Just finished off this custom dnd/tabletop miniature for a tabletop gamer in 1/32 scale. Let me know what you think about it!
The Stonewall Inn
YOU ARE THE REASON

oozey mess
macklin celebrini has autism
KIROKAZE

if i look back, i am lost
taylor price

Origami Around
Noah Kahan
Monterey Bay Aquarium

#extradirty
occasionally subtle

Game Changer & Make Some Noise
Aqua Utopia|海の底で記憶を紡ぐ

Product Placement

almost home
Fai_Ryy
TMBGareOK. The Official They Might Be Giants tumblr
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@bright-ayodele
Just finished off this custom dnd/tabletop miniature for a tabletop gamer in 1/32 scale. Let me know what you think about it!

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Unfucking Dungeons & Dragons
The concept of some humanoid or near-humanoid species being naturally inclined to evil is a racist one, and, unfortunately, a prevalent one in Dungeons & Dragons, exacerbated by the fact that these “evil species” are frequently the “ugly” ones. Drow are a particularly glaring example - “made black because of their ‘evil’”?! Fuck you - but the duergar - “the slaves … learned only to enslave, really makes you think don’t it” - and the orcs - “they feel the CALL to evil in their Gruumshy HEARTS” - are also super not good. (There’s also a fair degree of ableism, with “insane” monsters - in such cases, I honestly think “unaligned” would be a better description for “too far gone to understand morality”. Evil implies a choice.) Honestly, I wouldn’t mind so much if these weren’t supposed to be naturally-occurring species - always evil demons or fey are fine, because they’re made of magic and stories, although care should of course be taken not to make them look like naturally-occurring species - but elves are really just fragile pointy-eared monkeys, and they have excuses. However, these evil humanoids are also genre staples and often quite aesthetically good. To that end, I offer the Unfucking D&D Guide, which provides what I think are solutions to this problem. (It should be noted that I am whiter than plain yogurt, so my ideas should be taken with a grain of salt and definitely not take precedence over the ideas of non-white folks. If I’ve said something fucked-up in this, please let me know and I’ll fix it.)
Duergar. Keep the “enslaved by illithids, made grim & psionic” bit, toss the “learnt evil from them” part. The duergar are joyless, or can appear so - you can play them either as gloomy and fatalistic or as eccentric and unreasonably concerned with “corruption” - but despite whatever mood they possess, make sure that they are thoroughly dedicated to making sure the horrors of the Underdark stay in the Underdark, and are as righteous and honorable as their hill and mountain cousins.
Derro. The derro are an “insane” species; I bring them up only because I saw them confused with duergar in one post about racism in D&D. Their lore has not been constant - the current lore is “dwarves enslaved by illithids, tortured into madness, and now they’re eeeeeeeevil”, which is ableist, not racist - but their metatextual origin is among the detrimental robots, or Deros, of pulp author Richard Sharpe Shaver’s stories (or possibly delusions). “Born from the dreams of a mad author” would actually be good lore if you can make that author a tragic sufferer of schizophrenia in a time before it was understood rather than an ~*~eViL mAdMaN~*~, but in any event, change their type to construct, fey, or fiend, and, most importantly, don’t take them seriously. The derro are pulp villains, and their evil is grandiose and nonsensical. They ought not to be seen as realistic; they ought to be seen as Snidely Whiplash, Commander Claw, or Heinz Doofenshmirtz. “Reasons” are for other genres.
Drow. Return drow to their mythical roots as trow, nocturnal hunters, tricksters, and magical artisans dwelling in the hollow hills. There’s high and wood elves; dark elves can find a niche. Lolthite culture is good villain fodder, but make sure that you can handle an “evil religion”, and make sure that all types of elves participate.
Goblinoids and trolls. Make them fey, and abandon Tolkien for Rossetti and folktale. Goblins make cruel bargains; hobgoblins attend faerie courts; bugbears hide in closets and create electricity from feed on children’s screams; trolls lurk under bridges and love riddles. As fey, they’re not evil, simply alien and lacking in empathy towards mortals.
Gnolls. If you use the Volo’s lore, change their type to fiend and be done with it. If you want to have them be natural humanoids, go read Ursula Vernon’s Digger for the best-written hyaena-furries in literature and base gnolls off that once you’re done crying.
Kobolds. Kobolds are already draconic cleaner wrasses in lore; there’s no reason that metallic dragons can’t enjoy them as well and influence some populations to good.
Illithids. The mind flayers certainly have great potential as villains. However, there is nothing about their psychology that impels them thither. Their biological requirements could easily be met by feeding on those close to death, whom I might imagine would willingly donate their brains as food or tadpole incubators in exchange for a painless death and the surety that their memories would live on in the illithid. Also, create food and water spells exist.
Ogres. Ogres are wilderness-dwellers who prefer to maintain their personal territories through fear instead of actual force of arms; the idea of the monstrous, anthropophagous ogre is a deliberate sham. They are actually capable of great heroism, even if they aren’t exactly the sharpest tools in the shed and okay to be honest I started out trying to build up to a Shrek joke but I think I’d take this over canon lore.
Orcs. Orcs are an easy fix; all you need to do is remove Gruumsh from the equation and they don’t have a bullshit “call to evil”; in Eberron, without objective gods, the people of the Shadow Marches believe that half-orcs are the proof that orcs and humans are one people, so there’s even in-game precedent for orcs as members of society.
