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@dartagnantt
great work everyone hit the bathhouse

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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something about Toy Story toys is so strange to me. versions of animated characters based on real world toys, turned back into toys that are slightly different than the actual toys. slinky dog with a rubber spiral instead of a classic metal slinky. the porcelain bo peep and cloth woody turned into jointed plastic action figures. when toy story 4 came out and i saw a $30 talking action figure of forky, a character made out of a spork and a pipe cleaner, i stood in the walmart toy aisle staring at it like cameron from ferris bueller's day off staring at that painting in the art museum
Do you think, that should've given more characters from the main cast time to shine? I really like your show and like all of the characters, but sometimes some of them feel left out. But maybe that's just me, who knows
Yeah I'd agree with that, it's just a lot bigger of an undertaking than I'm sure a lot of people realize when you're the only writer and juggling so many different departments at once. It would have required more episodes, time, and stamina. Something I wasn't exactly graced with, being only Glitch's second creator driven show. I would have needed more writers and co-directors, because writing and directing even just 9 episodes basically killed me.
It's also a miracle I was allowed to make episode 9 as long as it was, because one thing a producer never ever wants to hear is "I'd like to make this longer." There will always be an incentive to cut things down over fleshing things out. Thankfully if I do another one of these, a lot of the kinks will hopefully be worked out from the beginning. Hopefully.
Rebloging with the previous tags because people often forget animating is HARD and animating for a studio with a team of people for any larger project is MUCH HARDER
Lil tip if you ever need a good early game villain for your low level d&d adventures: Today's landlords are directly analogous to barons and other petty fief holding nobles....
extracting value from a small handful to a few dozen families in exchange for seldom delivered "services",
letting their lands fall into disrepair while living in fleeting luxury and toadying up to those with actual power,
constantly coveting the holdings of their neighbors and contriving schemes to increase what they own,
fully willing to ruin people's lives (incluidng hiring mercenaries/the authority of the state) if they think the land you live on would be more valuable used some other way.
Then just slap a fantasy filter over your own worst landlord stories and let your party deliver catharsis on your behalf. In my own example, there was the time that I and my fellow broke college students humble villagers were living in a cramped apartment with too many stairs fronteir logging settlement high up in the mountain valleys, which was probably illegal given that it wasn't up to code in any way left off the royal tax register so the lord could pocket all the money. When we had moved in settled there, it had been owned by one of the most widely known landlords in town most prestigious noble houses in the realm, but after a year or two few generations it got handed off to his shitass "handyman" brother who never fixed anything without explination an idolent second son who was denied his larger inheritence. The land lord never awnsered complatins about the mice monsters, the total lack of heating or cooling harsh seasons, or the mold problem creeping sickness and would only show up without warning every couple of months years to make changes no one had asked for. Things got very bad near the end when he alternated between not collecting the rents for months years at a time and trying to intimidate us into moving out for playing him... all because as he turned out he had forgotten how logging into his bank/email worked under the infuence of a minor demon of sloth.
Which is a pretty satisfying lvl 1-4 adventure arc if I do say so myself.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
βproject hail mary is about the power of friendshipβ βproject hail mary is about hopeβ βproject hail mary is about accidentally becoming too important at workβ wrong wrong wrong youβre all wrong. project hail mary is about what it would take for a single man in his 30s to own a fully paid off beachfront property in todayβs economy
I think even when you make a cartoonishly evil villain they need some form of semi-understandable motivation. Even if itβs as simplistic as wanting to make money. Like Mr. Krabs.
Mr. Krabs is cartoonishly evil and what accomplishes this? Creepy obsession with money. Itβs really that simple.
Youβve gotta ask yourself. Why does Mr. Evil want to blow up the moon? Well to impress his mother of course. There you go. Doesnβt need to be justified. Just needs to be explained.
Perhaps itβs not wrong to make evil scientist that wants to destroy the earth with his big laser but why does he want to destroy the earth with his big laser? Whatβs his motivation? Is it related to grape soda or not? These are questions that need answers even if they are stupid answers.
