Blog for yapping and personal illustrations, and maybe my interests on my take on draconic ghouls and their world.
Expect a lot of reposting ahead, if that ever happens.
(he/him - 23 yrs)
repost account - @other-kef
What I like is that you can actually edit these posts. So this is going up as a pinned post I guess. (When I get there.)
What I generally do intend to post here are just drawings of things that I like to do - or show off what I like but not limited to:
The Dracosphere project, featuring my personal main species called the Nari (or more commonly for my internal use - Dracoghouls)
Prehistoric animals and personal "paleoart"-inspired works
Anthro/furry stuff
Speculative evolution
Worldbuilding
Cursed ideas
And there's more. I kinda want to expand and experiment with things that I write.
I work with three major projects - one of them is currently shelved with werebeasts in them set in the early 20th century (Chimeric Chronicles) and two are things I still work, including the Dracosphere.
For reposts (if that happens): @other-kef
As I said before: I kind of have a fascination with ghouls and dragons, so you will see quite a lot of that personal interpretation here as I try to figure things out here.
Ghouls are basically well, loosely based on Lovecraftian ghouls with a more animalistic/canine look initially - from the image above, some of the elements of that there still exists in them. Then they got the draconic aspect added and now the whole species is an entire specevo project of itself. They used to be very close to being hive-minded and ex-humans, but now they are just human-sized kobolds with a Permian dicynodont origin.
Of course, there are humans involved in there - as are aliens allied with humans. But I'm currently focused on building their world more than the outside when I do have the time to work on them.
That goes to my workflow. My ideas work kinda stupid and inefficiently. Only when I have a bout of new ideas that I try to work on it. Otherwise, it doesn't exist or hasn't been thought of yet.
And I'm also a bit of an obsessive character designer. I just can't do adoptables even if I have the means to do them - hence I made this guide should.... people somehow make OCs out of them.
They are an open species by art community standards. So if you have a morbid curiosity with them, feel free to make your own. But what I design... its just too precious for me to throw them away XD
What I'm posting here are just some of the examples of work that I make and will likely post. I am trying to do this a bit slow and conservatively at first - aside from broad boundaries and hearsay around this platform of platform rules, I feel like I want to post some things first.
I generally have the strangest pop culture media exposure ever, outside of films - sometimes I would jump from one thing to another spontaneously (from very niche to something wildly popular), so... if its because I'm yapping weird things, then that's probably why. I do watch quite a lot of movies time to time, however. That probably explains why I feel like I don't have time to watch or read things I want to get into.
More will be added soon, but I want to get things going. (Probably won't edit this post for a long time)
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Tags and stuff
#my art - Art by me
#dracoghouls - Anything related to the Nari (Dracoghoul), which may include either the original ghouls themselves or draconians, may also include feral versions, but worldbuilding stuff around the species goes there.
#dracoghouls list - The DracoGhouls Masterlist series, where I just dump a lot of spare characters to reuse or purpose later.
#a phoenix's ascendance - A long form series project with feral!Dracoghouls in them that were later added and now the main focal point.
#chimeric chronicles - The werebeast world of mine that's on an indefinite hiatus, usually set around the ancient past or in some alternate early 20th century world.
#dracosphere - The self-described ambitious sci-fi future history project of mine that I've been tyring to get off the ground, mostly focusing on the Dracoghoul/Nari side of things more than the human (Anthroposphere) side for now.
#alt-dracosphere - Pieces that may be construed as something adjacent to the Dracosphere but are generally considered by me to be the non-canon pieces of the Dracosphere canon. May intermix with A Phoenix's Ascendance stuff.
More to come (?)
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Miscellaneous posts that are totally relevant for navigation:
Smaugust 2025
Ghoultober 2025
Smaugust 2024
Art Retrospectives: 2025 | 2024 | 2023
For 2024/2023, they are nested in 2025
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Some relevant miscellaneous links (if you want to see more and elsewhere of my content):
DeviantArt - this is where I would typically first post things here.
Bluesky
Art Fight - if you want to trade art I guess for July every year (make sure that you have an account here to see my content there)
https://kefkorr.carrd.co/ - every other social media or platform that I'm in can be found here.