Yuan-ti. There are two ways to do this. One is to dump all the lore and just have sexy snake cults, although don’t dress them like Asian or Aztec stereotypes like a lot of the art does. (The 3.5 Monster Manual yuan-ti pureblood looks like she’s constantly accompanied by an inappropriate bamboo flute riff, I swear to Istus.) A sexy snake cult (and I am including malisons, abominations, and anathemas in the term “sexy”, not just purebloods) should be fun for everyone.
The other way is to keep their personalities and dump everything else, because if you keep that, you get truly excellent villains. I mean, these fuckers. How dare they drag something as pure as snakes into their Ayn Rand bullshit. Villain yuan-ti should be something transformed from willing or deluded humanoids (histachii raise the sacred snakes and the children of the yuan-ti, who possess their parents’ original race at birth). Couple that with the fact that since snakes very definitely have emotions, yuan-ti logically should as well, which means that they only think they’re above emotions. Now you have Objectivists roped into a magical pyramid scheme, which should offend no-one who doesn’t deserve it. You can mourn for the beings they once were, or just laugh in their dumb faces. Also, the sexy ones all look like Ayn Rand.
hey real quick request before i go to bed: reblog this post to spite tumblr user bravestcolour and all their uncritical ilk, who asked me if this post was a joke and who spat back the benefit of the doubt i gave them back in my face
This is right up there with my rant “Tolkien is not your GM.”
Interesting. As a firm believer in, “allow information from every avenue and critically analyze to see if you want to employ said information into your creations”… I shall reblog
Look out! The McElroy gang have come back from the dead to seek vengeance on the Solomon sisters and family. Reaper Mini's Plastics from the never-ending Bones Kickstarter rewards of a decade ago.
Initially I wasn't going to paint any of the cowboy or Western Heroes minis from the kickstarter and had put them in a bag and set them aside, but my youngest son was getting into Western horror themed ttrpgs so I decided to paint these up. Here's both gangs having a shootout that is way too close;
Here’s a custom 3d model I made for a DnD campaign some time ago!
Let me know what you think about it also commissions are currently opened!
And not to let my Doom Fighter be outdone, here are a trio of Jet Bikes I've had on my shelf for forever. Every time I'd paint something else, I'd think, "oh, I'll also put that color on these bikes." Bit by bit they were getting finished as add-ons to other projects, and finally I got them to a point I just wanted to commit and finish them off.

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Found the coolest 3D printed dinosaurs while shopping today! It was hard to pick just one. I decided on the raptor. Now she needs a name 💞.
ペブル
Close ups of the Orcs and Goblins army. I need to finish the bases on a lot of these and it’s my least favorite part. Buy flock in bulk: my advice
Some updated shots of the Waaagh! With some closer shots of the named characters I have as well!
And some more!
And more!!
I counted the points of this army on Old World Builder. It’s 19,804 points with no magic items or banners. It’s 1,180 miniatures not counting riders and their mounts as separate. There are 45 snotlings on 5 bases. 99% of this army are Games Workshop miniatures. In this list, named characters or units are either the actual legendary characters from Warhammer Fantasy/Blood Bowl/The Old World, are a pop culture themed unit like all the Foot Clan references from Ninja Turtles, or are the actual regiments of renown or dogs of war units. I started this army in earnest in 1999 and I painted, and sometimes repainted, every miniature. Some forge world units are in this army that don’t have Old World equivalents so they are listed as the next closest thing.
The list is too big and long for a tumblr post.
===
Da Biggest, Meanest Waaagh!! [19804 pts]
Warhammer: The Old World, Orc & Goblin Tribes, Open War
===
++ Characters [6043 pts] ++
Grimgor Ironhide [139 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Full plate armour [RB p. 220]
- General
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Warboss] M(4) WS(7) BS(3) S(5) T(5) W(3) I(6) A(4) Ld(9)
Borgut Facebeater [78 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Full plate armour [RB p. 220]
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Bigboss] M(4) WS(6) BS(3) S(4) T(5) W(2) I(5) A(3) Ld(8)
Korgath (games day orc Bigboss) [57 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Badrukk Headsplitta [139 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Full plate armour [RB p. 220]
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Warboss] M(4) WS(7) BS(3) S(5) T(5) W(3) I(6) A(4) Ld(9)
Grumlok (& Ghazbag!) [139 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Full plate armour [RB p. 220]
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Warboss] M(4) WS(7) BS(3) S(5) T(5) W(3) I(6) A(4) Ld(9)
Da Killa [75 pts]
- Hand weapon [RB p. 213]
- Full plate armour [RB p. 220]
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Bigboss] M(4) WS(6) BS(3) S(4) T(5) W(2) I(5) A(3) Ld(8)
Warlord Gorgut [61 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Heavy armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Krangg [139 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Full plate armour [RB p. 220]
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Warboss] M(4) WS(7) BS(3) S(5) T(5) W(3) I(6) A(4) Ld(9)
Baxta Stik a Man [64 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Heavy armour [RB p. 220]
- Shield [RB p. 221]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Da Shredda [59 pts]
- Hand weapon [RB p. 213]
- Cavalry spear [RB p. 215]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Gorfang Rotgut [115 pts]
- Hand weapon [RB p. 213]
- Heavy armour [RB p. 220]
- Shield [RB p. 221]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Warboss] M(4) WS(6) BS(2) S(5) T(5) W(3) I(5) A(4) Ld(8)
Taugrek The Throttler [100 pts]
- Hand weapon [RB p. 213]
- Full plate armour [RB p. 220]
- Battle Standard Bearer
- On foot
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Bigboss] M(4) WS(6) BS(3) S(4) T(5) W(2) I(5) A(3) Ld(8)
Orc Warboss [248 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Heavy armour [RB p. 220]
- Shield [RB p. 221]
- Wyvern [RH p. 35]
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Warboss] M(4) WS(6) BS(2) S(5) T(5) W(3) I(5) A(4) Ld(8)
[Wyvern] M(4) WS(5) BS(-) S(6) T((+1)) W((+4)) I(3) A(3) Ld(-)
Orc Warboss [245 pts]
- Hand weapon [RB p. 213]
- Heavy armour [RB p. 220]
- Shield [RB p. 221]
- Wyvern [RH p. 35]
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Warboss] M(4) WS(6) BS(2) S(5) T(5) W(3) I(5) A(4) Ld(8)
[Wyvern] M(4) WS(5) BS(-) S(6) T((+1)) W((+4)) I(3) A(3) Ld(-)
Azhag the Slaughterer [300 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 4 Wizard]
- Wyvern [RH p. 35]
- Battle Magic [RB p. 320]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdnob] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
[Wyvern] M(4) WS(5) BS(-) S(6) T((+1)) W((+4)) I(3) A(3) Ld(-)
Orc Bigboss [71 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- War Boar [RH p. 19]
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Bigboss [58 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Orc Bigboss [55 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Grimghost da Spooky [59 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Morglum Necksnapper [94 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Full plate armour [RB p. 220]
- War Boar [RH p. 19]
Special Rules: Choppas, Da Boyz, Furious Charge (doesn't apply to a mount), Ignore Panic, Quell Impetuosity, Rallying Cry, Waaagh!
