Welp, the Archives of Nethys lost their partnership with Paizo. This means they're taking down the legacy PRD, which was my preferred site for years! Expect a lot more broken links in the reruns, which I will try to remember to fix.
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Welp, the Archives of Nethys lost their partnership with Paizo. This means they're taking down the legacy PRD, which was my preferred site for years! Expect a lot more broken links in the reruns, which I will try to remember to fix.

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Monster Conversion - The Demonic Clown (3.x to 5e)
Yesterday, I released a Pathfinder 1e conversion of the clown demon from Mongoose Publishing, which had been in the Epic Monsters book.
Just because I could, I wanted to see how difficult it would be to have the monster converted to 5e. While it took a decent amount of time to write it all up, I was shocked at how easy it was to do overall. Still a wall of text though. However, this one won't take four entries to do. That said, I did revise a couple of things, including making Flower Squirt into a bonus action and having to give the creature telepathy. Also, because it exists in 5e, gave it the vicious mockery cantrip because why not? Thematically, it fits.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
With the new Ravenloft: Horrors Within having officially been released last month, I figured I'd re-share the clown demon from Mongoose Publishing's Epic Monsters book that I converted to 5e back in 2023.
I had originally added it to just the Pathfinder conversion, but here’s the art and a link to the lore part of the Clown Demon stat block.
Clown Description and Background
ECOLOGY Environment Deeper levels of Hell, The Dark Carnival Organization Solitary, double act or troupe (3–12)
⚔️ 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Starfire Katana Weapon (longsword), legendary (requires attunement) ___ This weapon appears as a silver katana hilt. It functions as a “sun blade,” except that its bonus to attack and damage rolls is +3. This weapon is said to have been the inspiration for the first “sun blade,” but its craftsmanship remains unmatched even millennia later. Its blade is made of pure starlight, and its edge is the breadth of a ray of light. The blade was first forged by an archfey who managed to contain the shimmering starlight—by complete happenstance—by correctly guessing the light’s true name as it streaked towards the horizon as a shooting star. 𝙎𝙩𝙖𝙧𝙡𝙞𝙜𝙝𝙩 𝘼𝙧𝙘. When you take the Attack action on your turn using this weapon, you can forgo the first attack you make to cause the blade to emit an arc of light, which travels until it reaches the nearest creature to you in a 30-foot cone; if multiple creatures in the cone are equidistant from you (such as a pair of creatures standing next to each other), it reaches each of them simultaneously. Make a single melee attack with the blade, using that attack roll against each target the arc of light reached. On a hit, a target takes an extra 1d8 radiant damage from the attack, and any illusions on it are magically ended. Hit or miss, the arc of light dissipates after the attack, and any other creatures within the cone are unaffected. 𝙎𝙪𝙣𝙗𝙪𝙧𝙨𝙩. You can use an action while holding the katana to cast the “sunburst” spell from it (save DC 15). This property can’t be used again until the next dawn. 𝙎𝙚𝙣𝙩𝙞𝙚𝙣𝙘𝙚. The “starfire katana” is a sentient chaotic good weapon with an Intelligence of 8, a Wisdom of 13, and a Charisma of 17. It has hearing and darkvision out to a range of 120 feet. The weapon communicates… Continued in the IG comments! ___ ✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for as little as $3 a month!
Race/Species Conversion - Killoren (3.5e to 5.5e)
Another year has come and gone, and another Monster Week has arrived (April 20-24). This year, it's everything that has to do with the fey. When I did Kraken Week, I did species options, and when I did Dragon Week, I converted monsters to add to the game. I figured this year I'd go back to converting a playable to race to the newly minted 5.5 (formally 2024) rules.
Reminder that this was originally created and hosted by Point Hat and Ginny Di, for YouTubers to come together and do videos on that year's chosen monster. It’s been encouraged for others to join in as well. I’m not a YouTuber, so I post to this Tumblr blog.
The artist is for the logo is Antonio Demico, aka Pointy Hat himself.
For this entry, we're looking at the killoren from the Races of the Wild 3.5 book that came out in February 2005, over 22 years ago.
You wouldn’t happen to have any more stats for the Naatanuk was looking to expand on them for a side quest and thought I would ask before I made my own
No, I’m afraid I don’t. My players never made it that far, so I never really expanded upon them. For the most part, I wasn’t overly concerned because they were already a decent CR and my players would have only been level 13 when they’re introduced. That said, I did make notes for myself should it ever come up that I’d need to counter my PCs in some way on the fly. Thankfully the Monster Codex was already out at the time, so I was mostly going to rely on the Simple Class Templates. Beyond that, had I honestly needed to, I was going to copy/paste the NPC stat block builds, but maybe change up a few spells to annoy the PCs. I also found it handy for NPC gear considerations.