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Prepping priority Dracoghoul characters for Artfight 2026... Since I left it behind the dust and was supposed to work on it in May, but things got in my way, including species sheet and wrapping up my final major project that was meant to be finished at the end of last year. So now I have to play a bit of catch-up until I am unable to get through all of them.
(Ideally I would want at least 18 Dracoghoul characters of mine get V2 references or something better than that, but I realised it ain't gonna be possible and so I'll just focus on those that I like the most.)
Finally got off my chest to do a non-recent Cenozoic mammal character because there aren't enough of them... except for like the other ones that pop up in my head like Andrewsarchus, Daeodon (or more generally "terror pigs" - entelodonts) and Pakicetus.
That's it for this month I think. At least I don't have to do prehistoric/extinct characters anymore for this year. Next month, probably said this 50 times before, I'm going to try and redo Dracoghoul OC ref sheets (after finishing up the refs) for June before I depart. Hopefully key ones too, cos they're sorely dated to me.
I have one more extinct character to go with my goals for the end of May, but it'll be less of a quality character than this one. Starting from June, I'll be fully working on reworking or doing Dracoghoul character refs for Art Fight 2026. (Most likely, with things sprinkled in between if I have a spark of ideas queuing)
Reference of my spinosaurus OC Tzenlonios, remade to look less wonky (the 2025 reference was rushed out of the gate) and added a backstory because I don't think anyone understood that last year. (It was a meme though)
For the next month, it'll be just me updating things for Art Fight 2026, most likely. I still have two more extinct characters to do, new ones for posterity then I'm reworking with a bunch of Dracoghoul characters.
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An overview of Naric draconian breeds - part of the second and most dominant Dracoghoul species' piece, which has been simplified and now allows a form of "hybrids", though aren't true draconian-ghoul hybrids.
The outdated version of Naric draconian breeds can be found here.
After a pretty long journey of working on this project for like years, its finally over.
I've made this on the whim of finally finishing a long personal project that I wanted to drop behind for good (and for a long time, hopefully - life has sort of burning in my head for months and this was the weight that was pushing down), so its a relief that an overdue nightmare is done. (I can finally say that I can relax and not think about it now in my mind.)
Alt text: A tall blue avian with pointed crests and a plume of head feathers to his back, sits on a bench in an empty void with his legs stretched to the end, looking to his notepad and scribe to figure out when to finish the script.
This is the final piece of illustration that I have imposed on myself before I can get started on completing the writeup of the next and final chapter of A Phoenix’s Ascendance - of which this illustration belongs. With that out of the way, I should have less distractions towards building up that final episode.
It took 16.5 hours over a few days (colouring took 4 days) and about five full watches of The Fifth Element yesterday to finish this thing. Probably the amount of dragon people didn’t help, as it was also trying to detail down every single prop, even though its very minimal and not so cluttered.
Alt text: A scene depicting the boarding and departure of a high-speed train in a station largely filled with alien, feral!Dracoghouls (“Drakons”), which are drakes or dragons that are typically in quadrupedal gait but are actually facultative bipeds in some way. To the right is a purple-feathered dragon seated while standing upward, giving off an impression of being “loosely” humanoid.
This one was already done for a few days, but I had some trouble coming up with an idea or thing to write during this period. I already had plans to have the rest of the human world on Gaia (ATL name for Earth; unpopular opinion - a better name than “Terra” in sci-fi for Earth) - from the accursed worldbuilding project that’s been going on for almost five years - become aware of the first extraterrestrial life abroad (albeit not one that was surprising), connected to the already existing Drakons (feral!Dracoghouls) that have settled and spread through Gaia.
So yeah, that wraps up some of the delays. Really liked how it ended up on something I thought would be difficult to tackle at first, as someone who hasn’t tried to do a “broad” concept of an uncrewed spacecraft before.
Alt text: An illustrated scene set in a warehouse of an assembly centre for rockets, repurposed for a temporary disassembly of an interplanetary probe (somewhat primitive by alien dragons’ standards - or the Dracoghouls) and analysis of its instruments by workers and researchers. They are being overseen by one officer. In the foreground is a late middle-aged purple drake with a short beard, antler-horns and long mane at the back of their neck looking towards the back of a damaged golden disc resembling that of the Voyager Golden Records with an accompanying blue-furred (or feathered) dragon looking at the back for any scratches.