[Black Orc Bigboss] M(4) WS(6) BS(3) S(4) T(5) W(2) I(5) A(3) Ld(8)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Bigboss [59 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Gorbad Ironclaw [133 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Heavy armour [RB p. 220]
- War Boar [RH p. 19]
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Warboss] M(4) WS(6) BS(2) S(5) T(5) W(3) I(5) A(4) Ld(8)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Bigboss [73 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- War Boar [RH p. 19]
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Skarsnik and Gobbla [84 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Giant Cave Squig [RH p. 20]
Special Rules: Fear of Elves, Hatred (Dwarfs), Rallying Cry, Warband
[Night Goblin Warboss] M(4) WS(5) BS(3) S(4) T(4) W(3) I(5) A(4) Ld(6)
[Giant Cave Squig] M(3D6) WS(4) BS(-) S(5) T(-) W((+1)) I(3) A(3) Ld(-)
Skabnose [95 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 2 Wizard]
- On foot
- Battle Magic [RB p. 320]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdboy] M(4) WS(3) BS(2) S(3) T(4) W(2) I(3) A(1) Ld(7)
Nazgob [95 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 2 Wizard]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdboy] M(4) WS(3) BS(2) S(3) T(4) W(2) I(3) A(1) Ld(7)
Ogdruz Swampdigga [195 pts]
- Bog-wood staff
- Trollhide shawl
- Lore Familiar
- Level 3 Wizard
- Troll Magic [AJ:O> p. 44]
Special Rules: Choppas, Da Troll Calla, Ignore Goblin Panic, Protect Da Boss, Syphoned Strength, Warband
[Ogdruz Swampdigga] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
Goblin Oddnob [165 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 4 Wizard]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Fear of Elves, Lore of Mork, Warband
[Goblin Oddnob] M(4) WS(4) BS(3) S(3) T(4) W(3) I(4) A(2) Ld(7)
Oddgit [160 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 4 Wizard]
- On foot
- Illusion [RB p. 330]
Special Rules: Fear of Elves, Hatred (Dwarfs), Lore of Mork, Warband
[Night Goblin Oddnob] M(4) WS(4) BS(3) S(3) T(4) W(3) I(4) A(2) Ld(6)
Gubbinz [33 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- On foot
Special Rules: Fear of Elves, Hatred (Dwarfs), Rallying Cry, Warband
[Night Goblin Bigboss] M(4) WS(4) BS(3) S(4) T(4) W(2) I(4) A(3) Ld(5)
Night Goblin Oddnob [130 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 3 Wizard]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Fear of Elves, Hatred (Dwarfs), Lore of Mork, Warband
[Night Goblin Oddnob] M(4) WS(4) BS(3) S(3) T(4) W(3) I(4) A(2) Ld(6)
Night Goblin Oddgit [55 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 1 Wizard]
- On foot
- Illusion [RB p. 330]
Special Rules: Fear of Elves, Hatred (Dwarfs), Lore of Mork, Warband
[Night Goblin Oddgit] M(4) WS(3) BS(3) S(3) T(3) W(2) I(3) A(1) Ld(5)
Wurrzag [191 pts]
- Hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Wizard [Level 4 Wizard]
- Warpaint [RH p. 46]
- War Boar [RH p. 19]
- Waaagh! Magic [RB p. 334]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdnob] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Grokka Goreaxe [67 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Varag Ghoulchewer [55 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Orc Bigboss [63 pts]
- Hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Orc Bigboss [66 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
Orc Weirdnob [145 pts]
- Hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Wizard [Level 3 Wizard]
- Warpaint [RH p. 46]
- On foot
- Elementalism [RB p. 326]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdnob] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
Whizzbang [100 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 2 Wizard]
- Warpaint [RH p. 46]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdboy] M(4) WS(3) BS(2) S(3) T(4) W(2) I(3) A(1) Ld(7)
Scutter [80 pts]
- Hand weapon [RB p. 213]
- Giant Cave Squig [RH p. 20]
Special Rules: Fear of Elves, Hatred (Dwarfs), Rallying Cry, Warband
[Night Goblin Warboss] M(4) WS(5) BS(3) S(4) T(4) W(3) I(5) A(4) Ld(6)
[Giant Cave Squig] M(3D6) WS(4) BS(-) S(5) T(-) W((+1)) I(3) A(3) Ld(-)
Grom the Paunch [127 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- Wolf Chariot [Third Giant Wolf]
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Warboss] M(4) WS(5) BS(3) S(4) T(4) W(3) I(5) A(4) Ld(7)
[Chariot] M(-) WS(-) BS(-) S(5) T(4) W(3) I(-) A(-) Ld(-)
[Goblin Crew (x3)] M(-) WS(2) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(6)
[Giant Wolves (x2)] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Gitilla Da Hunter [53 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- Giant Wolf [CD p. 5 RH p. 19]
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Bigboss] M(4) WS(4) BS(3) S(4) T(4) W(2) I(4) A(3) Ld(6)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Snagla Grobspit [75 pts]
- Hand weapon [RB p. 213]
- Additional hand weapon [RB p. 213]
- Shield [RB p. 221]
- Gigantic Spider [RH p. 20]