For the most part, the naatanuk stat block wouldn’t favour spellcasting or skill based classes. So bard, cleric, druid, rogue, sorcerer, wizard, and similar classes would all be 2 class HD to +1 CR, whereas barbarian, fighter, ranger, slayer, and the like would be 1 for 1. NPC classes are also always 2 for 1, and adding just one level doesn’t adjust the CR because you don’t adjust the stats.
It’s great that your players will get to experience this. I hope things go well and everyone has fun.

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Monster to Race Conversion - Yeti (PF1e and 5e)
First off, apologies for having been away for so long. There's been a lot going on, and now that it's officially winter, I'm basically hibernating.
Regarding the subject of today's entry, I've had this sitting on my hard drive for about a month now, but just haven't gotten around to releasing it. I don't even remember how I managed to get onto this topic, but it eventually came around to an acquaintance bringing up Icewind Dale of Forgotten Realms, then it jumped to 3rd edition and how we had Savage Species for playing monsters alongside PCs, then the new Roll For Combat BattleZoo Kickstarter with monstrous races, and finally the wondering of whether anyone had ever updated the old AD&D yeti, which had a playable PC race option, which I didn't believe was a real thing until I got shown Dragon Magazine issue 265. Which, yes, it's very real. The article talks about how you can play as a gibberling, grimlock, mold man, quaggoth, su-folk, troglodyte, and a yeti.
Art is stock art from Purple Duck Games.
My conversion isn't a true 1-to-1, as both the Pathfinder and D&D versions of the yeti are Large size, and mine also doesn't deal cold damage whether it's with natural attacks or its cold aura. The conversion also doesn't have them be invisible while standing still in snowy areas, or a freezing gaze of fright should anyone lock eyes with it. Both are race conversions are still powerful, but the 5e one would probably be considered borderline broken when you look at the numbers all of the ability costs. Only a couple of races are that powerful, even though when you look at what it gets, it's honestly nothing to really write home about. Yes, cold immunity is great, but unless you're doing a cold campaign, that immunity won't help you when you're in the jungle, a volcanic area, or the Negative Energy Plane. It's niche protection.
In AD&D, most yeti were fighters, thieves, or rangers, and if you had the supplement books, you could choose from witch doctor or shaman.
Before we talk stats, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.
It's my 14 year anniversary on Tumblr 🥳
The Patreon is Live!
The Creature Codex is now on Patreon! Join me on Patreon for PDF archives of the monsters collected, for bonus monsters and to sponsor posts and have me write statistics for the monsters you want! The first bonus monster, Godzilla (yes, that Godzilla), is already up and ready for your reading pleasure.
The Creature Codex has been part of my life for 15 years now, and I've been writing monsters for RPGs for an additional decade on top of that. This month marks the 9th anniversary of the Codex in its current incarnation, and I am so proud of all of the work I've poured into it. We're coming close to Monster 2000. And if you want to be part of that process, and help support my writing, that would mean the world to me.
A Celebration of Monsters with statistics for Pathfinder 1e
This project is run by a good irl friend of mine who has recently left an insanely abusive teaching job. If you're into pathfinder, dnd, or just monsters in general please consider checking out her patreon!
Thank you so much for your kind words and your support. The truth is, the Codex has been with me through a lot of tough situations. I started its first incarnation, a series of PDFs sold through the Paizo website, as a way to stay sane during a miserable experience as a (failed) PhD student. I launched the tumblr the year I left my abusive college girlfriend and realized that I was trans. I met the love of my life through the Codex. This really is my life's work.
And a week into the Patreon, I've already gotten wonderful support. I posted the first sponsored monster yesterday, and I am excited about the monsters to come.
For everyone who has signed up for the Patreon, reblogged and commented on my work, shared these creations at their game table or learned something from my posts...
Thank you.
Final Hours of the Kickstarter, and Two More Playable Options for 5e
There are only 14 hours left for the Rise of the Drow: After the Fall evil drider and drow campaign, and not only has every monetary goal been met, but now that it's hit $100k, a secret goal has been unlocked: a "SPIDERKSSED" soundtrack.
