Writing Notes: Plot Structures
A Quick Reference to 5 Plot Structures
8-STAGE PLOT STRUCTURE (Nigel Watts)
Trigger: something out of the ordinary happens
Quest: causing the protagonist to seek something
Surprise: but things don’t go as expected
Critical Choice: forcing the protagonist to make a difficult decision
Climax: which has consequences
Reversal: the result of which is a change in status
Resolution: and they all lived happily ever after (or didn’t).
HOW TO TELL A STORY (Peter Rubie)
Once upon a time, something happened to someone,
and he decided that he would pursue a goal.
So he devised a plan of action,
and even though there were forces trying to stop him,
he moved forward because there was a lot at stake.
And just as things seemed as bad as they could get,
he learned an important lesson,
and when offered the prize he had sought so strenuously,
he had to decide whether or not to take it,
and in making that decision he satisfied a need
that had been created by something in his past.
MONOMYTH / THE HERO'S JOURNEY (Joseph Campbell)
The Crossing of the First Threshold
Atonement with the Father
The Crossing of the Return Threshold
22-STEP STRUCTURE (John Truby)
Self-revelation, need and desire - combination of steps 20, 3 & 5
Ghost and story world - the hero’s counterdesire
Weakness and need* - the hero’s flaws are keeping them from having the life they desire
Inciting event - outside event that spurs the hero to action
Desire* - the hero’s story goal
Ally or allies - the hero gains an ally
Opponent and/or mystery* - an opponent or mystery that keeps the hero from reaching their goal
Fake-ally opponent - a shapeshifter or false friend
First revelation and decision: changed desire and motive - a revelation causes the hero to make a decision that results in a change in direction
Plan* - the hero’s plan to overcome their opponent and reach their goal
Opponent’s plan main counterattack - the opponent’s plan to overcome their opponent and reach their goal
Drive - increasingly desperate (and possibly immoral) series of actions the hero takes to defeat the opponent and reach the goal
Attack by ally - an ally confronts the hero about their increasing desperation and immorality
Apparent defeat - lowest point when the hero believes they’ve lost; for fall arcs, this may be an “Apparent victory” instead
Second revelation & decision: obsessive drive, changed desire and motive - the hero receives a new piece of information that allows them to continue towards their goal
Audience revelation - the audience learns a vital piece of information that’s kept from the hero
Third revelation and decision - the hero learns something about the opponent that will help them win
Gate, gauntlet, visit to death - pressure on the hero grows and they’re forced to face difficult trials
Battle* - a final (violent) conflict that determines who wins
Self-revelation* - the hero learns who they truly are
Moral decision - a decision that proves what the hero has learnt in the self-revelation
New equilibrium* - the need and desire have been fulfilled and the world goes back to normal, though the hero has changed
Stars (*) mark the minimum 7 steps that, according to Truby, are essential to every story.
ONE PAGE NOVEL (Eva Deverell)
...things lost/sacrificed:
Stasis: character isn’t living to their full potential - opposite state to Resolution.
Trigger: an internal or external impulse (or both) forces the character to take the first step towards their Resolution state.
Quest: character enters the new world of adventure, meets mentors or allies and makes a (bad) plan to solve the problem the Trigger created.
Bolt: (bad) Quest plan inevitably goes wrong.
Shift: character makes the paradigm shift necessary for them to inhabit their Resolution state.
Defeat: character makes the ultimate sacrifice.
Power: character finds a hidden power within themselves that allows them to seize the prize.
Resolution: character is living up to their full potential in their Resolution state.
Choose a plot structure that works best for you.
Deviate from it as needed. It is a guide after all.
Some writers and editors advice you stick with a plot structure you have chosen:
Don’t look for an alternative as soon as you start to become frustrated with your first choice. You’ll only end up wasting time.
As with everything else, there is no single perfect choice.
And it may be the case that different projects need different methods.
Keep experimenting. Keep writing. Keep improving.
Source ⚜ More: Writing Notes & References