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Bigboss] M(4) WS(4) BS(3) S(4) T(4) W(2) I(4) A(3) Ld(6)
[Gigantic Spider] M(7) WS(4) BS(-) S(4) T(-) W((+1)) I(4) A(3) Ld(-)
Tinnit Four Eyes [475 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 4 Wizard]
- Arachnarok Spider [RH p. 36]
- Waaagh! Magic [RB p. 334]
Special Rules: Fear of Elves, Lore of Mork, Warband
[Goblin Oddnob] M(4) WS(4) BS(3) S(3) T(4) W(3) I(4) A(2) Ld(7)
[Arachnarok Spider] M(7) WS(4) BS(-) S(5) T(6) W(7) I(4) A(6) Ld(-)
[Goblin Crew (x8)] M(-) WS(2) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
Ghazak Khan [75 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- Giant Wolf [CD p. 5 RH p. 19]
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Warboss] M(4) WS(5) BS(3) S(4) T(4) W(3) I(5) A(4) Ld(7)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Gordudz Backstabba [75 pts]
- Hand weapon [RB p. 213]
- Light armour [RB p. 220]
- Shield [RB p. 221]
- Giant Wolf [CD p. 5 RH p. 19]
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Warboss] M(4) WS(5) BS(3) S(4) T(4) W(3) I(5) A(4) Ld(7)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Weirdnob [175 pts]
- Hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Wizard [Level 4 Wizard]
- Warpaint [RH p. 46]
- On foot
- Battle Magic [RB p. 320]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdnob] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
Forest Goblin Oddnob [165 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 4 Wizard]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Fear of Elves, Lore of Mork, Warband
[Goblin Oddnob] M(4) WS(4) BS(3) S(3) T(4) W(3) I(4) A(2) Ld(7)
Forest Goblin Oddgit [90 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 2 Wizard]
- On foot
- Elementalism [RB p. 326]
Special Rules: Fear of Elves, Lore of Mork, Warband
[Goblin Oddgit] M(4) WS(3) BS(3) S(3) T(3) W(2) I(3) A(1) Ld(6)
Forest Goblin Bigboss [35 pts]
- Hand weapon [RB p. 213]
- On foot
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Bigboss] M(4) WS(4) BS(3) S(4) T(4) W(2) I(4) A(3) Ld(6)
Forest Goblin Oddgit [90 pts]
- Hand weapon [RB p. 213]
- Wizard [Level 2 Wizard]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Fear of Elves, Lore of Mork, Warband
[Goblin Oddgit] M(4) WS(3) BS(3) S(3) T(3) W(2) I(3) A(1) Ld(6)
Forest Goblin Bigboss [35 pts]
- Hand weapon [RB p. 213]
- On foot
Special Rules: Fear of Elves, Impetuous, Rallying Cry, Warband
[Goblin Bigboss] M(4) WS(4) BS(3) S(4) T(4) W(2) I(4) A(3) Ld(6)
Orc Weirdnob [175 pts]
- Hand weapon [RB p. 213]
- Frenzy [RB p. 170]
- Wizard [Level 4 Wizard]
- Warpaint [RH p. 46]
- On foot
- Waaagh! Magic [RB p. 334]
Special Rules: Choppas, Ignore Goblin Panic, Lore of Gork, Mob Rule, Warband
[Orc Weirdnob] M(4) WS(4) BS(2) S(4) T(5) W(3) I(4) A(2) Ld(8)
Orc Bigboss [59 pts]
- Hand weapon [RB p. 213]
- Great weapon [RB p. 214]
- Light armour [RB p. 220]
- On foot
Special Rules: Choppas, Furious Charge (doesn't apply to a mount), Ignore Goblin Panic, Impetuous, Rallying Cry, Waaagh!, Warband
[Orc Bigboss] M(4) WS(5) BS(2) S(4) T(5) W(2) I(4) A(3) Ld(7)
++ Core Units [6118 pts] ++
14 Da Immortulz [214 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 14x Great weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
19 Korgath’s Raidaz (games day unit) [131 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
30 Da Betta Ladz [227 pts]
- Hand weapons
- Light armour [RB p. 220]
- Big 'Uns [RH p. 45]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
30 Orc Mob [227 pts]
- Hand weapons
- Thrusting spears
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
24 Gorgut’s Boyz [161 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Da Maraudaz (marauder minis) [137 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
19 Da Teef Klan [150 pts]
- Hand weapons
- Thrusting spears
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
24 Gorfang’s Rotguts [161 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [137 pts]
- Hand weapons
- Additional hand weapons
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [137 pts]
- Hand weapons
- Additional hand weapons
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [137 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
18 Da Rokk Steddyz [107 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [117 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [117 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
20 Orc Mob [117 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
28 Orc Mob [157 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
10 Ruglud’s Armoured Orcs [87 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Big 'Uns [RH p. 45]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
94 Skarsnik’s Eight Peak Loonies [488 pts]
- Hand weapons
- Thrusting spears
- Shields
- Netters [RH p. 25]
- Boss (champion)
- Standard bearer
- Musician
- 3x Fanatics [Fanatic ball & chain]
Special Rules: Close Order, Fear of Elves, Hatred (Dwarfs), Horde, Warband
Special Rules (Fanatics): Immune to Psychology, Release the Fanatics!