There's still nine base NPC STL print file minis yet to be unlocked (we need more backers), and the 2000 backer special edition STL file. It'd be nice if we could hit that in the final hours.
During the conversations we've been having in the comments section of the Kickstarter, the discussion of Lolth came up, and how some people aren't a fan of hers, and were hoping for something more original. For those who've been following me for a while, you know that this isn't my first rodeo when it comes to drow. I did a whole series of blog entries on the (sadly defunct) Throne of Night campaign for Pathfinder 1e. One of the entries I added was to make an homage to the 3.5 scorrow monster from Eberron, which used the Pathfinder girtablilu and Drowblood template, as well as ranger Simple Class template. Lolth is Forgotten Realms, but the "Spider Queen" moniker is available for anyone's world. However, if you'd like to make this take place in Eberron, or a homebrew world that Lolth doesn't exist, then Vulkoor might be right up your alley. Instead of female drider (spiders), you have male scorrow (aka scorpions).
Today, I'll be talking about additional playable options you could potentially use, with DM permission of course.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.
The Drow-Dragons and Zekyl -- A Template to PC Race Conversion for 5e
On May 20th, I announced that the AAW Games sequel to Rise of the Drow, After the Fall, that I was one of the writers was live on Kickstarter. As I write this, there are four days left before the Kickstarter end with only one monetary stretch goal left to go ($2,560 more gets an extended book), and seven backer goals (1,044 more backers, even at the $1 tip jar, unlocks 19 STLs for miniatures specific to the campaign). I'm very excited to see how far this goes.
While this has been happening, I've been reading my drow supplements, both WotC released and 3PP, and I came across the drow-dragon, a shadow half-dragon half-drow, but also found the zekyl or zekylyn, which are also shadow half-dragon half-drow. It's just that one's a playable race, and the other is a shadow dragon with drow blood. When it first came up, it was in Dragon 322, then we saw more instances in Dragons of Faerun (and its web enhancements). After that, it wasn't really mentioned again as a combined race, but rather the half-dragon got an updated release in Draconomicon. It increased the power of the drow, which had arguably lost some magic power, but still retained the full level adjustment for no reason.
I'm apparently really late to the party because it seems Mr Rhexx did a video five years ago, which inspired people to post their own versions online. The drow-dragon is only briefly mentioned at the 2 minute 14 second mark.
This is going to get a little long, so I'll split this into two parts.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.

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Drow and Drider Adventure Kickstarter Went Live
The Kickstarter for "After the Fall", the sequel to "Rise of the Drow", went live today. It's a 5e evil campaign where you play drow or drider. For those who've followed me for my Throne of Night and Way of the Wicked entries, this might just be up your alley.
I was very lucky to get to be part of this project, and am proud of the work that I put into this. When it comes out, I'll be looking forward to finally seeing all the other chapters that other people worked on and seeing this campaign as a whole.
Depending on demand and stretch goals achieved, AAW Games is looking to convert this to Pathfinder 2e as well.
The drow city has fallen to the Coalition. Once rulers, now prisoners in chains. You are drow — rise again!
The Tome Lizard - Monster Conversion 3.5 to 5e
So I've managed to heal some from the tooth extraction earlier in the week, and despite having an emergency follow-up yesterday because I was having complications, I wanted to try one more entry before Dragon Week ended today.
If you didn't see my last post, created and hosted by Point Hat and Ginny Di, YouTubers came together to annually do videos on the monsters. Last year was the kraken, and other sea and water-based creatures. From April 21st to 25th, it was decided the theme would be dragons. Big thanks to them both, and looking forward to next year.
The artist is for the logo is Antonio Demico, aka Pointy Hat himself.
For this entry, I'll be looking at the 3rd party book, "Legends & Lairs: Draconic Lore" from Fantasy Flight Games. The main reason I'm looking into this book is because one of the interior artists is Michael D. Clarke, aka SpiralMagus. Anyone who's been following me for a while will know that I love Michael's art, and have since I was introduced to his stuff during his time working for Fire Mountain Games. I even shared a lot of his art while doing my blog entries on how I would finish the unfortunately failed Kickstarter for "Throne of Night". I don't know exactly which art he did within the book (his biography only mentions he did interior art for the book) so I can't play favourites and convert a monster he did. However, I really like the book overall and will just be converting a monster that I enjoyed overall.
