Its just me and my corn starch slurry against the world
The Stonewall Inn
Claire Keane
ojovivo
TMBGareOK. The Official They Might Be Giants tumblr
Sweet Seals For You, Always
Interview Vampire Daily
Show & Tell

One Nice Bug Per Day

Kiana Khansmith


⣠Chile in a Photography ā£

Jar Jar Binks Fan Club

shark vs the universe
YOU ARE THE REASON
I'd rather be in outer space šø
Mike Driver
The Bowery Presents
Keni
ā

seen from Malaysia

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@boston-strong-forever
Its just me and my corn starch slurry against the world

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Oh my good god
Like genuinely the fact that so many women athletes performing at high levels and advancing the sport at insane rates have to spiritually go into the office the next day for whatever their day job is is insane. I struggle with the forty hour work week and theyāre just also the top .01% in their athletic field on top of it
The first RBIs in WPBL history belong to Maggie Foxx as she lines one to left to bring in Mo'ne Davis and Ashton Lansdell.
bucky has a disability??
he doesnāt have an arm.
happy almost ten years to my all-time favorite disability post on this braincell forsaken website

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trevor zegras at shoulder check
(1, 2 + 3, 4)
btw if two guys are both wearing backwards hats it means they were just making out
being a fan of a male athlete is a perpetual stress test cause you like to think to yourself ānah heās not that stupid, he wouldnāt do thatā and then he goes on to prove that he IS that stupid and heāll somehow manage to do even worse
The longer it takes for this to come across your dash the funnier it is
Which will fade first? Memories of the Area 51 "raid", or memories of Internet Explorer?
Oh my god....
THERE IS ALWAYS SOMETHING!!! ALWAYS SOMETHINGGG

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It is simply too many degrees Celsiheit outside.
flag bearer pasta!!!!!
your honor, I love our coach š„¹
this sims 2 ad has like such deep gay energy to it. Like this feels like queer history to me
The funny thing is that it wasn't even an intentional stance taking. They just forgot to code a check to make sure characters genders "matched", resulting in that characters could get into relationships regardless of gender.
What the hell are you talking about? They didn't forget anything. A programmer for the sims 1 was a gay man who programmed gay relationships into the game and they kept adding it back, intentionally, in each game.
Actually, youāre both correct. It was an accident and a deliberate decision by one gay developer:
āDuring The Simsās protracted development, the team had debated whether to permit same-sex relationships in the game. If this digital petri dish was to accurately model all aspects of human life, from work to play and love, it was natural that it would facilitate gay relationships. But there was also fear about how such a feature might adversely affect the game. āNo other game had facilitated same-sex relationships beforeāat least, to this extentāand some people figured that maybe we werenāt the ideal ones to be first, as this was a game that E.A. really didnāt want to begin with,ā Barret told me. āIt felt to me like a fear thing.ā After going back and forth for several months, the team finally decided to leave same-sex relationships out of the game code.
When Barrett joined the company, in October, 1998, he was unaware of the decision. A fortnight into his new job, he found himself with nothing to do when his supervisor, the gameās lead programmer, Jamie Doornbos, took a short vacation. Jim Mackraz, Barrettās boss, needed a task to occupy his new employee, and he handed Barrett a document that outlined how social interactions in the game would work; the underlying rules for the gameās A.I. that would dictate how the characters would dynamically interact with one another. āHe didnāt think I could handle it with Jamie off on vacation, but he figured that at least Iād be out of his hair,ā Barrett told me. āNeither he nor I realized that heād given me an old design document to work from.ā
That design document predated the decision to exclude gay relationships in the game. Its pages described a web of social interactions, in which every kind of romantic relationship was permitted. That week, Barrett confounded the expectations of his disbelieving boss. He successfully wrote the basic code for social interactions, including same-sex relationships. āIn hindsight, I probably should have questioned the design,ā Barrett, who is gay, said. āBut the design felt right, so I just implemented it. Later, Will Wright stopped by my desk,ā Barrett said. āHe told me that liked the social interactions, and that he was glad to see that same-sex support was back in the game.ā Nobody on the team questioned Barrettās work. āThey just pretty much ignored it,ā he said. āAfter a while, everyone was just used to the design being there. It was widely expected that E.A. would just kill it, anyway.ā
In early 1999, before E.A. had a chance to kill the design, Barrett was asked to create a demo of the game to be shown at E3. The demo would consist of three scenes from the game. These were to be so-called on-rails scenesānot a true, live simulation but one that was preplanned, and which would shake out the same way each time it was played, in order to show the game in its best light. One of the scenes was a wedding between two Sims characters. āI had run out of time before E3, and there were so many Sims attending the wedding that I didnāt have time to put them all on rails,ā Barrett said.
On the first day of the show, the gameās producers, Kana Ryan and Chris Trottier, watched in disbelief as two of the female Sims attending the virtual wedding leaned in and began to passionately kiss. They had, during the live simulation, fallen in love. Moreover, they had chosen this moment to express their affection, in front of a live audience of assorted press.ā
- from The Kiss That Changed Video Games by Simon Parker
lilith here making the iron clad case for free public transport

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reblog to make prev stop having headaches
for all of you: