Picture from the Photographer Kalynn Youngblood, in her series Staged Portraiture and Documenting daily Black Life.
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trying on a metaphor

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@bobbiesquares
Picture from the Photographer Kalynn Youngblood, in her series Staged Portraiture and Documenting daily Black Life.
This is all I need in my life.

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absolute best parts of dao are when npcs who are tainted or on the edge of madness can see exactly what a wretched thing you are, grey warden
this is where it’s at
warden’s personality is dependent on the choices we make for them and all that but i have always wondered that when they say “i am a grey warden. it is not the same.” when accused of being a rotten darkspawn, do they truly, truly believe that? they lose everything they loved and were all taken away by a man who tells them nearly nothing except that darkness is breaking out of the ground and that they have to fight it, then are tricked into a ritual where they are the sole survivor after watching their peers succumb to the taint and die, and then are plagued by nightmares of the tainted darkspawn and are told they are going to die from their calling one day, like it or not. is the calling a last hurrah, to kill a bunch of darkspawn because they are the enemy? or is it like an acceptance, you are going to meet those who are what you will have inevitably become all along? anyways im a new origins player so if this doesn’t make sense don’t bully me just kindly educate me i’m sensitive as hell
Off Topic Post: Community Watches ATLA
Been watching ATLA and Community in my free time and realized Abed would probably be really into the Avatar franchise. So here’s how I think it would play out if the study group (+Chang) watched Avatar: The Last Airbender together:
Chang: Alright bitches, time for a CHANG of pace. This is a whitey-free show!
Pierce: Please, the Fire Nation is clearly caucasoid.
Jeff: Uh-huh… Explain to me why we’re watching a children’s cartoon again?
Shirley: That little bald monk boy is nice and all, but those people need to know that Jesus is the only true savior of the world…
Britta: The Air people were a perfect, pacifistic society. I would totally be an Airbender if I lived in that world.
Jeff: Except that, in order to be one of them, you’d actually have to huff air every single day.
Annie: I think Katara and Jet would make a good couple…
Shirley: No! Katara should be with Aang, he’s sweet and treats her well.
Pierce: You mean Ong?
Abed: My favorite character is Aang, he’s talented and good-hearted but his tendency to avoid responsibility and crack under pressure keeps him from reaching his full potential. He reminds me of someone I know…
Troy: I wanna be Appa. He gets to fly around all day AND he can poop wherever he wants. If someone complains, he can just eat them.
I’m gonna make a habit of reblogging this once a year til I get my Community movie.
realized i never shared my rot series from beginner's ceramics 🍊 obviously pretty wonky + some cracking and weird glaze stuff, but i really loved every step of the process <3 hoping i get to do it again sometime
[ID: a series of four ceramic bowls, photographed from above and from the side, painted to look like oranges. each orange has progressively more mold on it and each one is more "deflated" than the last. end ID]
A lot of criticism of delivery apps focuses on the fact that they offer convenience and variety, which I find much less compelling than criticizing the fact that the apps often send their contractors on fetch quests from Hell.
There are real labor problems here. Base pay is often insulting. Customer tips carry too much of the burden. Workers need better protections, more transparent algorithms, protection from arbitrary deactivation, and actual recourse when the app or a customer screws them over. Car-dependent delivery is also an environmental and infrastructural problem, though in a denser city I’d still be doing this work; I’d just be doing it by bike.
But when people talk about delivery work, I rarely see them talk to actual delivery workers. I see a lot of abstract arguments about convenience, consumer decadence, “hustle culture,” and internalized neoliberalism. Meanwhile, when I’m out working and waiting in restaurants for orders, the other Dashers I meet are usually people who only speak Spanish, people who read as neurodivergent, visibly physically disabled people, or some combination of the above.
I have not met this mythical Disco Elysium poor ultraliberal hustlegrinder-wannabe people seem to be arguing with. Maybe that archetype exists somewhere. If it exists among any kind of gig worker, it would probably be rideshare drivers. But most of what I see looks less like “rise and grind” and more like “this is one of the few forms of work available to people who need flexibility, low barriers to entry, limited managerial surveillance, or a way to work around language barriers, disability, burnout, chronic illnesses and injuries with symptoms that come and go unpredictably, caregiving, résumé gaps, or discrimination.”