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Something to break the quiet times as I'm working to finish the last chapter of a personal project that's overdue by 4 months now. If this is the reason why I haven't been posting a lot that is exciting to me, that is why.
There's three more illustrations to go till I'm finished and satisfied with its ending. This is one of them.
Alt text: A studio set composed of a desk and a couch designed for dragons sitting in most orientations. This place is suited for a television talk show; the red dragon with a white mane, a ceratopsian-styled frill and elderly darkened scales is the host. He wears a red scarf and is holding up the microphone, while his right hand is pressed on the table. To the left is another middle-aged yellow dragon with short horns and ears sitting on a couch gesturing to the host.
Drakons (non-canon feral!Dracoghouls) are pretty much comparable to humans on Gaia (Earth) in strength, despite their imposing size when standing upright. Their arms are weaker here and… they come from a slightly lower gravity environment. It can be said that they aren't really invincible. Maybe faster than humans in some ways - seeing and hearing better, but they're all on equal strength in a physical fight.
Finally got around to posting this compilation of heads at the bottom of the second generation Dracoghouls series of characters. I'm thinking of just posting these every time I hit every 50 characters I've drawn in this series that I do sometimes.
Not that much important anyways, its just fun to just pull all of these together into one place for reference (and how repetitive/varied) of how the entire species (or at least the original version of it) looks.
Depicted characters in the series
Part 1 (#500-#523)
Part 2 (#524-#546)
Part 3 (#547-#569; up to #549)
Yet another quasi-monthly post of characters of my own Dracoghoul (or Nari, though now I just like using the former a lot more and only use "Nari" for specific worldbuilding purposes) species that I do in my spare time.
Usually I do these during my spare time and that I don't have any current ongoing ideas I plan to finish or want to take a break from that. Still going through many of the 2024 sketches and redesigning them to have better proportions. (There's like 500+ more of them in the stash btw)
In recent months, I also experiment doing large (or fat) characters where applicable (a few of them), since I find myself drawing a lot of thin/slim characters retrospectively (or not distinguish them well enough) but even when I try to intend to draw them to be plus-sized, they'd look thin or indistinguishable sometimes by the time I finish up the rough sketch (often I go for the head first then body... which might be a problem XD).
But yeah, retrospective style-wise, what I draw in 2024 doesn't translate well to something in 2026 atm.
Now I don't want to go quite overboard. I want to stick close to reality and not off to cartoonish or unrealistic proportions, so its why to me its a bit of a struggle to distinguish someone who is on the heavier side with lighter ones. I know that mostly that would be realistic (in my eyes) - that there isn't one specific size for a portly body shape but rather a diverse set of body types, so its just figuring out how to have the heavier side feel like it exists in my current way of drawing things (which changed quite a lot from knowing that).
Since I've reached 50 characters in this second generation "set", I've been planning to upload a compilation of those characters' headshots but in original "ghoul" form. I'll be doing this every time I pass a 50 character milestone.
One thing that I've been pondering in my head: A lot of the Dracoghoul heads by intent do look like horses, birds, or even tapirs to some - beyond trying to make them dragon-like in some ways. (Though the tapir resemblance is not intentional. I was looking towards bird beak and dinosaur muzzle shapes as loose inspiration.)
