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Hi! I saw that the request was open and I wanted to ask if you accept requests of Character x reader
Hi there!! Yes I absolutely do! That's what the majority of my blog will be actually since I currently have no interest in writing for character x character.
However, keep in mind it may be a while until I get to any requests you may send since I'm already working on a few + have a lot going on at the moment :)
Only sort of inspired by this. I may have gotten carried away and taken it another direction, though.
Summary: After getting stranded in terrible weather, you seek what you first think to be an abandoned manor. It's not, and you're sure there's more to what it first seems. You take it upon yourself to save the others.
Warnings: Unhealthy relationships, implied kidnapping, mentions of blood and biting, someone's hand is 'burnt', not proofread oops
Word Count: 2,500
Comments: This is my first fic so the pacing isn't too great. I wanted to add more arle dialogue but :(
There's a red and black ensemble draped on 'your' bed when you finally exit the bath.
You don't remember hearing anyone come in while you were washing up, and recall repeatedly checking that the door was in fact locked. For your sake, you try not to think too much about it, and just accept it as it is.
It's expensive, you can tell that much, and unlike anything you've ever worn. You almost consider leaving it there and wearing the same thing you first came in for fear of destroying it. You dare to run the back of your hand against the fabric, its material durable and tailor ship fine. You wonder how much something like this would cost, how many hours of your life it would take to pay for something so valuable. There's an itch to wear it regardless, though you can't help but feel as if you're losing a battle you were never going to win.
You settle for wearing it anyway, and tell yourself it's the best possible option. You're going to have dinner with the Lord of the house, someone who was kind enough to let you stay through the bad weather regardless of the fact that you were the one that invited yourself in. In a sense, you suppose whoever laid this garment out wasn't breaking in anymore than you did.
You aren't necessarily thrilled with the turn of events, however, and after fully dressing yourself, you find there isn't much to look forward to. The thought of dinner makes you nervous. You think there's something terribly wrong with the Lord of the house.
She's deathly pale, for one, which only serves as a grim reminder of plagued villagers a mere knock away from death's door. You could easily determine that such a complexion was the result of staying inside far too much. It would make the most sense, you suppose, as a Lord ought to have an abundance of work to attend to in order to live a life so luxurious.
But your brain tells you otherwise. And you're not one to ignore the feeling that something is beyond wrong.
-
You remember growing up with tales of the undead, stories where creatures crawled out of their graves after dark to leech on the poor and defenseless with no guilt of their sin, only to creep back into their coffins before daybreak. They had few weaknesses, most of which were unachievable to you, but all seemingly worthy enough to appear in your dreams during more miserable nights. You could try luring your captor into the sunlight—watch as the holy light purifies them of their sins leaving nothing but ashes in its place.
Or, you could try water blessed by a priest—though you doubt you'd be able to find one so far away from civilization. Then again, who are you to destroy your own dreams? A wooden stake to the heart, decapitation, even garlic or silver could work—if only just to hurt her.
The problem: You don't think you'd survive a single attempt.
"Something on your mind?" Arlecchino's voice breaks through your thoughts.
You think about not answering, but decide against it. Better to keep your enemies close if you want to survive.
"Just that the weather hasn't seemed to have calmed down," you decide. "I feel awful imposing your schedule on such short notice. The life of a noblewoman must be busy, I assume."
The cup she brings towards her lips stops before reaching its mark. It's filled with something deep and red. You're not sure it's wine.
"I wouldn't worry," she starts as she gently sways her glass, watching the liquid swirl. "I have more than plenty of time to attend to our guests."
"Is that so?" you say quietly, more to yourself than to anyone else. To your displeasure, she answers with more than a nod. It seems she's not keen on keeping the conversation curt.
"The House of the Hearth prides itself in its ability to attend our guests."
You pick at your food. Hers remains untouched. Clearing your throat, you take a risk.