[Night Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(4)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(5)
[Fanatic] M(*) WS(*) BS(*) S(5) T(3) W(1) I(5) A(*) Ld(10)
39 Night Goblin Mob [248 pts]
- Hand weapons
- Shortbows
- Boss (champion)
- Standard bearer
- Musician
- 3x Fanatics [Fanatic ball & chain]
Special Rules: Close Order, Fear of Elves, Hatred (Dwarfs), Horde, Warband
Special Rules (Fanatics): Immune to Psychology, Release the Fanatics!
[Night Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(4)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(5)
[Fanatic] M(*) WS(*) BS(*) S(5) T(3) W(1) I(5) A(*) Ld(10)
30 Night Goblin Mob [107 pts]
- Hand weapons
- Shields
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Close Order, Fear of Elves, Hatred (Dwarfs), Horde, Warband
[Night Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(4)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(5)
5 Snotling Mob [175 pts]
- Hand weapons
- Throwing weapons
Special Rules: Immune to Psychology, Impetuous, Loner, Open Order, Skirmishers, Unbreakable, Vanguard
[Snotlings] M(5) WS(2) BS(2) S(2) T(2) W(6) I(3) A(5) Ld(4)
25 Night Goblin Mob [117 pts]
- Hand weapons
- Shortbows
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Close Order, Fear of Elves, Hatred (Dwarfs), Horde, Warband
[Night Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(4)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(5)
20 Goblin Mob [147 pts]
- Hand weapons
- Thrusting spears
- Shields
- Light armour [RB p. 220]
- 3x Nasty Skulkers [RH p. 24]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Close Order, Fear of Elves, Horde, Impetuous, Warband
[Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(1) Ld(5)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(2) Ld(6)
36 Da Fourth Lads (4th edition goblin monos) [197 pts]
- Hand weapons
- Thrusting spears
- Shields
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Close Order, Fear of Elves, Horde, Impetuous, Warband
[Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(1) Ld(5)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(2) Ld(6)
20 Goblin Mob [117 pts]
- Hand weapons
- Shortbows
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Close Order, Fear of Elves, Horde, Impetuous, Warband
[Goblin] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(1) Ld(5)
[Boss] M(4) WS(2) BS(3) S(3) T(3) W(1) I(2) A(2) Ld(6)
30 Orc Mob [232 pts]
- Hand weapons
- Warbows [RB p. 216]
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
- Big Stabbas [RH p. 22]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
30 Orc Mob [292 pts]
- Hand weapons
- Thrusting spears
- Frenzy [RB p. 170]
- Shields [RB p. 221]
- Warpaint [RH p. 46]
- Big Stabbas [RH p. 22]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
30 Grak’s Beastbashers [262 pts]
- Hand weapons
- Additional hand weapons
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
- Big Stabbas [RH p. 22]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
9 Da Howlaz [143 pts]
- Hand weapons
- Shortbows
- Light armour [RB p. 220]
- Feigned Flight [RB p. 168]
- Reserve Move [RB p. 177]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Chariot Runners, Fast Cavalry, Fear of Elves, Fire & Flee, Impetuous, Open Order, Skirmishers, Swiftstride, Warband
[Wolf Rider] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
18 Goblin Wolf Rider Mob [269 pts]
- Hand weapons
- Shields
- Cavalry spears
- Light armour [RB p. 220]
- Feigned Flight [RB p. 168]
- Reserve Move [RB p. 177]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Chariot Runners, Fast Cavalry, Fear of Elves, Fire & Flee, Impetuous, Open Order, Skirmishers, Swiftstride, Warband
[Wolf Rider] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
18 Harboth’s Black Mountain Archers [125 pts]
- Hand weapons
- Warbows [RB p. 216]
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
5 Ooglah Khan’s Wolfboys [87 pts]
- Hand weapons
- Shortbows
- Light armour [RB p. 220]
- Feigned Flight [RB p. 168]
- Reserve Move [RB p. 177]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Chariot Runners, Fast Cavalry, Fear of Elves, Fire & Flee, Impetuous, Open Order, Skirmishers, Swiftstride, Warband
[Wolf Rider] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[Giant Wolf] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
10 Goblin Spider Rider Mob [147 pts]
- Hand weapons
- Shields
- Cavalry spears