The Feeder (Dragonlance) - Monster Conversion 3.5 to 5e
Just a bit of housekeeping before we get on with the entry. First off, apologies for the silence. I've been in and out of the hospital and various medical clinics steady for multiple months now, and tomorrow I'm getting some teeth pulled because of nerve issues. Looks like I'll be away again for a while afterwards. It just hasn't stopped for me, and it likely won't for a while. Still have an MRI coming up too. Thankfully, I've been able to binge on a bunch of anime and listen to some amazing music while I've been recovering from all of the procedures and tests, and had some amazing friends who've managed to keep my spirits up and supported me through this. They even took me out to celebrate my birthday recently. It's been nice.
Now, for the point of this entry. Not sure how many people remember, but last year on July 1st to July 7th, it was Kraken Week. Created and hosted by Point Hat and Ginny Di, YouTubers came together to do videos on the kraken, and other sea and water-based creatures. It was their version of Shark Week, but not just about sharks. It's since evolved to now be Monster Week instead, and this year's theme is dragons. Also, instead of July, it's in April. So from April 21st to 25th, expect to see a lot of dragon inspired entries from various influencers for Dragon Week. Because I'll be away starting tomorrow, and recovering for a good week or so, I decided to do my entry now.
The artist is for the logo is Antonio Demico, aka Pointy Hat himself.
Wayne Reynolds - Grazzt and Iggwilv. Dungeon 121.

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5e Monster to PC Race Conversion - Dryad
EDIT: Added a feat, which was also supposed to be part of the competition.
Last month, I did a post about how there was an experimental challenge where people took monsters from 5e and converted them to be a race/species for players. To compensate for the lack of its overall power compared to their monsters versions, you were to make feats to add in some of the missing powers (spellcasting "levels" didn't count and had to be taken with actual class levels). The timing of people doing it more now than when it first started a few years ago, appeared to be because of Roll for Combat's BattleZoo Ancestries: Titans Kickstarter that has about a day left at the time of me writing this.
At the time, I was going to share what I already had done, but doing the research, and looking into what people actually wanted to see converted, both on BZA: Titans and WotC officially releasing a book on playable monsters for players, I was both surprised and not surprised at what people wanted to see. Gnolls were easily the highest on the list, but mostly people just want to see a playable dog (my favourite argument was we have two playable cat races and three bird-like races, but no dogs). The lupin was a playable hound race back in AD&D and 3rd, but we've never seen it adapted beyond that. And in AD&D, you even had "subraces" that were different dog breeds. Gnolls I'm not surprised by at all, but Kobold Press has that handled quite readily, as does Keith Baker with his own Eberron books found on DM's Guild.
Other monsters to playable races that I saw were mindflayers/illithids (not surprising given how popular Baldur's Gate III is), dryads (that surprised me, but I had also forgotten that their distance limitation to their tree had been removed), beholders, treants or any other kind of plant creature like a myconid, undead (ghost was at the top of the list), kua-toa, ratfolk, ogres and half-ogres, gargoyle, succubus/incubus/cambion, bullywug, rakshasa, trolls, hags (beyond the hexblood, and have the different hags be different subraces), medusa (Purple Duck Games has PF1e version of that and a half-medusa that maybe I'll convert some day), oni, ettins, aboleths (which, wouldn't really work considering they need water for their abilities to be effective), and dinosaurs (which the saurial would cover if they were converted over).
There were others, but people quite quickly pointed out that if you reflavoured what we already had, you could easily say you were X when you were actually playing Y. The aarakocra being reflavoured into a harpy would be really easy. Just change the appearance description and say you're using claws instead of talons. After that, if you could get the DM's permission, create a homebrew feat for the Luring Song.
There were even a few suggestions that, while it likely wouldn't work for a playable race, a few could work pretty well with the new lineage system from Van Richten's, and the one the majority of people agreed on was mindflayer/illithid. Have it be an incomplete ceremorphosis, and leave it at that. One person took that and homebrewed the Failing, with different subraces like elf, while others said to use the 3.5 flayerspawn psychic prestige class, and take inspiration from that.
Today, however, I'm going to go with the dryad, which was incredibly high up on the list.
As always, if you like what I do, whether it’s monster conversions, adventure path add-ons, or race builds, I have a Ko-Fi page (linked) for those who would like to support me monetarily. There is no pressure or obligation to do so. A like and/or a share would also be appreciated just as much. It lets people know I exist out there.
I hope everyone is staying safe and healthy.
Now, let’s talk stats.
There was a 5e Monster to PC Experimental Challenge?