"May I please be excused? The weather has a way of making me feel rather weary."
She stares at you for a second too long. The intensity almost makes you shiver.
"Do as you wish," she says as she places the 'wine' down in front of her. "I understand poor weather can play a role in making some fatigued. I won't keep you any longer."
You give her a quick thank you before leaving the room, trying your best to not make your haste anymore obvious than you're sure it already is.
You walk down the manor's halls determined. If you're going to get out of here, so will they.
Since the very moment you realized the Lord of the house was dangerous, there had been no doubt in your mind that her servants were seen as livestock waiting to be eaten. The thought of such young children being forced to work until that monster decided it was their time to be eaten… you couldn't bear it.
Now, you roam the halls looking for someone to approach.
There, just at the end of the hall, you see two servants whispering about something you're not quite close enough to hear. Seeing they're the only ones around at the moment, you decide to approach them
You hesitate at first, but reach out anyway. You have to be the bigger person, after all.
"Are… you alright?" you say with a slight tremble in your voice. He looks at you with blank eyes and tilts his head before your question hits him and his demeanor changes into something more lively, but also slightly professional.
"[Surname]!" he gives you a quick bow. It's dramatic, and it reminds you of the performers that would occasionally stop by your village. If the situation weren't so dire, maybe you'd laugh. "Of course! Why wouldn't we be when you're here?"
His sister, you assume, quickly elbows him with a nonchalant aura and he spurts out a simple ow! before continuing the conversation for him.
"What he means to say is, we don't get visitors often."
They don't? That can't be right. Maybe they're too scared to admit whats been happening. You almost consider being more obvious, but instead decide to humor them. Maybe it's not that they don't want to admit it, and more so that they can't. Better off playing it safe so no one gets hurt.
"Oh," you say, finally humoring them. "Yeah, I guess that makes sense. This place seems pretty hard to find. I mean, the only reason I'm here is because I stumbled in."
"Right!" the boy chimes in again. "That's why your arrival must be fate. Father's been so—" a hand interrupts him as the girl covers his mouth with a small smack. You can't hear much through his mumbles, but you catch something along the lines of 'since your arrival' towards the end. The young boy eventually relents and instead, leans against his sister as she begins to drag him away.
"We'll be on our way now."
The girls bows as she exits, pouty brother in tow.
Just within a matter of seconds you're alone, and more concerned than you were before.
That was weird, did I say something wrong?
You sigh, and run a hand over your face. This is getting you no where. If you want to leave before Arlecchino tries for your blood, you're going to have to find a way to save them soon. Your feet start taking you to a another section of the manor. You're not sure where you're going, just that you're looking for something.
Your feet carry you to a dimly lit corner away from everything else. There, you spot a boy.
He's hunched over a small table, his face far away and his brows furrowed. The sound of metal clinking echos the hall, and despite yourself, you find yourself curious. Slowly with as little noise as possible, you make your way towards the boy, trying you best to silently creep over his shoulder.
"Got it—!" he squeals as the mechanism spurts to life. You watch as the penguin-like figure waddles. He leans in close, a small smile spreading, the look of someone proud of their hard work's outcome.
"That's incredible!" you pitch in, unable to hold your amazement any longer.
The boy jerks around at the sound of your voice, grip instinctively finding its way towards the animated penguin. He clenches it to his chest, and you feel a pang of guilt at his fear. "Sorry," you smile as best you can. "I didn't mean to sneak up on you."
A lie if you've ever told one, because you totally did, but he doesn't need to know that.
"H-How did you—" the boy stumbles over his words. It's cute, and you're surprised his face isn't red to match his awkwardness. He tries to gain his composure as he shakes his head. It doesn't really work, but he looks actively better than before. Then, so quietly you barely miss it, "Father has always said I tend to be inattentive whenever I'm occupied by my work…"
As he further retreats into himself, awfully embarrassed and possibly scared of you, you try and lighten the mood.