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Fast Cavalry, Fear of Elves, Impetuous, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride, Warband
[Spider Rider] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[Giant Spider] M(7) WS(3) BS(-) S(3) T(-) W(-) I(4) A(1) Ld(-)
10 Snagla’s Spider Mob [147 pts]
- Hand weapons
- Shields
- Shortbows
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Fast Cavalry, Fear of Elves, Impetuous, Move Through Cover, Open Order, Poisoned Attacks, Swiftstride, Warband
[Spider Rider] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[Giant Spider] M(7) WS(3) BS(-) S(3) T(-) W(-) I(4) A(1) Ld(-)
18 Night Goblin Squig Herd [208 pts]
- 7x Squig Herder
- 7x Thrusting spears for Squig Herder
Special Rules: Hatred (Dwarfs), Immune to Psychology, Impetuous, Loner, Motley Crew, Open Order, Skirmishers, Squigs Go Wild, Warband
[Squig Herder] M(4) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(6)
[Cave Squig] M(4) WS(4) BS(-) S(5) T(3) W(1) I(4) A(2) Ld(3)
12 Da Ladies [89 pts]
- Hand weapons
- Additional hand weapons
- Light armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Ignore Goblin Panic, Impetuous, Warband
[Orc Boy] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(4) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
++ Special Units [4614 pts] ++
17 Borgut’s Facebeaters [239 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 17x Additional hand weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
30 Da Krimson Killaz [416 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 8x Great weapons
- 22x Additional hand weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
11 Grumlok’s Boyz [161 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 11x Additional hand weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
11 Da Headsplittaz [154 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 11x Great weapons
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
11 Krangg’s Dome Smashaz [160 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 10x Additional hand weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
24 Da Klassikz (classic plastic monopose) [331 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 1x Great weapons
- 23x Additional hand weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
25 Eeza Ugezod’s Mother Crushers [368 pts]
- Hand weapons
- Full plate armour [RB p. 220]
- 25x Great weapons
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Choppas, Close Order, Da Boyz, Furious Charge, Ignore Panic, Motley Crew, Quell Impetuosity
[Black Orc] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(1) Ld(8)
[Black Orc Boss] M(4) WS(4) BS(3) S(4) T(4) W(1) I(3) A(2) Ld(8)
Orc Boar Chariot [90 pts]
- Hand weapons
- Cavalry spears
- 4+
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Boar Chariot [90 pts]
- Hand weapons
- Cavalry spears
- 4+
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Boar Chariot [95 pts]
- Hand weapons
- Cavalry spears
- 4+
- Third Orc crew member
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Boar Chariot [90 pts]
- Hand weapons
- Cavalry spears
- 4+
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Boar Chariot [90 pts]
- Hand weapons
- Cavalry spears
- 4+
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
10 Warlord Grotfang’s Ladz [190 pts]
- Hand weapons
- Cavalry spears
- Heavy armour [RB p. 220]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Choppas, Close Order, Counter Charge, Furious Charge (Orc Boar Boys & Boss only), Ignore Goblin Panic, Impetuous, Swiftstride, Tusker Charge, Warband
[Boar Boy] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
11 Da Neck Snappaz [218 pts]
- Hand weapons
- Cavalry spears
- Heavy armour [RB p. 220]
- Shields [RB p. 221]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Choppas, Close Order, Counter Charge, Furious Charge (Orc Boar Boys & Boss only), Ignore Goblin Panic, Impetuous, Swiftstride, Tusker Charge, Warband
[Boar Boy] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
11 Da Ironclawz [218 pts]
- Hand weapons
- Light armour [RB p. 220]
- Shields [RB p. 221]
- Big 'Uns [RH p. 45]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Choppas, Close Order, Counter Charge, Furious Charge (Orc Boar Boys & Boss only), Ignore Goblin Panic, Impetuous, Swiftstride, Tusker Charge, Warband
[Boar Boy] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
7 Ripper Bolgrut’s mob [336 pts]
- Hand weapons
- Troll vomit
