Part 9 of ias plays The Quiet Year to create a hood
Again, I'm going with the first question because it seems more fun.
This is part of why I don't want to play a historical hood: a tool they lack is electricity.
While I have no problem initially playing without the technological parts of the game, eventually I do want to add them. So they'll have to be unlocked somehow. But I've put a ban on the vanilla workbenches so I can't do robotics which is how I usually solve it in a BaCC, becuase I want work to be connected to resources.
This will take some pondering I think.
How should a workbench and permission to work on it be unlocked in this hood?
Not at all, ever
Creating 100 of a similar items from the other benches (Smith makes metal etc)
A career unlock (comment to suggest which, would unlock when career is maxed)
A subhood unlock (unlocked when a university is built and only for graduates)
Magic, somehow?
The poll is this week's project.
Other active projects:
Silk: 2 weeks left
Is there a witch?: 3 weeks left.
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If you're confused about what this is all about, check out this post and then the tag TQYTS2 to see other parts of me playing this RPG by myself to create a new hood with occasional input from polls