"What's its name?"
"…its name?"
"Your Penguin," you clarify. "Does it have one?"
"…Pers," he finally admits. "I made him myself. Well—I guess you probably knew that already."
"I did," you smile in hopes of comforting him. His skin is deathly pale, similar to a majority of the other captives. He's short, and still has a baby face to him. You assume he's only a few years younger than the two you ran into earlier. Imagining someone with so much potential and genius destined to a life of being nothing more than a leech's blood bag sends an ache to your heart. "I saw you fix it, that's no easy feat."
Blue eyes scan the floor, you feel a familiar pang of guilt. "But you knew that all ready, didn't you?" you added, parroting his earlier response. "Ever considered being a mechanic?"
He doesn't reply. You don't force him to. Instead, you pull a chair from nearby and sit by his desk. You get the feeling he's lonely.
"I've been feeling a little alone since I got here," you say with a slightly over exaggerated pout. "Is it okay if I stay here and watch you work? Just until the rain stops."
It takes a second of consideration, but to your surprise, he nods.
"…Okay."
After that, it falls quiet. You don't push him for anymore than what he's comfortable with. Instead, you settle on enjoying the sound of the rain and his company.
-
It's late when you pull Freminet into your room.
He's confused on why you're so alarmed, and your lungs are burning too much to be able to properly explain.
It's officially been a week since you first stumbled into your worst nightmare. A week since you've been stopped from leaving at every twist and turn. You'd wondered why she hadn't made her move earlier. A part of you suspects she enjoys the hunt. In an attempt to calm yourself down you try and settle your breath.
It had only been two hours past midnight when you were roused from sleep. Above you stood none other than the Lord of the house—Arlecchino. You were aware there was a monster underneath the proper facade she carried, but to see that need for blood firsthand…
You shudder. You can't recall a time you ever saw eyes as dark and inhumane as hers. You're still not sure why she let you escape, you think the idea of chasing you excites her.
Clutching your measly butter knife, you pull Freminet closer in a protective manner.
"Freminet, listen to me, we need to get out of here today. If she finds us—"
"[Name] please! You're not thinking straight."
His words go in one ear and out the other.
"I'm going to get the others. You stay here and keep yourself safe until then."
Without thinking, you shove the knife's silver handle into his hands.
He recoils the second the knife makes contact.
His screech pierces your ears, and your nose quickly floods with the stench of burnt flesh. His wrist instantly moves to encircle his other hand palm up — the same one you had forced to grip the silver utensil moments before.
Your heart sinks.
"You're…" you back up slowly.
"Wait— it's not what it looks like, please."
You shake your head, unwilling to give him any chance to explain himself.
"You're just like her."
You scramble to get the silver knife and aim it toward him. Tears are running down your face. You really liked Freminet, and the thought of him being a monster doesn't suit him.
"…You should go back to your room. Before Father finds you," His voice trembles, uncertain and injured from his burn, but you think he might be trying to command you. You make a break for the door, but he blocks you, unscathed hand gripping your arm with a force that should be impossible from such a young and fragile-looking boy. Then again with a deep breath and random surge of confidence, "I said, I think you should really head back to your room, Mother."
His eyes shrink into something feline adjacent. Yours dilate.
As your feet drag against their will, you find yourself thinking the same thing over and over again.
It really doesn't suit him.
-
Ever since Freminet's betryal, time has never felt less real.
You watch as the days blur by, never really sure of what time it is anymore. Freminet's wound is completely healed now, something a human body with the same degree of burn would be incapable of. He occasionally still tries talking to you, but you're rarely in the mood to indulge him when all you seem to remember is the fact that he was never your ally to begin with. He makes a habit of saying near you anyway.
"This is my home," he had told you with such fondness you're not sure why you never noticed before. "And now, its going to be yours too."