- Light armour [RB p. 220]
- 3x Additional hand weapons
- 3x Great weapons
Special Rules: Armour Bane (1), Armoured Hide (1), Close Order, Fear, Flammable, Magic Resistance (-1), Regeneration (5+), Stupidity, Motley Crew
[Stone Troll] M(6) WS(3) BS(1) S(5) T(4) W(3) I(1) A(3) Ld(5)
10 Orc Boar Boy Mob [210 pts]
- Hand weapons
- Cavalry spears
- Frenzy [RB p. 170]
- Shields [RB p. 221]
- Warpaint [RH p. 46]
- Boss (champion)
- Standard bearer
- Musician
Special Rules: Armoured Hide (1), Choppas, Close Order, Counter Charge, Furious Charge (Orc Boar Boys & Boss only), Ignore Goblin Panic, Impetuous, Swiftstride, Tusker Charge, Warband
[Boar Boy] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(1) Ld(6)
[Boss] M(-) WS(3) BS(3) S(3) T(4) W(1) I(3) A(2) Ld(7)
[War Boar] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
3 River Troll Mob [157 pts]
- Hand weapons
- Troll vomit
- Light armour [RB p. 220]
- 2x Additional hand weapons
- 1x Great weapons
Special Rules: Armour Bane (1), Close Order, Fear, Flammable, Regeneration (5+), Stupidity, Motley Crew
[River Troll] M(6) WS(3) BS(1) S(5) T(4) W(4) I(1) A(3) Ld(4)
4 Common Troll Mob [172 pts]
- Hand weapons
- Troll vomit
- Light armour [RB p. 220]
- 2x Great weapons
Special Rules: Armour Bane (1), Close Order, Fear, Flammable, Regeneration (5+), Stupidity, Motley Crew
[Common Troll] M(6) WS(3) BS(1) S(5) T(4) W(3) I(2) A(3) Ld(4)
Goblin Bolt Throwa [55 pts]
- Bolt thrower
- Hand weapons
- Orc Bully
- Whip
Special Rules: Fear of Elves, Skirmishers
[Bolt Throwa] M(-) WS(-) BS(-) S(-) T(5) W(3) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(3) I(3) A(3) Ld(4)
1 Snotling Pump Wagons [35 pts]
- Hand weapons
- Throwing weapons
Special Rules: Armour Bane (3 - Impact Hits), Immune to Psychology, Impact Hits (D3+1), Loner, Open Order, Random Movement
[Pump Wagon] M(2D6) WS(-) BS(-) S(4) T(4) W(3) I(-) A(-) Ld(-)
[Snotling Crew (x6)] M(-) WS(2) BS(2) S(2) T(-) W(-) I(3) A(1) Ld(4)
Orc Boar Chariot [104 pts]
- Hand weapons
- Cavalry spears
- 4+
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
Orc Boar Chariot [104 pts]
- Hand weapons
- Cavalry spears
- 4+
- Frenzy [RB p. 170]
- Warpaint [RH p. 46]
Special Rules: Choppas, Close Order, First Charge, Ignore Goblin Panic, Impact Hits (D6+1), Impetuous, Tusker Charge, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(5) W(4) I(-) A(-) Ld(-)
[Orc Crew (x2)] M(-) WS(3) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
[War Boars (x2)] M(7) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
5 Goblin Wolf Chariots [265 pts]
- Hand weapons
- Cavalry spears
- Shortbows
- 5+
Special Rules: Fear of Elves, Impact Hits (D3+1), Impetuous, Open Order, Swiftstride, Warband
[Chariot] M(-) WS(-) BS(-) S(5) T(4) W(3) I(-) A(-) Ld(-)
[Goblin Crew (x3)] M(-) WS(2) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(6)
[Giant Wolves (x2)] M(9) WS(3) BS(-) S(3) T(-) W(-) I(3) A(1) Ld(-)
20 Night Goblin Squig Hopper Mob [266 pts]
- Hand weapons
- Light armour [RB p. 220]
- Boss (champion)
Special Rules: Hatred (Dwarfs), Immune to Psychology, Impact Hits (1), Loner, Open Order, Random Movement, Skirmishers, Warband
[Squig Hopper] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(1) Ld(5)
[Boss] M(-) WS(2) BS(3) S(3) T(3) W(1) I(3) A(2) Ld(6)
[ Bounder Squig] M(3D6) WS(4) BS(-) S(5) T(-) W(-) I(4) A(2) Ld(-)
++ Rare Units [2100 pts] ++
Mangler Squigs [95 pts]
- Colossal fang-filled gob [RH p. 37]
- Heavy armour [RB p. 220]
Special Rules: Close Order, Hatred (Dwarfs), Immune to Psychology, Impact Hits (D6), Ker-splat, Large Target, Random Attacks, Random Movement, Spiked Ball & Chains, Stomp Attacks (D3), Timmm-berrr!
[Mangler Squig] M(3D6) WS(4) BS(0) S(6) T(5) W(4) I(3) A(D6) Ld(4)
Troll Hag [235 pts]
- Hand weapon (Gnarled stump)
- Troll vomit
- Swamp breath
- Heavy armour [RB p. 220]
- Wizard [Level 1 Wizard]
- Troll Magic [AJ:O> p. 44]
Special Rules: Close Order, Flammable, Immune to Psychology, Indiscriminate Hunger, Large Target, Motherly Love, Regeneration (5+), Slimy Shanks, Stomp Attacks (D6), Stupidity, Terror, Timmm-berrr!, Unbreakable
[Troll Hag] M(5) WS(2) BS(2) S(6) T(5) W(6) I(2) A(3) Ld(8)
Colossal Squig [95 pts]
- Colossal fang-filled gob [RH p. 37]
- Heavy armour [RB p. 220]
Special Rules: Close Order, Hatred (Dwarfs), Immune to Psychology, Impact Hits (D6), Ker-splat, Large Target, Random Attacks, Random Movement, Spiked Ball & Chains, Stomp Attacks (D3), Timmm-berrr!
