This is my final animation for this module. I have felt that during this process I have learnt a lot about how I would go about the process of making and animating characters in the future.
To begin with I started animating body. Allowing me to focus on the movements. I believe that the later half of the animation in this respect especially was much smoother, with the first half having multiple jittery and slow movements. With more time, I would have fixed these, and brought the entire animation up to standard. I also believe some of the movements were a bit too exagurated, confusing the animation somewhat.
Second I focused on the lip sinking. This was a challange due to having unlabelled assets, and no clue as to exactly which mouth positions I had. While I eventually figured out where each mouth I needed was in the set, it does mean the movements are significantly more fluid by the end.
Lastly I focused on the eyes and I eyebrows. I tried to make them move around a lot during the animation. With the character being jovial at the beginning, before her eyebrows lower towards the end, giving her a slightly more annoyed appearance. Next time, I would like to make more eye shapes and eyebrows available, maybe even seperating them into their own objects.
Overall I am proud of this animation. While many elements could be improved upon, I believe this to be an adaquet show of the skills and techniques I have learned during this module, and am excited to use them in the future.
















