Merry Christmas! Music: "We Wish you a Merry Christmas" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://cr...
Merry Christmas everyone!
i don't do bad sauce passes
almost home

祝日 / Permanent Vacation

JBB: An Artblog!

Love Begins
Lint Roller? I Barely Know Her
let's talk about Bridgerton tea, my ask is open

Origami Around
$LAYYYTER
taylor price

#extradirty
Keni
ojovivo
art blog(derogatory)
🪼
One Nice Bug Per Day

Product Placement
DEAR READER
Jules of Nature
cherry valley forever
seen from Australia

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seen from TĂĽrkiye

seen from Vietnam

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@hiragasy
Merry Christmas! Music: "We Wish you a Merry Christmas" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://cr...
Merry Christmas everyone!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
More of my cartoons at: https://www.youtube.com/channel/UCW7munzhZ3kUwrlujI9dBbg/videos
Who’s that Pokémon?
Who’s that Pokémon?
The age old question of how pokémon get their names is one that might never be answered. Is it called Snorlax because it says "snorlax" or does it just say "...
This took about 10 months to make :l

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
The first video is up on my Youtube channel :D This took about 2-3 weeks to make. I hope you enjoy it as much as Luke enjoys milk. More videos to come :)
+40 Pixel Art Tutorials
A growing collection of animated Pixel Art Tutorials by Pedro Medeiros (@saint11) of Studio Miniboss (they previously worked on TowerFall and are currently working on Celeste and Skytorn)
All +40 Pixel Art Tutorials can be found on blog.studiominiboss.com/pixelart (10 Pixel Art Tutorials are posted below)
I’m working on a Pokémon parody and I took a brake and made this ^_^
Animated in Flash
Totoromon napping with his buddies ^_^
Julia Lepetit’s most magnificent creation from Drawfee show and animated by me
https://www.youtube.com/watch?v=gBisNJxAmIk

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
It’s Big Mouth Barry, the Hottest New Kids Toy!
Explanation here : https://www.youtube.com/watch?v=THMQjMUkjy0Â
I made this for the Drawfee boys and JazzaÂ
This took about 10 hours  -_-  fuuck
I saw this gif yesterday and made this :)
Contour vs Structural Animation
A friend asked recently: how do I start animating? So here I have a quick example of happy running squirrel.
Start simple, I recommend, that is, to simplify your animation so you don’t get caught up in the details in the beginning. I observe there are two basic ways you can make a rough animation - by Contour and Structural animations.Â
Animating is basically to draw a lot and link these drawings together. Some of us draw naturally with contours, the best way for them to begin animating is perhaps simply by animating the contour! So here we link all the drawings by animating the outline and silhouette that are represented by curves, straight lines, and angles.Â
Some other of us draw more comfortably with the structures, because that how most of us are taught to understand forms in school. With balls and springs, it’s maybe easier for them to understand what’s happening underneath the moving body, and what drive different parts to move differently.Â
Personally, I’ve always animated with contours because that’s how I draw naturally. Since it’s convenient for me, I could then focus on delivering a more dynamic action. But there are occasions where the character design is based heavily on forms which requires me to animate structurally.Â
So you could consider trying either of these two by first understand how you draw - do you draw better by jumping straight to the outlines, or by first representing the body with a skeleton. Contour and structure are like the two ends of a spectrum, once you master one method, you could try the other way to improve your animation! I believe good animations are based on the knowledge of both.Â
I hope this helps!
Extended ref: I made a contour animation of a squirrel using the sine curve, and you can see how linking the curves could help to bring out the flow. (x)
if you’re having a bad day, here’s a cute little marching band
This song sounds familiar gosh dang it what’s it called?
"Lilo and Stitch" 2002
Deleted Scene
Lilo plays a trick on the tourists.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Animation techniques and effects from the classic era. For more vintage movie geekery, check out my Old Hollywood Special Effects, and my Early Color Film Processes posts! (And while you’re at it, take a look at my art blog, why don’t ya?)