You sit on Arlecchino's lap as her tongue brushes against the wound on your neck. This has become a daily ritual, though she makes sure not to take too much. She's seen to taken a like to you. You're not sure if that's a good thing, or a bad thing.
"Out of all the blood I've ever tasted," she whispers into your ear. "Yours tastes the best. If I had known spoiling my prey made it this delectable, I would have done it sooner."
She chuckles, you don't.
She forces you to look at her by grabbing your jaw.
"You don't seem very pleased, Dear."
You try and break out of her grip, but her strength easily overpowers yours.
"I wouldn't resist so much if I were you," she leans in closer, breath brushing against your lips. "Time has a way of making all things cave. Soon, you'll understand you belong no where else."
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Warnings: Unhealthy relationships, implied kidnapping, unnamed character loses of a body part
Words: 455
---
You sigh.
"Is something not to your liking?"
"No," you shake your head. "It's nothing like that."
"Then what is it?"
You don't respond. Instead, you continue to flip the pages of your book. You don't bother to read anymore, you've memorized it by heart. Now, it's only value lies in keeping you occupied.
"Is it the wine? We have plenty more in the cellar."
Then, behind you, a whisper into your ear.
Just the proximity makes you shiver.
"Or is it that you're missing a certain someone?"
The unexpected thunk you hear next is all it takes for you to jump—evidence of your guilty conscious— and you can't help but feel frustrated at how easy to read you've become. On the desk in front of you lies a deep red box with a black ribbon tying it all together. Arlecchino has never been one to be careless, so you know for a fact that this… outburst wasn't a slip of the hand. You turn to face her, eyes darting back to the box as if silently asking if it really is yours to open.
She doesn't say anything, but the way her eyes crawl over your face in stern inspection is more than enough to prompt you into making your move.
You feel her eyes burn into your head, and you get a creeping feeling that you've made a grave mistake.
Inside, in the middle of the velvet plush, lies a single ring finger, and on it, an engagement ring you recognize. And you would recognize it—you would—because it was the one you spent an entire day looking for in hopes that your fiancée would like it. And she did. In fact, she loved it so much, she seemed to still be wearing it when Arlecchino cut it off her body.
"It's impolite to long for another when your lover's right in front of you."
You don't move. You can't.
Your stomach twists, and you find yourself wishing you had chosen a lighter dinner. The lid rattles against the box from how hard your hands have started to tremble, and your grip lightly dents its edges. You want to throw the box across the room, to stop looking at whats been placed in front of you, but the part of you that knows you'll never get another chance to hold your fiancée refuses to let go.
Then, from behind you, a smooth practiced voice.
"I'd expect such bad manners from children, but never from someone like you. I was under the impression I'd taught you better than that."
You don't turn around, but you feel the room get seemingly colder with every click of her heels.
Heyyy, would you be interested in writing a yandere Arlecchino x reader mermaid headcanon? In which Arlecchino is immune to the voice of a siren
Omg!! Yes I would!
I may have gotten carried away a bit (do these still count as head canons?) I hope you don't mind that I decided to make Arlecchino a pirate captain and reader is said to have a tail that's dark/deep (specific color isn't specified) 😣
Warnings: Canon divergent, unhealthy relationships, blood/violence (reader gets shot but doesn't die), kidnapping, icky power dynamics overall
Arlecchino would be Captain aboard The Hearth, a pirate ship she won possession of after defeating its previous commander, Crucebana. Cursed and orphaned at an early age, she was rejected by the world and forced to roam dangerous streets. Soon, her only reprieve from neglect was begging for food or a stranger's kind hand. It wasn't until the day a certain ship dropped its anchor near the local docks that she was finally taken in as a crew member. Back then, she was known as Peruere, but that was a very long time ago.
Now, Arlecchino (also known as The Knave to outsiders) sails the seas in her old 'mother's' place, stealing treasure and attacking rival ships in her wake. She's taken the position of Father and commands her own crew of orphans. At the moment, they carry their voyage across an uncharted course in pursuit of riches only heard of through ancient texts.
