NTE 1.3 livestream... honestly, kinda mixed about it, though as usual I'll probably feel way more positively after a week, when I'm done pointlessly crashing out and whining.
For now, I'm kinda eh about it.
New banners: Zankou is a skip (what would I do with another DPS) and Linko is... probably a skip? I don't feel like replacing anyone in my Nanally team, and I don't think there's room for her in the Chaos team, since she can't replace Hathor (necessary for remora passive) or Fadia (sustain) or Hotori (necessary for remora passive). Plus, I can already feel that selecting someone for the follow up thing would get on my nerves. She's cute, but I need to be rational about my pulls.
Reruns: Nanally and Hotori are back, and I'm vaguely considering pulling something for them. The thing is that Hotori sig wouldn't work for how I'm using her (I don't use her skill to record anything), and Nanally's sig is iirc reliant on using both skill and ult every rotation while Nanally... doesn't always get her ult back? Plus, while I like her, she's the one more likely to get booted out of endgame, since I'm determined to use Chaos on the other side. I'm kind of thinking of fishing for an A1 on one or both of them, though I'd need to check how much improvement it would be. Regardless, I'll wait for news on the 1.4 banners first. It's looking like we'll probably get Nitsa and maybe she'll be an important support.
New area: Vaguely disappointing. It's huge, but that likely means it's also super empty. It seems very focused on racing (hate it) and the beach stuff (hate it also). Otherwise, it's more of stuff we already have anyway. I don't foresee any interesting exploration there, and it's vaguely annoying to just get a resort instead of urban stuff. Unlike seemingly everyone else, I'm not looking forward to the theme park in 1.4 either. It's a small area with a bunch of stuff that doesn't look interesting to climb or run around in. What are we going to do? Ride the rides? I can already picture the camera jank.
This one hurts a fair amount because it's really feeling like a drought of exploration in this open world exploration game.
Story: It'll be interesting to see how/if they can resolve the current storyline. I don't have any particular expectations, but we know it's one single quest (because 999 told us that), and I feel like at least one character is going to get the Thyme situation again: bizarre sudden focus despite barely appearing until the climax.
Skins: MASSIVE disappointment. I wanted another Chaos skin, but it's a swimsuit? The slop of skins, truly. Everything is swimsuits, extremely unappealing. Well aside from the Zankou skins, which are... unexpectedly rather meh, imo? I really liked Shinku's skins, they felt very cohesive, but Zankou's are just kind of all over the place. Also, Linko is seemingly getting a school uniform skin. Cool, the other slop skin type. But hey, this makes the vehicle blind box an immediate skip, since they stuffed three swimsuits in there.
Events: It's really hard to tell what they're actually going to be, so I don't have any particular impressions at the moment. I did glimpse a namecard among the rewards for one of the jetski events, hopefully it'll be water-themed, which would make a nice set with my icon border and (soon to be bought) title. There was also one that looked like a rogue-like buff selector, and those kinds of modes can be a bit fun, depending on the execution.
Minor note, but I'm unreasonably annoyed about the bagel points influx at the start, since I went through the trouble of grinding those for the achievement. Might as well have not bothered...
New house: It's cute, but I feel like the small size of the rooms and hallways will make it feel very bad to actually move around in. The camera is just not able to handle tight spaces (not even mentioning the furniture placement mode). Anyway, the actual house itself is pretty irrelevant if they don't add more interesting furniture to decorate with and also do something about the anomaly furniture situation. atm you still have to visit specific houses to pick up the anomaly furniture daily/weekly drops, so you're basically locked to those being your "main" homes purely for simplicity.
Minigame updates: I'm indifferent about adding more minigames. Generally, there's no reason to play them. They're co-op or jank or just not more interesting than fishing, my staple (still need that title). I'm also unimpressed by them expanding the ways to burn PPH budget (I actually enjoyed doing the base version and cleared it easily and quickly whenever it reset) or the increased city stamina burn rate. Those aren't bad updates, and maybe there will be a day when I appreciate the convenience, but they don't matter to me now.
QOL: Not much to say here. The outfit rotation is theoretically interesting? But I don't think any of my overworld party will ever have enough outfits to be worth rotating through, and I use other characters too rarely to get tired of individual skins.
I think that's it? Pretty whatever, but I guess I'll keep grinding my usual things and wait for... October. Because that's when 1.4 will be.
Sigh.















