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@gascon-en-exil
I'm not the first one to ask it, but these things need to be said.

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It doesn't look like there's going to be an update for the moment, so I'll take this time to lay out what I currently believe will be the story structure of Fortune's Weave.
A final boss preview as a prologue. Either it will be completely unwinnable, or there's going to be some ridiculous strategy allowing you to beat the game right here that someone will figure out within a day of release. Cue a dozen YouTube videos crying that Nintendo made us pay 80USD for a game that can be beaten in five minutes, the games industry is finished, etc.
Following a meeting with Fortuna, you pick a faction to start. You go through the introduction to their story and characters and assemble the starting party on the way to or in Dagsion. Once that's done you'll do some tutorial stuff to get familiar with the hub facilities as well as meet the members of the other three factions. Possibly you'll enter the qualifying matches here where you have the other faction characters as green units.
Either before or after the qualifying matches you're introduced to the Pale Raven's Perch and taught about switching between stories. If the game wants to be convenient it will include a feature like Octopath Traveler II where you can choose to skip the other factions' intro segments and start with them in Dagsion. However, FE stories are less neatly split up compared to Octopath chapters, so this may not be an option since going back and playing the introductions later would feel extremely weird.
For the remainder of the approximate calendar year not taken up by the intros (and maybe the qualifying matches), the factions progress through the tournament while pursuing their separate goals on the side. Each story will be in its own timeline, so the factions won't compete for time on the calendar. The matches will be the only substantial content shared between them; how repetitive that will be will depend on if there are enough NPC factions such that you're not fighting the same opponents four times. Some recruitable characters, ex. Benditz, are known to be fought first as enemies in the games. If each faction does have its own separate list of opponents, then you may have to advance to a certain stage in a faction's story in order to have these characters available to recruit for anyone. That would be another incentive to play through all the stories at once.
Outside Dagsion, everybody's got their own goals. Cai is trying to help his dad, Leda's working through her hit list, Theodora's doing something about her obviously evil rival for the throne, and Dietrich's...roaming the continent looking for strong opponents to fight and kill. It sure would be nice if Dietrich got a sympathetic motivation at some point, because I highly doubt IS is bold enough to go full-on villain protagonist with him. No idea yet if each story will explore different parts of Dagda in its own order, but that would be more impressive than contriving a linear progression through the continent for all four.
In the tournament finals the four playable factions will square off against each other. Either you'll have to actually win here against the other three, or somebody triggers the zombie apocalypse and the games are interrupted.
Cut to five years later, and Dagda now resembles the Final Story from OT2: everything's dark, all the enemies on the map have been upgraded to endgame levels, and various hub and NPC features are unavailable. There will no longer be a calendar system so you'll be able to grind up your units infinitely if you choose, but most/all of it's going to have to be in combat.
Similar to the Dominion of Hate from Live A Live (i.e. proto-Octopath), Eshmel will have to travel around the continent recruiting the factions whose stories you cleared - possibly helping them with something related to their individual arcs before they'll join the endgame team. Then final boss, happy(ish) ending for everyone, hopefully paired endings, hopefully some of them gay. Maybe, again like OT2, the faction you started with will get some additional focus over the others, but Eshmel's unifying presence probably renders that unnecessary.
The End, at least until the inevitable DLC.
I've been wanting to do a post about the world map of Fortune's Weave for a while, so let's get into it.
This version of the map, with the continent's three kingdoms colored separately from the Dagdan Empire, comes from the game's Japanese site.
The most interesting thing here to me is that the provinces/regions of Dagda do not align neatly with national borders, ex. Thaleia is split between Arago and Dagda. Just some extra worldbuilding flavor, or is this going to factor into the plot?
A mutual on Bluesky found this image off the game's UK site.
The question we all need to know - does Guzran have nipples? His armor is sure making it hard to find out.
Level spacing between class tiers.
Helpfully we already know that advanced classes recommend level 35.
This is higher than Three Houses's master classes which require level 30, but note the verb difference. It seems that rather than a hard limit on each tier, in Fortune's Weave level seems to be just another factor that affects the chance a character will successfully certify for a class, alongside skill ranks and renown (probably analogous to professor level).
With that in mind I went back through all the combat clips we have so far. Based on those -
Beginner tier is probably recommended level 10. Gladiator!Mu and (in Fabio's clip) Gladiator!Mikaela are seen at level 8 and 9 respectively, but all other characters in beginner classes are 11 or higher - sometimes quite a bit higher. Meanwhile all the commoners and nobles we've seen have been ~8-9. This makes sense if these level thresholds aren't hard limits.
Specialty tier is probably recommended level 20. All the characters in specialty classes have been in their 20s, so this tracks.
Both Eshmel and Hong Hua are level 40 in their clips, so I'm taking that as a reasonable estimate for where characters will be at the beginning of endgame.

