UI work for my VNs
DEAR READER

祝日 / Permanent Vacation

oozey mess
wallacepolsom
Sade Olutola
h
One Nice Bug Per Day
Today's Document

JVL
Sweet Seals For You, Always
trying on a metaphor
NASA
we're not kids anymore.
d e v o n
Three Goblin Art

titsay
TVSTRANGERTHINGS

Jules of Nature
seen from Indonesia

seen from Netherlands
seen from United States

seen from Peru

seen from Russia
seen from United States
seen from United States
seen from United Arab Emirates
seen from Australia

seen from Russia
seen from United States
seen from United States

seen from Germany
seen from United States

seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
@crayoncat-portfolio
UI work for my VNs

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Misc environment work (2021-2024)
Designs for the game I worked on for GGJ'25
Game assets for Rejoinder, a short narrative (but buggy) game made for GGJ 2024
Classroom Negotiations
Release: 2024 || link
Roles: Game Designer, Concept Artist, UI Designer
Relive your school and college trauma as you try to pass an exam you don't know a thing for!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Character and enemy designs for a WIP game
Miscellaneous BG and illustration work for games I worked on in 2024
Shroudfall Cove
Demo release: 2024 || link Roles: Concept Artist, Game Designer, UI Designer, Narrative Designer, Programming
Shroudfall Cove is a slow-burn visual novel about finding yourself and friendships along the way. The demo is out now on itch.io and the full game's expected release is q1 2026.
Fanart of various games and anime.
Original illustration work

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Printed Merch created for various physical events and my online store.
TILSMI NAKAB
webcomic published by Pratilipi Roles: Concept Artist and Inker
Tilsmi nakab is a webcomic set in a fictional medieval Indian Kingdom. I worked on the character designs for the characters as well as the inker for 11 episodes.
Quokka Mascot character design
Role: Concept Artist
Concept art for a quokka mascot for an Australian beer brand.
Found at The Gateaway
incomplete entry for GGJ 2021 Roles: Concept Artist
Found at the Gateaway is a short visual novel game created for the Global Game Jam 2021 edition. All art was created within the time-limit of 48 hours. The theme was: Lost and Found.
The game involves talking to characters and matching their missing belongings based on the clues in the conversation.
All art and UI elements were made by me. Unfortunately, the final game was buggy and not playable.
MYSTIC PILLARS
Release: 2020 || link Roles: Concept Artist, UI Designer
Mystic Pillars is a puzzle game with narrative elements developed by Holy Cow Productions where I worked from 2017 to 2020. It was one of the selected games for the Indie Megabooth showcase at GDC 2020.
I worked as the Creative Director for Mystic Pillars and worked on almost all the art of the game- from game concepts to the final assets. I also contributed significantly to the game design.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
GWOOP
esports platform Roles: Concept Artist
Gwoop is a platform for esports players- both professional and amateur. I was tasked with creating outfits and header images for the members of the website to show-off their custom avatars. The base design was provided to me and I worked on designing outfits based on it.
HONEY TWIGS
Release: 2020 || link [note: the link leads to the itch page of the programmer of this game] Roles: Concept Artist, Game Designer, UI Designer, Writer
Honey Twigs was a passion project created by me and Charu Tak. It is a short visual novel with a 45 minute average gameplay time.
From ideation to writing and art, all the creative decisions were made by me.