The latest racer!
Claire Keane

★

if i look back, i am lost
Fai_Ryy
occasionally subtle
sheepfilms
hello vonnie

JVL
NASA

shark vs the universe
$LAYYYTER
2025 on Tumblr: Trends That Defined the Year

KIROKAZE
almost home
d e v o n
noise dept.
Noah Kahan

seen from Türkiye

seen from Syria
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seen from Türkiye

seen from France
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seen from United States

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seen from India
seen from T1
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@gatormangame
The latest racer!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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More progress on my #indiedev #beatemup made in #godot
I've got knockback working satisfactorily now. There's a few different ways to knock the enemies around.
A problem I had was I wanted the fourth punch to do a knockback too. Timing a punch if it was triggered while within the last animation. This was too difficult.
Solution? Simple. Just build an entire combo system to eat the inputs Max. Hell, make a visualizer with @kenney icons to ensure I know what I pressed.
I don't post as much on social these days. But I'm still working on stuff. Here's my beat em up labor of love personal project.
More progress on my #indiedev #beatemup made in #godot
I've got knockback working satisfactorily now. There's a few different ways to knock the enemies around.
A problem I had was I wanted the fourth punch to do a knockback too. Timing a punch if it was triggered while within the last animation. This was too difficult.
Solution? Simple. Just build an entire combo system to eat the inputs Max. Hell, make a visualizer with @kenney icons to ensure I know what I pressed.
I pulled the level 1 file I had in blender and threw it into godot. I'm so glad I stopped building levels in unity towards the end of my time in it, and had planned out the bulk of the level in blender as it meant I could just re-export it to gltf. The white elements are missing shaders because they were only ever assigned flat colors. Though the cars should have a texture actually..
Got a few things working since last time. Got the pixel effect working on the characters again, much easier to do in Godot than in Unity. Made a level start animation. Got some movement and camera tracking. This weekend I hope to create some dummy enemies and trigger the camera stopping, starting, and ending a level.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Got some basic movement hooked back up.
#indiedev#gamedev#blender…and 4 more
A short and sweet walk cycle. 4 keyframes.
Hey! I'm Max. I was working on a beat em up game back in 2020 in Unity, that I've decided to return to in Godot. It's going to be about a Gator, his friends, and their very stupid adventures. Here's his hauling ass run cycle.