What?! A mouse?

if i look back, i am lost

tannertan36
d e v o n
$LAYYYTER
Lint Roller? I Barely Know Her
we're not kids anymore.
untitled
almost home
taylor price

pixel skylines
Cosmic Funnies



Love Begins
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Noah Kahan

#extradirty
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izzy's playlists!

JVL
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@kellyrayj
What?! A mouse?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Made a quick banner for my new game!Â
Changed the way the companion block works. It will travel to your location when you are using your magic.
Trying out some new mechanics in SuperBLT.
This last weekend I made a puzzle game for the ICT Game Jam. It won the community vote and the judges vote! You can check it out here:
https://itch.io/jam/2017-february-ict-game-jam/rate/117254

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Weekend progress and some game design docs for a platform I began a few weeks ago.
Late night practice.
Making myself a website!
The Last Few Months
Spent the last few months sort of starting a new thing for myself. I’m calling it devDabblr.Â
I’m still tip toeing into development on lots of scales. This year I decided I’d try to make a mobile app every month. I’ve made three.
 I’ve also been trying to do quick vector character sketches for fun in the meantime.
Drew an Orc for old times sake.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
TL;DR: get nice fluffy leaves by forcing all your leaf planes to be shaded as if they’re facing outwards from a central point.
I had a bit of time this afternoon and wanted to figure out how to make fluffy, witness-style trees. A couple of other people also wanted to know this, so here’s a little tutorial about it. As always, this is blender3D specific, but there’s probably a way to do it in your preferred software as well (I think it’s called something like normal thief in maya EDIT: try normal thief in 3ds Max, and transfer attribute in Maya. Thanks to @mellowTama for pointing this out!).
The trunk is pretty simple, just an extruded cylinder:
More interesting is the leaves
It’s pretty easy to guess that there’s a ton of transparently textured, semi-randomly placed planes in there and the shader’s nothing special - just unity’s standard standard+fade material,
with a pretty substandard leaf texture made with the airbrush in gimp.
And a bit of lighting foolery to make it look better.
BUT most importantly is normal editing on the leaf planes. Without, they look like this:
Not good.
The general idea behind normal editing here is that you want all of the normals to be pointing more or less “out” of the tree. Normals are normally (hah) the vector that lies perpendicular to the plane on which any given polygon lives; that’s what being a normal means. Changing them in this way more or less makes them be lighted as if each plane is on a sphere around the center of the leaf cluster.
The easiest way to do this in blender is to add the Normal Edit modifier like so.
And here we are! Nice fluffy leaves
Food and a devpost project:
http://devpost.com/software/winner-is-dinner
I’m curious what this will turn in to… We shall see!
I've started a new development blog all about my adventures in app and game production!
Mocking up a map.
I'm very pleased to announce that my asset Run N Gun 2D for Playmaker is now available in the asset store!
https://www.assetstore.unity3d.com/en/#!/content/47006

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Skullboy rendered out with shadows and some highlights.Â
Quick little thimble nail sketches for wizards I'd like to create!