[Mangler Squig] M(3D6) WS(4) BS(0) S(6) T(5) W(4) I(3) A(D6) Ld(4)
Doom Diver Catapult [105 pts]
- Stone thrower
- Hand weapons
- Orc Bully
- Whip
Special Rules: Doom Diver, Fear of Elves, Skirmishers
[Doom Diver Catapult] M(-) WS(-) BS(-) S(-) T(5) W(3) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(3) I(3) A(3) Ld(4)
Doom Diver Catapult [95 pts]
- Stone thrower
- Hand weapons
Special Rules: Doom Diver, Fear of Elves, Skirmishers
[Doom Diver Catapult] M(-) WS(-) BS(-) S(-) T(5) W(3) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(3) I(3) A(3) Ld(4)
Arachnarok Spider [345 pts]
- Hand weapon (poisonous fangs)
- Venom surge
- Hand weapons
- Cavalry spears
- Shortbows
- Spidersilk lobber [RH p. 35]
Special Rules: Close Order, Howdah, Immune to Psychology, Large Target, Move Through Cover, Poisoned Attacks, Stomp Attacks (D6), Stubborn, Swiftstride, Terror
[Arachnarok Spider] M(7) WS(4) BS(-) S(5) T(6) W(7) I(4) A(6) Ld(-)
[Goblin Crew (x8)] M(-) WS(2) BS(3) S(3) T(-) W(-) I(3) A(1) Ld(7)
Goblin Rock Lobber [85 pts]
- Stone thrower
- Hand weapons
- Orc Bully
- Whip
Special Rules: Fear of Elves, Skirmishers
[Rock Lobber] M(-) WS(-) BS(-) S(-) T(6) W(4) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(4) I(3) A(3) Ld(4)
Goblin Rock Lobber [85 pts]
- Stone thrower
- Hand weapons
- Orc Bully
- Whip
Special Rules: Fear of Elves, Skirmishers
[Rock Lobber] M(-) WS(-) BS(-) S(-) T(6) W(4) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(4) I(3) A(3) Ld(4)
Orc Rock lobster! (Classic orc stone thrower) [85 pts]
- Stone thrower
- Hand weapons
- Orc Bully
- Whip
Special Rules: Fear of Elves, Skirmishers
[Rock Lobber] M(-) WS(-) BS(-) S(-) T(6) W(4) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(4) I(3) A(3) Ld(4)
Giant (5th and 6th Ed metal) [200 pts]
- Giant's club [RH p. 39 & 109 OK p. 18]
- Light armour [RB p. 220]
Special Rules: Close Order, Giant Attacks, Immune to Psychology, Large Target, Pick Up And..., Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
[Giant] M(6) WS(3) BS(1) S(6) T(6) W(6) I(2) A(*) Ld(10)
Giant (Albion lanky metal) [200 pts]
- Giant's club [RH p. 39 & 109 OK p. 18]
- Light armour [RB p. 220]
Special Rules: Close Order, Giant Attacks, Immune to Psychology, Large Target, Pick Up And..., Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
[Giant] M(6) WS(3) BS(1) S(6) T(6) W(6) I(2) A(*) Ld(10)
Giant [200 pts]
- Giant's club [RH p. 39 & 109 OK p. 18]
- Light armour [RB p. 220]
Special Rules: Close Order, Giant Attacks, Immune to Psychology, Large Target, Pick Up And..., Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
[Giant] M(6) WS(3) BS(1) S(6) T(6) W(6) I(2) A(*) Ld(10)
Giant [200 pts]
- Giant's club [RH p. 39 & 109 OK p. 18]
- Light armour [RB p. 220]
Special Rules: Close Order, Giant Attacks, Immune to Psychology, Large Target, Pick Up And..., Stomp Attacks (D6), Terror, Timmm-berrr!, Unbreakable
[Giant] M(6) WS(3) BS(1) S(6) T(6) W(6) I(2) A(*) Ld(10)
Night Goblin Squig Gobber [75 pts]
- Stone thrower
- Hand weapons
Special Rules: Fear of Elves, Skirmishers
[Rock Lobber] M(-) WS(-) BS(-) S(-) T(6) W(4) I(-) A(-) Ld(-)
[Goblin Crew] M(4) WS(2) BS(3) S(3) T(3) W(4) I(3) A(3) Ld(4)
++ Mercenaries [929 pts] ++
10 Badlands Ogre Bulls Hrothyogg’s Band [329 pts]
- Hand weapons
- Light armour [RB p. 220]
- Crusher (champion)
- Standard bearer
- Bellower (musician) [OK p. 2]
Special Rules: Armour Bane (1), Close Order, Fear, Impact Hits (1), Mercenaries, Motley Crew, Ogre Charge
[Ogre] M(6) WS(3) BS(2) S(4) T(4) W(3) I(2) A(3) Ld(7)
[Crusher] M(6) WS(3) BS(2) S(4) T(4) W(3) I(2) A(4) Ld(7)
Bonegrinder Giant [300 pts]
- Bonegrinders Giant's club
- Light armour [RB p. 220]
Special Rules: Bonegrinder Giant Attacks, Close Order, Immune to Psychology, Large Target, Mercenaries, Stomp Attacks (D6+1), Terror, Timmm-berrr!, Unbreakable
[Bonegrinder Giant] M(6) WS(3) BS(1) S(7) T(6) W(8) I(3) A(*) Ld(10)
Rogue Idol [300 pts]
- Bonegrinders Giant's club
- Light armour [RB p. 220]
Special Rules: Bonegrinder Giant Attacks, Close Order, Immune to Psychology, Large Target, Mercenaries, Stomp Attacks (D6+1), Terror, Timmm-berrr!, Unbreakable
[Bonegrinder Giant] M(6) WS(3) BS(1) S(7) T(6) W(8) I(3) A(*) Ld(10)
She’s here and she’s THICC!!
My paint wall continues to grow. Six hours to print each layer. Then the paint holders another two horus. It's taking its time

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
My lady Breacher Team finally starting to take shape. Due to various printer issues (hopefully solved now) it took five attempts to get them to this stage. One more Breacher Team (male this time) and I'll have my 500 point Tau amry made. Ready for some Colosseum games.
She’s here and she’s THICC!!
Custom ork 3D model optimized and available for commercial production!
Obiwan Kenobi- Miniature Portrait Series
Obiwan Kenobi- Miniature Portrait Series
Starwars Miniatures lineup - Here is Obiwan Kenobi , which I had Sculpted in Zbrush as a personal project last year .Polypainted and Rendered in Zbrush
Custom police 3D sculpt for a client personal collection!
I’m currently open to commissions

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Old meme, new art. I'm not sorry.
Nobody who's following me could have any idea what army I play