They Came for Our Trash! | The trash pandas and trash panda accessories to befuddle your players with
PDFs of this and more can be found over on at my Patreon here! I release everything for free, so your support makes this possible. I've also started making a new system based off of 5e, 6th Dawn! Become a patron and join the playtest.
This all started as re-imagining that scene from total drama island with the raccoon mech as a swarm that walks and it all went down hill from there.
But this character is fresh, they haven't become something new yet (which will by definition be adventurer) so they are still defined by their woefully absent memories.
At the moment, they have exclusive access to the following:
Nature's Fury
The Broad Range of Nature
Wild Wasteland
Ringetail Race
I also have four classes, and two splatbooks over on DriveThruRPG to check out:
The Rift Binder. A class specialising in summoning monsters and controlling the battlefield.
The Witch Knight. A class that combines swords and sorcery in the most literal way.
The Werebeast. A class that turns you into a half beast to destroy your foes.
The Beguiler. A spellcaster dedicated to illusions, enchantments, and general fuckery.
d'Artagnan's Adventurer Almanac. A compendium of races, subclasses, feats, spells, monsters and more!
d'Artagnan's Lycanthrope Survival Guide. A book of lore, stats, and werebeast subclasses for lycanthropes.
"Star Trek: Deep Space Nine functions as a refutation of the utopianism of The Next Generation because it highlights the moral compromises captains need to make to do their jobs" no, Star Trek: Deep Space Nine functions as a refutation of the utopianism of The Next Generation because every time some existentially horrifying shit happens to Miles O'Brien he's still expected to show up for work the next day.
I find the "rules are toys" framing of tabletop RPG design useful for several reasons:
The idea that system matters is reducible to recognising that toys have affordances; while there is of course no "wrong" way to play with a toy, no amount of open-mindedness will readily fit a bicycle through a basketball hoop.
It puts a line under one of the main objections to the "why not just freeform it?" thing; if folks are discussing how to make or modify a toy to achieve a particular set of affordances, blundering into the conversation going "why bother with toys when you can Use Your Imagination?" is unlikely to be well received!
Sometimes it's helpful to take a step back from a critique of a particular system and ask yourself: is this set of game mechanics really broken or incomplete, or have I mistaken a bicycle for a basketball?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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I'm reading the Undertale Kickstarter backer posts and I've discovered two things:
Toby Fox miscomposed his stretch goals. He kept having to scramble for new ones.
He really didn't ask for much money. (Eat God got more Kickstarter backing than Undertale, and it didn't have Homestuck name recognition helping it. Admittedly, there's 13 intervening years of inflation... still.)
To be fair, a lot of crowdfunded projects that went on to be massive cultural juggernauts brought in piss-all in their initial campaigns. Eat God also did bigger numbers on Kickstarter than Hollow Knight, but trying to judge their relative influence based on those figures would lead you to very peculiar conclusions!
Me: "Huh, that's odd, I've got 14 notes just now, and they're... all on my sideblog?"
Me: "They're ticking up?"
Me: "I see."
Are TTRPGs really that much more expensive to make than video games?
They certainly can be, depending on the scope of each game; writing, art, playtesting, etc. aren't necessarily cheaper just because the result is being printed in a book, at least not if you're paying everyone involved a living wage. It's tough to judge that based on Kickstarter funding targets alone, though, for a couple of big reasons:
Both crowdfunded video games and crowdfunded tabletop RPGs are rife with personal passion projects where the lead developer(s) is/are essentially working for free; however, for a variety of reasons, independently published tabletop RPGs are more likely to be produced by people who actually depend on their game design work for income, which is going to result in targets that look inflated compared to projects whose principals are donating their time.
Crowdfunded video games often hugely lowball their initial targets, either because the "real" goal is hidden in the stretch ladder, or because they're using the campaign as a consumer interest poll, anticipating that doing well on Kickstarter will help them secure the game's real funding from publishers or investors. You know how some video game crowdfunding campaigns will easily blow past their basic target, then cancel the campaign at the last minute anyway for nebulously defined reasons? More often than not, this is why.