Character Biographies
547 - Krotox Syrogen | F (she/her), 184 cm (6’0”), Tropical (Syllkrin)
548 - Tsuchursuch Shālgār | M (he/they), 167 cm (5’8”), Tropical (Narican)
549 - Pythir K’rwolk | M (he/they), 190 cm (6’3”), Arid (Klaguti)
550 - Kanid’bilm Kūtūl | M (he/they), 165 cm (5’5”), Arboreal (Pythuric)
551 - Hrorrik’clug Yik | F (she/they), 180 cm (5’11”), Continental (Klaguti)
552 - Skyhork Hoofow-Nortnoll | F (she/they), 170 cm (5’7”), Arid (Klaguti)
553 - Renku Grāsoll | M (he/they), 186 cm (6’1”), Tropical (Narican)
554 - Mollhoof Lisliz | M (he/they), 157 cm (5’2”), Volcanic (Tagyrean)
555 - Kaasylli Shicroktarrolas | M (he/they), 2.19 m (7’0”), Aquatic (Tagyrean)
556 - Richrokh Rathlag | F (she/her), 182 cm (6’0”), Tropical (Droobaatori)
557 - Yilriguumee Ebulrasko-Ōtgraw | F (she/her), 230 cm (7’7”), Tropical (Narican)
558 - Tekhon Rakkakoolek | M (he/they), 165 cm (5’5”), Arid (Narican)
559 - Ymelkold Legwyrm | M (he/they), 150 cm (4’11”), Tundra (Welkselyeri)
560 - Miskron Krūfu | M (he/they), 133 cm (4’4”), Arid (Klaguti)
561 - Tillhorrow Krūfu | F (she/her), 181 cm (5’11”), Arid (Klaguti)
562 - Cetostura Krūfu | F (she/they), 172 cm (5’8”), Arid (Crogvor)
563 - Dhori Quronchurr | M (he/they), 199 cm (6’6”), Arid (Klaguti)
564 - Gaukgyll Hoxek | M (he/they), 187 cm (6’2”), Tundra (Welselyeri)
565 - Myrthgauk Teellok | M (he/they), 174 cm (5’8”), Volcanic (Crogvor)
566 - Toknarlar Hatzen | M (he/they), 151 cm (4’11”), Tropical (Narican)
567 - Hoofclyrne Evonuk | F (she/they), 205 cm (6’4”), Astral (Bliykaemonian)
568 - Ralak Chipmech | F (she/they), 170 cm (5’7”), Aquatic (Mosasyrican)
569 - Pekiyug Chipmech | F (she/they), 201 cm (6’7”), Tropical (Ekhechveni)
you know what, I'll just post my art fight profile over here too as a separate post and not down in an introductory post, since everywhere in April now, there's been some sort of discussion going on with preparation and I have some plans on character ref sheet overhauling for next month... No promise though.
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The picture took me 15 hours over 10 days to finish.
Unfortunately, while very complex, its also one of the more frustrating illustrations I've come to finish as of late. Been trying to finish off this long-running series with a huge bang - hence the torrential rain of illustrations that I've committed myself towards and the delays to writing the whole piece.
Alt text: An illustrated scene of the daily activity of an orc trader disrupted by the destruction of a large orc city with a nuclear strike from a foreign, non-orcish enemy. The orcs are single-sex amphibian humanoids that are outwardly masculine in appearance (they are loosely inspired by Warhammer orcs and whiptail lizards). Their daily life is as “normal” as usual, with a few looking outward to see the mushroom cloud in question. Composed in the illustration is a toll collector standing behind his own tent and his accompanying executioner for those who refuse to pay the toll to exit the city with anything valuable. To the centre is a large amphibian mount carried by the merchant and rider, alongside an accompanying guard to protect trade goods.
Originally posted on 28th August 2025. This one was in the draft posts on this platform for a while now since February/March, that I almost forgot that it existed.
Original description:
This was something that I was eventually going to get into, at least specifically how I would draw and canonically justify the way I render or view the scales/skin of a nari after sort of vetting through the old stuff - and stuff from others that I’ve eventually gotten around to seeing them try to draw my suite of characters (because I get bored after all… at the moment).
I did the calendar to move me back from the long Smaugust drawings and eventually ease back into some full scenes and pictures. This is yet another one of those ideas that I had in mind that I need to put down for the sake of having a visual reference for me and others (if anyone wanted to create their own Nari OC or something idk) to follow.
Of course, I don’t believe I could convince anyone with 100% certainty that they will follow these rules (I am not very strict when it comes to full accuracy by others but grateful if someone actually goes through my mindset), but you get the idea, it gave me some ideas on how to exactly get the rendering stuff - or more realistic side of things, right as of the time I post/write this. Older depictions are, as always, dated and do not necessarily reflect what I do now, so this is why I also gave out some examples to clarify my current outlook on my personal, probably most invested species, into it.
And yes, this applies to the CYOH Drakons too - because they are the same species, name, social and culture.