That does not make the current system good. It means the current system is filling a real gap that a lot of supposedly better systems do not even acknowledge.
As a disabled person who is burnout-prone and demand-sensitive, contracting as a delivery driver has given me an unprecedented level of financial flexibility. I can work when I have capacity. I can stop when I’m deteriorating. I can build my day around my actual body instead of being trapped under a manager who thinks “reliable” means “able to perform the same way every day no matter what.” That matters. It does not cancel out the exploitation, but it is also not fake just because it is politically inconvenient.
And delivery itself is not some inherently decadent evil. Sometimes people live alone. Sometimes they are sick. Sometimes they are disabled, exhausted, overwhelmed, grieving, overloaded, or recovering from something else - perhaps the stress and fatigue induced by their own job. Sometimes they need medicine, groceries, or a meal that will actually unplug their sinuses instead of whatever generic community-care slop someone thinks they should be grateful for. Humans are allowed to need specificity. “Food” is not the same as “the food I can actually eat right now.”
A serious labor critique would ask how to make delivery work safer, better-paid, less tip-dependent, less car-dependent, less algorithmically punitive, and less precarious. It would ask what kinds of flexible, accessible work should exist for people who cannot thrive in conventional employment. It would ask how cities could support bike delivery, worker cooperatives, public infrastructure, and real protections without simply replacing one bad system with a moral sermon about how nobody should ever want takeout.
But a lot of the discourse does not do that. It treats convenience itself as suspicious. It treats wanting flexible work as false consciousness. It treats the needs of disabled people, immigrants, and other people who can't fit into traditional employment structures as details to be swept aside in favor of a cleaner political image.
I guess the opinions of delivery workers only count when they are politically convenient.

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Female Dwarves - With or without beards?
With beards
Without beard
Child Dwarves - With or without beards?
With beards
Without beards
Baby Dwarves - With or without beards?
With beards
Without beards
They shed their baby beards to make room for their adult beards. Like with baby teeth.
Very generally speaking, when you see a black man in a piece of media, be it tv show, movie, video game, etc. there’s something you often see a lot of writers do. To go against the stereotype of black men (and black people in general) being dumb and lazy, you’ll see this black male character being smart and an achiever. 
The Black Nerd. A common character type, the nerd will always be very interested in all things nerdy: science, video games, mathematics, etc. In an continued effort to combat stereotypes, the Black Nerd will be lack athleticism, probably being asthmatic (the nerdiest of conditions). The Black Nerd will dress smartly, suspenders and bow ties. They’ll always talk smart too, using proper English with complex words.
Now, I don’t have a problem with a black character being a nerd, indeed black people are a people; we aren’t all the same and we all have varying personalities. The problem I have is that too often we see a distinct disconnect between Blackness and the Black Nerd. The Black Nerd doesn’t listen to hip hop or rap, only classical music. The Black Nerd only has white friends, the only other black characters are into not nerdy stuff. The Black Nerd never ever uses AAVE at any time in any context.
And again I must say that Black people, not being a monolith, there are no hard fast rules to being Black. I’m more than sure there are Black people like what I’ve described above, I’m not saying it’s impossible; what I’m getting at is that the only Black Nerd we see. There are Black Nerds that play basketball, that bump Kendrick Lamar, and use AAVE since it’s an ever changing dialect. I’m just saying there’s no one way of being a nerd and no one way of being Black.
Well @dumbey, seems we’re in similar boats
This ain’t about him, this is about Black/Asian solidarity. Focus.
Inadvisable tabletop RPG jam premise #137: Game jam where each entry consists solely of paratextual discussion of the mechanics of a hypothetical or invented RPG; examples include an errata document, a developer Q&A, or a forum thread debating the correct interpretation of a particular rule.
@shoutyourporpoise replied:
I could SWEAR you’ve made this post before, or perhaps this is such a characteristically “you” concept that I already imagined a world in which you had
I don't think so, no. I did once (unintentionally) curate a game jam about writing supplements for invented or hypothetical games, the product of which you can find here, but this is a different thing.