The upshot is that, while both crowdfunded video games and crowdfunded tabletop RPGs are often guilty of artificially deflating their public-facing funding goals, crowdfunded video games tend to do so both more severely and more often, which gives people funny ideas about how expensive video games are to develop.
Tactiquest, you can't just say "Dragon Dragon" and then leave me to figure out what that means.
Blade Knight is a fine title for a cool knight. Spell Wizard could be turned into something interesting. What the hell am I supposed to do when my party has to fight the Dragon Dragon. What do I even say.
Circle of Ancestors | The spirits are restless
PDFs of this and more can be found over on at my Patreon here! I release everything for free, so your support makes this possible. I've also started making a new system based off of 5e, 6th Dawn! Become a patron and join the playtest.
This druid somewhat leans on the design themes of the barbarian and is inspired by common depictions of ancestor worship. I've been meaning to do this kind of "orc-coded" druid for a while, so I'm quite happy with this.
Reverence of the Past
Self descriptive, history proficiency and as a battle druid, this checks out.
Channel Spirits
Fighty Wildshape. Probably still overshadowed by 2014 moon druid, but everything is
Extra Attack
War druid
Restless Endurance
Now with direct barbarian ties
The Sleepers Awaken
Literature references go! Also, slightly skyrim inspired by that shout you get for finishing the game that nobody uses.
But this character is fresh, they haven't become something new yet (which will by definition be adventurer) so they are still defined by their woefully absent memories.
At the moment, they have exclusive access to the following:
They Came for Our Trash!
Nature's Fury
The Broad Range of Nature
Wild Wasteland
I also have four classes, and two splatbooks over on DriveThruRPG to check out:
The Rift Binder. A class specialising in summoning monsters and controlling the battlefield.
The Witch Knight. A class that combines swords and sorcery in the most literal way.
The Werebeast. A class that turns you into a half beast to destroy your foes.
The Beguiler. A spellcaster dedicated to illusions, enchantments, and general fuckery.
d'Artagnan's Adventurer Almanac. A compendium of races, subclasses, feats, spells, monsters and more!
d'Artagnan's Lycanthrope Survival Guide. A book of lore, stats, and werebeast subclasses for lycanthropes.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Tabula Rasa Background | A Background for those who just woke up and forgot everything
PDFs of this and more can be found over on at my Patreon here! I release everything for free, so your support makes this possible. I've also started making a new system based off of 5e, 6th Dawn! Become a patron and join the playtest.
The amnesiac is a narrative staple for making a character immediate mysterious. I mean, what could be more of a mystery than someone who is a mystery even to themselves. So, of course, in the theme of remembrance and being a contrarian by nature, I couldn't help myself.
Now, of course, any character can have amnesia as a part of their background regardless of what mechanical Background (capital B) they actually choose. Repressed memories, magical bullshit, or whatever. It's excellent fodder for GMs to take creative licence on the character's past and weird traumas to give them.
But this character is fresh, they haven't become something new yet (which will by definition be adventurer) so they are still defined by their woefully absent memories.
At the moment, they have exclusive access to the following:
Circle of Ancestors
They Came for Our Trash!
Nature's Fury
The Broad Range of Nature
I also have four classes, and two splatbooks over on DriveThruRPG to check out:
The Rift Binder. A class specialising in summoning monsters and controlling the battlefield.
The Witch Knight. A class that combines swords and sorcery in the most literal way.
The Werebeast. A class that turns you into a half beast to destroy your foes.
The Beguiler. A spellcaster dedicated to illusions, enchantments, and general fuckery.
d'Artagnan's Adventurer Almanac. A compendium of races, subclasses, feats, spells, monsters and more!
d'Artagnan's Lycanthrope Survival Guide. A book of lore, stats, and werebeast subclasses for lycanthropes.
i am once again asking what traits y'all like/want more of in playable species options in your fantasy ttrpgs :]