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While it's interesting that we've been introduced to our first character exclusive (presumably) to Eshmel's story, Hong Hua's intro is even more interesting to me for what it shows about ovate.
The class boosts swords, gauntlets, reason, faith, and infantry - absolutely not a spread I was expecting from an advanced class! Also, either Bolganone has had its uses doubled from Three Houses or, more likely, ovate doubles all black magic uses.
I’m curious how many route locked characters are going to be in Fortune’s Weave? Obviously Tialla, Fabio, Bonaventure, and Buccar are but what about everyone else who has a default lord they follow?
It's probably all the ones who got intros with specific factions, so four each for Ribeira Winds and House Lamine and five each for Megaira's Beacon and Rose Tempest. It seems like each story opens with the protagonist making their way to Dagsion and picking up their core group along the way, so it would make sense that those characters wouldn't be available for other factions to recruit once they're all in the city. Not only would that potentially create story issues, but you'd be weakening a different faction by poaching a unit from them. In Three Houses that doesn't matter because you're not playing as the other two houses in the same save file, but here you could be and will probably be encouraged to.
Still, 18 fixed characters in a total cast of ~45 isn't that unreasonable, and it also seems like everyone will be usable at once in the Eshmel part of the story. That will give the locked characters the opportunity to interact.
My bold new idea to fix genderlocked classes; We need to make it so that you can give your units HRT, if theres going to be a 5 year timeskip anyways I feel one of the units should trans their gender in that time
Very bold indeed.
Immediately after I posted that screenshot of possible cavalry magic users I had an awful thought: what if this is like Elibe and the only mounted mages are female-exclusive valkyries? Except if class lists are individualized and not every female character gets it, ditto wing soldier etc., then you could say that it's technically not genderlocked.
After Three Houses's wildly uneven lategame magic options, the fandom would rage.
A little more speculation on advanced classes.
In the Direct clip of Io showing off cataphract, his other party members can be seen on the map.
It's reasonable to guess that these are advanced classes too, although the details are so blurry that it’s hard to make out much. Cai is probably a guardian (he has a faith boon, so that tracks) and Guzran a shido, and Peter looks like a charioteer so either he's still a tier lower or there's a promoted version. But Tialla and Ultand both look like they're mounted - cavalry mages confirmed?
Ok, so AO3 links will only upload properly for me if I post on mobile.
That’s annoying, but at least it’s a workaround.

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An Archive of Our Own, a project of the Organization for Transformative Works
Happy Octopath Day!
Here’s my submission for the Eight is for OCTO zine, now public on AO3. It’s more pseudo-historical crossdressing Osvitio romance.
I have to admit show HotD lost me when it took one of my favorite bits and completely threw it out the window by having one of Daemon’s daughter being the ugliest dragon Sheepstealers rider. The whole hilarious thing about Sheepstealers book rider Nettles is that she DIDNT have an ounce of Targ blood and yet through years of bringing him sheep earned Sheepstealers loyalty, became a Dragonrider, and even disproved Targ excellence which has poisoned that family for generations. Even making Daemon into maybe platonic father figure-maybe a weird lover who finds himself enthralled with a Non-Targ relative for once in his life.
I'm indirectly aware of the thing with Nettles despite not having read the book; however, I'll be honest and say that Daemon and Rhaena have never interested me much, nor the Blacks in general really. That sort of character consolidation is common in adaptations, and I can see the value in adding a bit of extra punch to Jacaerys's death. Since then though the subplot has felt rather aimless.
I've always been more interested in the Greens. Alicent is delightful as a complicated maternal figure, and I really like that Gwayne is gay in this continuity and that he still has a role in the plot following the ignominious end of Criston Cole, i.e. the guy who brutally murdered a gay man in public in the first season and faced zero repercussions for it. I'm hoping that Gwayne survives the show and gets to have some fun with his Baratheon lover or someone else, especially now that the man who kills him in the book has died.
Developers of the Octopath Traveler series all but confirmed Octopath Traveler 3 for the future in a new interview.
What I'd want to see in an Octopath Traveler III:
another non-medieval setting; either move the timeline forward from Solistia, like between the world wars, or go backwards to antiquity
the gender/job combos we haven't seen yet outside OT0/CotC, so a male hunter and dancer and a female warrior and scholar
another "old" man that gets gay ship tease, because that's an established trend at this point
more gay content in general, since OT2 was a big step up from OT1 in that regard and the series should keep up that momentum
more Crossed Paths, maybe with trios as well as duos
From what I can tell this is a right wing ragebait channel, so it's not terribly surprising that they jumped on the Eshmel customization "controversy."
But what gets me is that the thumbnail directly invokes the misogynistic male gaze that Fire Emblem has designed its female characters around for over a decade, and that certain fandom elements still get quite angry about if you should ever happen to point out that it exists.
*sees the queerphobes on Twitter jumping on Fortune's Weave over the Eshmel customization stuff*
Sure, I'll rush out a related video by tomorrow with a script I already had mostly written. Not a problem. Ugh...the things I do to keep the algorithm interested in me.

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I wrote some Olberus first time smut!
(First time for Cyrus and for myself writing the ship, that is.)
The Silence Between the Notes
As is always the case whenever FE does anything with a hot springs theme, I'm left to wonder -
Are yukata supposed to be sexy? Because they just look like shapeless bathrobes to me. If there's supposed to be an erotic element here it has to be something like Victorians being aroused by ankles or what the average modern Anglo-American thinks is too spicy for public viewing.
For context, New Orleans follows in the classical tradition of all-male nude bathing that's mostly an excuse for casual semi-anonymous gay sex. I can say with certainty that I've never gone to a bathhouse without being prepared to take dick.
I would think that, because Heroes is a waifu gacha, it would use a hot springs theme for its fanservice potential...but I'm really not seeing it at all.