(If anyone really wants this one to be a thing, though, feel free to toss your entry into the reblogs. I'm not going to do a proper game jam on itch.io or whatever because its UI really wants you to have cover art and a promotional blurb and such, and this doesn't feel like it warrants it!)
Does the Enchantment Level increase from working with another artificer of equal level stack with the Wondrous Materials modifier? Do they stack past level 30?
Asked 7 years, 4 months ago, by [staminamina]
Modified 2 hours ago
Viewed 1k times
Just like the title says.
The rules text for Fine Materials from Principia says
Fine materials […] when used for an enchantment project, allow you to create things beyond your normal limits, including beyond the normal level cap of 30. […] wondrous materials allow an increase of three levels.
It’s obvious they meant this to go past 30, since they say it, but notably, they also extend the enchantment time/cost/difficulty table to level 33, and add 31 to the prime table, so they clearly have support for it.
The problem is that Toil and Trouble adds tandem enchantment, and I don’t know what to make of its rules!
The text reads:
While enchanters normally guard their secrets jealously, working alone, they can perform remarkable feats together. […] if allowing total cooperation, where no secrets are kept from each other, the boost increases to 5.
Which, unlike Principia, doesn’t stipulate it can go past level 30, but also doesn’t specify otherwise.
Muddying the waters, Toil and Trouble doesn’t extend the time/cost/difficulty table, but does give the appropriate formula for how to calculate those values at each level past 25 (which do line up with Principia).
Perhaps most importantly, if these modifiers did stack, we would have access to the prime 37 enchantments, which are not described anywhere in the book to my knowledge.
My instinct is that tandem enchantment caps at 30, or else does not stack with wondrous materials.
--
ACCEPTED ANSWER by [goodgriefer] (+12)
P.125:Principia states the following on the topic of stacking buffs.
When multiple effects modify some element of the creation process, they apply only to what portion of the process makes logical sense. A 10% reduction to the cost of reagents will not reduce the cost of shipping the final product. When two effects modify overlapping sections of the creation process, additive/subtractive effects are applied simultaneously, then multiplicative effects are applied simultaneously.
Then on P.169:Principia, we see
Drunkenness – A state of intoxication, whether by alcohol or other, more exotic substances, caps an enchanter’s effective level at 2 levels below their actual level, regardless of any other buffs
From this we can gather that multiple ‘effective level’ effects should be able to stack (there just wasn’t another such effect that increased levels, as of Principia), and that if they intend something to set a cap, they probably will.
That implies that, yes, you can technically create a level 38 enchantment (or 37).
As for what the theoretical prime 37 enchantments would be, I would point to P.56:Principia on the existing prime enchantments, which says:
Often, a player may wish to create an enchantment that is outside the scope of the primes, especially as it is recommended for a character to have an eventual capstone goal for their enchanting career. In such cases, it is worth remembering that the only enchantment known categorically to be impossible is one that confers true immortality. It may be possible to approximate using a combination of primes, or else by adding the functionality to an existing prime. Page 287 lists commonly used prime combinations.
Which is to say: A prime can have whatever functionality it needs to for a game to make sense. Considering 37 is so far beyond normal enchanting as to be unthinkable to the average enchanter, it makes a logical place to put whatever macguffin result overarches the whole game.
And to be clear, when I say ‘unthinkable’ I mean unthinkable; taking a look at the formula in T&T more closely, as well as taking into account the cost of using Wondrous Materials (or even Marvellous Materials, if you just want a new prime)
First, a theoretical level 38 enchanted item would take over 40 years for an enchanter to create (and no, you don’t get the assistant improvement to creation time from tandem enchantment, you’re doing it purely for the level boost).
Second, the cost, (including the increase from wondrous materials), would be on the order of 12 million gold.
Even if you had the time and the money, you’d still be stuck, because setbacks are rolled for on a monthly basis, and lose a percentage of progress. Without mitigation, you’re looking at losing 4 to 20 years of progress, about every two years. Mathematically, your odds of completing this project, are basically zero, especially if you’re mortal.