I don't exactly know when this started, or even where, but I know that this is a concept that has been around since at least 2003 when Wizards of the Coast released the first printing of the Savage Species supplement for D&D 3rd, which is the idea of playing monstrous races alongside PCs. I know that in AD&D there were modules where you played as monsters to try and defend against adventurers, and it was one of the first editions that allowed you to play as tieflings and cambions, and Dragon Magazine allowed the lupin from Mystara, but I don't know about whether or not if that also included included minotaur, medusa, and stone giants like Savage Species did.
Since then, it was more that third party creatives took the idea of monster PC and making their HD into class levels. For Pathfinder, Dreamscarred Press and Necromancers of the Northwest were the main two companies I saw doing this, do so successfully. Rite Publishing did a similar concept, but took it in a different direction.
What seems to have prompted the original challenge to get brought up again is Roll For Combat's new BattleZoo Ancestries: Titans Kickstarter that will be releasing 13 new monster species, including the troll, dullahan, recap, cyclops, kraken, and titans. The dullahan is the one I'm most interested by as it's not going to be the undead version we see in 5e, but the fey version we see in Tome of Beasts from Kobold Press, or mentioned with the alternate name, Gan Ceanns by Paizo. Essentially they're a fey that work for the Unseelie Court and their head is back in the Feywild.
The Pathfinder 2E versions of these will just be Lineages, which we've seen for kobolds, aasimar, tiefling, etc.
At the time of this post, the Kickstarter has 20 days left.
Not gonna lie, kind of wish I'd been part of a project like this. While I don't know Pathfinder 2e, I love the idea of taking monsters and making it possible to play them as PCs. Savage Species is probably my favourite 3rd edition book, and Necromancers of the Northwest was my favourite iteration of the concept for Pathfinder 1e (although I tweaked it a bit in my home games because they felt it was unnecessary to make base race versions of the monsters like Savage Species, did before taking the monster levels).
I didn't go that far down the rabbit hole, but did find the experimental challenge more or less briefly explained on Reddit in 2018 and expanded upon slightly more in 2022 on EN World. Essentially, the challenge was to take a standard monster (no named monsters like Tiamat, Bahamut, Pazuzu, or Belial) that had an Intelligence of a minimum of 8 (so no beasts or tarrasque), it couldn't be any larger than Large size or smaller than Small, and it could only be reasonably powerful enough that it would stand next to a standard race but not immediately overshadow it. Any powers that wouldn't make it into the race itself had to be put into racial feats or class levels. No creating a lich spellcaster as just a race with feats and then take 20 cleric or fighter levels on top of all that. However, that didn't mean you couldn't emulate feats like Feytouched or Magic Initiate. If the creature had multiple forms (such as a dragon), you couldn't immediately use the final form (or age category) for powers, and even with racial feats you couldn't have the creature grow size categories so that after four feats it was suddenly gargantuan. Again, it has to stand next to PCs and travel with them. Having a literal titan walk around at level 10 means you're making things more difficult for the rest of your party. A gargantuan creature would have difficulty going dungeon delving or fitting in the party's bastion. Even a huge creature would have issues without a permanent reduce spell. This meant that going with a Small, Medium, or Large monster was probably in the person's best interest.
In addition to everything else, it seems that ASI placement, age, alignment, and size were either eliminated or reduced to be more in line with Monsters of the Multiverse more minimal approach. Makes sense given that not all monsters are given much lore regarding those sections, and many have a multitude of massive ability scores.
The person on EN World that I learned about this original challenge from, decided to go with a mind flayer. There were a number of feats, and the consensus was that a fighter illithid would be beyond broken by level 12 with how the feats were laid out, and the sheer number that fighters can take. Using Action Surge after using a successful mind blast would be absolutely brutal. Putting that on an NPC mind flayer alone could be a possible TPK, so I definitely get it.
Before I even knew about this challenge, I had been experimenting with different monstrous races for 5e such as the fey dullahan and gnoll. I was partly inspired by Dungeon Dad's Monster of the Week. He converts D&D monsters from older editions, as well as Pathfinder 1e monsters, to the 5e (and now the 2024 5e) system.
Doing this made for interesting issues such as the 3.0 oread being immune to cold damage while the 5e oread being immune to fire and poison damage. Also, they know vastly different spells.
Since I've already got a few done already on a separate document, I might share them here and join in on the experimental challenge just for fun. About the only thing I don't have prepared already are the feats that boost their traits/abilities and allow them to get their full power over the course of the game.