So... This is my final video for CIC :)
noise dept.
EXPECTATIONS
Fai_Ryy
almost home
The Stonewall Inn
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Love Begins
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@iratespecialist
So... This is my final video for CIC :)

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Unleash your inner Batman. | http://cur.im/1R63Cdo
âWalking Shadow 11â - by Jason Ratliff (USA)
âEyes Did Not See, Mind Did Not Lookâ, by Budia Satria Kwan (Indonesia)
New Acrylic Glass Prints, on sale here: http://cur.im/1R6k4dD
The Illuminati are everywhere, even in the courtyard at Curtin
Creating My Machinima
For my final project, I decided to make a machinima using video footage taken from The Sims 3. Aside from having to learn how to use the latest version (as I had only ever used the original Sims many years ago), I also taught myself how to use the in-game movie-making mode.Â
Once I had recorded a selection of scenes I wanted to use, I taught myself how to use iMovie, which was on my computer.
I put the clips together and made note of what actions I still needed and set about making them happen within the game. After getting the remaining footage, I finished slicing and dicing the content into my video, but it was still missing something.
In the meantime, I was introduced to Adobe Premier Pro, which I thought was much better (or maybe it was just that I was showed how to use it properly and didnât have to figure it out for myself!). I decided that I would keep my video file I had already created in iMovie but transfer it over to Premier to add my final scene, which I hoped would give my video something extra.
The video Iâve made is a trailer and I wanted to have the main characters from it end up watching their âown movieâ. I thought the way to do this would be to take footage of the Sims watching TV and also the trailer credits and insert them into the same frame. I wasnât really sure how to go about doing this so I imported the video into Photoshop as layers and then took a screenshot of the credits and made that into a layer to put over the TV screen. Because of the perspective, I had to skew the trailer credits to fit the TV. Ideally I would have liked to have had some of the trailer actually moving on the TV screen but I just couldnât figure how to make that happen! Itâs probably because I was using Photoshop but my skills with these programs are not quite advanced enough to chop moving footage into other moving footage! Something to work on in the future. I was pleasantly surprised though to find I could export my newly edited TV screen as a .mp4 by rendering the layers into video.
This footage was then added to Premier Pro where I added it to the end of my existing trailer. I then âunlinkedâ the audio and visual from both the video made on iMovie and the new end clip. I then deleted the last few visual clips from the iMovie video and replaced it with the new footage created in Photoshop. This way, the existing music still carries through to the final clips. Finally, I added in a few extra scenes, which I re-shot to enhance the video aesthetics.
Stay tuned for the final video!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Machine + Cinema = Machinima
âMachinima is the use of real-time computer graphics engines to create a cinematic production.â - Wikipedia
Machinima:Â âmaking movies using computer gamesâ - Makeuseof
Popular games for making Machinima: - The Sims - Grand Theft Auto - Halo - World of Warcraft - Quake - Second Life - Counter Strike
Storytelling fun with The Sims
I love the simplicity of the content. Thatâs not to say I think it was easy to make! Itâs just something Iâd like to be able to do.
How-to...
My machinima cast only has two characters but these tips would certainly be helpful to know if I needed to control more people! I never would of thought of doing most of this stuff :/ http://www.wikihow.com/Make-a-Machinima-Series-with-the-Sims-2
Final Project Inspiration
Way back in week 4 or 5 we were introduced to Second Life. This was the first time I had used the program and it reminded me a lot of The Sims that I used to play back when it was first released. The only real difference seemed that people from the âreal worldâ could go on and interact with others in a virtual space, essentially an online real-life meeting place.Â
This got me thinking about how when I played The Sims, I didnât just create random characters, but people I knew from my real life. Iâd create a house where Iâd live with my friends without parents, Iâd get us jobs doing what we all wanted to do when we grew up. Weâd have electronics we couldnât afford and relationships with the people we secretly liked in real-life. It was a place to imagine what life could be.
I took this idea and incorporated it into the final scene on my machinima video which is a trailer for a boy meets girl romance movie. The final clip shows the guy and the girl watching TV together with the trailer screening on the TV.

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Using archived images from google, I have created a GIF featuring the disguises of Sydney Bristow from the tv show Alias
After watching Technoviking in class, I did my own search and came across this GIF. Iâm pretty sure this selfie image was on the slides from class in week 3. It all comes full-circle :O
An idea was brought up in class yesterday that I thought was quite interesting, the fact that the term âviralâ that is used to describe memes (and other forms of media for that matter) isnât actually correct because calling something âviralâ implies that it is passive and you donât need to do anything to âcatchâ it, whereas popular media forms are shared intentionally therefore theyâre more of an active occurrence. Â Â
Playing around with click drag click. Kind of reminds me of a fun house mirror

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Talking about Dirty Media last week, someone mentioned The Matrix. I remembered this scene where they talk about there being a glitch in the matrix and I thought it would be cool to not only add a glitch to the scene about glitches, but to make the glitches flash with Agent Smith.Â
In theory, if you put a clip at the beginning and then cut out parts of the media, the initial media should glitch to the first image. So on my first try, I added a clip of Agent Smith before the Deja Vu scene and then cut out the frames where in theory Agent Smith should show up. However it only ended up glitching, without revealing Agent Smith.
So I went back to my editing software and added in my own cut scene of Agent Smith in the places I thought he should show up. I then strategically placed glitches into the combined piece on either side of the Agent Smith frames so the Deja Vu scene would glitch and show Agent Smith. Above is what it resulted in. Iâm pretty happy with it. It could be better but for a an experiment it went quite well :)
Below is a screenshot of me selecting footage to use.
Glitchy Giraffe // Had another go at âglitchingâ a video. Itâs almost too much though. I think I prefer subtle glitches so Iâll try that again.