The only way to have a reasonable chance of creating an item with level 37/38 enchantments is to have two lead enchanters of level 29/30, with functionally limitless funding, and then also, to have some significant number of assistants, who, I will note, will have to be of at least level 27 to 28, due to the 10 level gap limit for assistants. Doing the math, a quick and dirty estimate suggests you’ll need at least 5 such assistants to maybe break even, and realistically, you’ll the maximum 18-19 of them to actually get the project done in a reasonable timeframe, which, may I note, is still ten years, which is probably more like twenty years, due to the probability of setbacks.
That is to say, to create a prime 37 enchantment, you need a team of about 20 world class enchanters to spend 10-20 years of their lives, with limitless funding (likely in the realm of 50 million gold, after accounting for who you have to pay, and the increased material cost from setbacks), to put their lives entirely on hold, and pool the entirety of their knowledge without reservation.
That is not a two person project. That is the manhattan project. That is the project that your players will, in the endgame, either get pulled into, or have to resist getting pulled into. That is an overarching plot thread that is running from the very beginning of the game.
What will it do? Frankly, that is entirely up to the game master. It may literally be the manhattan project.
peak evocative imagery, 10/10
if your necromancer is digging that is NOT cute. they only exhume bodies when they're extremely stressed. a proper well-enriched necromancer is provided with enemies to kill and reanimate on a regular basis and will make their enemies claw out their own graves as a play behavior.
alternatively you might have a mad scientist that was sold as a necromancer. this is sadly very common but the two breeds actually have very different habitat requirements
being anti-amatonormativity in a romance centered world is like watching half the people you know put all their eggs in one basket and then drop the basket and all their eggs break and they’re crying and swearing they’re never gonna do that again and then a month later they have all new eggs in a new basket and they tell you the problem was they didn’t have a strong enough basket or fresh enough eggs and then they drop the fucking basket again.
(this post is about putting all your time, energy, and care into one relationship, about staking all your happiness on a romantic relationship, effectively making the entirety of your joy and stability dependent on one person who could exit your life for any number of reasons no matter how great the relationship seems. it’s about the societal expectation to build your entire social life around one long term relationship, putting all your eggs in that basket, so to speak, instead of tending to larger social network and maintaining a variety of strong connections so that even if one very important relationship comes to an end, you won’t be losing your whole social life in one fell swoop.)

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Gutted to learn that the incredible Anthony Head passed away. I need everyone to see thos incredible edit of him
No bond stronger than a disabled girl and her disabled cat
I read chapter 15 of atoc yesterday and I realized that I haven’t posted any art of my mc yet!
This game is what got me into twine games, i have more art of them but this is what I’ll post for now. Their name is Dîmen(i just wanted to get into the story and didn’t feel like researching for names when that one was just there fit the idea i had on how to rp them so well!) they use they/he, but mostly they
The main reason im not posting the other drawings is because im afraid that the architecture in the background is horribly horribly wrong and inaccurate🥲
Other drawing is them as a kid bc i have alot of headcanons about their childhood
Predictions for Dungeons & Dragons under Hasbro's management in the coming years:
Uma Musume style horsegirls introduced to the Forgotten Realms; setting's lore revised so that they've always been there.
Advancement rules now stipulate per-session XP bonus based on lifetime D&D Beyond purchase history.
Compendium of exclusive feat trees for specific gender and sexual identities. Bisexuality receives no feats of its own, being mechanically implemented as "half gay"; the resulting synergies are disgusting.
Editorial error in revised Dungeon Master's Guide accidentally refers to Dungeon Masters as Hasbro's employees.
"Noble savage" coding of barbarian class walked back, refocused on European folkloric touchstones such as the Ulster Cycle; all barbarian characters become Irish stereotypes.
AI-based DM service trained exclusively on work of Ed Greenwood launched; withdrawn a week later citing "guiderail issues".
Expanded discussion of navigating player expectations frames "not showing up at all" as a valid playstyle.
Dragon-blooded sorcerer subclass revised to state that one of the character's ancestors was "very good friends" with a dragon.
[Breanna] Everything is booting back up now!

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just saw a spin class where they were cycling to "burn" from hamilton
Azune I have become quite fond of you in these recent episodes ✨🥲