The journey is long and treacherous, with no way to turn back if things go unplanned, but Arlecchino is determined, and she doesn't plan on backing down anytime soon. If anyone can do it, she can.
As the ship slowly enters the waters of the unknown island, it's eerily silent. True, such an island would surely be long abandoned, so there's no reason to expect much life other than what normally resides in the wild. But there's something unnatural to its stillness. Even an island untouched by humans should feel living. Instead, dread fills the ship.
The once blue skies take on a darker color as clouds suddenly appear over the ship. That's odd… Lyney, the ship's Quartermaster, reported the weather would be clear upon docking. Though weather reports aren't always accurate, the storms appearance was far too abrupt to be anything but abnormal. Before Arlecchino can fully register the situation, a small mumbling sound reaches her ears.
She looks for the source but comes short. The sound is louder now, and as the song strengthens, so do the waves. The ship begins to rock dangerously, and her full attention falls to Lyney at the helm of the ship. He's dazed off, grip no longer on the wheel and walking towards the the edge of the ship. Arlecchino rushes in his direction, barely managing to grab onto the edge of his coat, and drags him back to the steering wheel before making the mistake of jumping into turbulent waters.
She handles the wheel with ease, as any good Captain should, and steers it away from any incoming obstacles. At this point, she's already noticed how the others have fallen under a similar trance, leading her to one conclusion.
A siren.
On top of a small rock formation that barely accommodates your upper body, she spots you. The scales on your elongated tail are a dark color, matching the spike-like fins that curve around what must be your ears. Despite your upper half looking significantly more human, scales decorate your skin in a way she finds oddly alluring. Then again, isn't that a siren's appeal?
She thinks you might be a deep-water mermaid. But what would a species such as yours be doing so far up in the surface? Poor thing, she thinks, so far from home, and completely defenseless without its pod. It's a shame she has to get rid of you if she wants her crew to make it back alive.
Taking two small pieces of wool, she creates something akin to earplugs and crams them into Lyney's ears. If she's going to make this shot, she needs someone at the wheel.
As Lynette and Freminet (who have at this point been given earplugs of their own) go around the ship, preventing other members from harm, Arlecchino finds a spot to take her aim.
You're far too pretty to kill. She decides as she aims for a location that will only mildly injure you. Sirens may be expensive on the market, but Arlecchino wants this one for herself.
By the time you're reeled in, you've stopped thrashing. It's difficult to fight in such a weakened state, and being surrounded by strangers when you're outside of your element leaves you feeling disoriented.
Strange faces you were planning on eating for dinner gawk at you from your spot on the floor. It's humiliating. You want to go home, but you have a feeling it won't be happening anytime soon.
The woman who shot you approaches you. Strange, two-legged, wrong. Her face is blurry, and you have half a mind to bear teeth. You think you might die soon. What you hear next comes out muffled and indecipherable. You're not sure you want to understand.
'It seems your little siren's spell didn't quite work on me. I wonder what this will mean for you.'
The last thing you see is a figure to your left crouching beside you. They apply pressure to your wound. You hiss, and that's all it takes for you to fall unconscious.
When you wake up, it's in a large barrel. You shift around, your body crammed uncomfortably, and wince. The area you were shot in has been wrapped with something white. The woman who hurt you is in the room, too. If it weren't for the fact that she could kill you, you'd make her your next meal. It doesn't stop you from hissing when she gets closer, though.
Much to your dismay, Arlecchino makes it a habit to visit you whenever she can. The only saving grace to each encounter is the fish she brings in hopes of winning your favor. It's not as good as human, so it doesn't get her very far.
Despite that, she makes sure you're cared for. Well, when you're well-behaved, that is. You learn the hard way that trying to eat any crew members will result in one of the two:
1. Being deprived of food 2. Having water withheld.
The language barrier doesn't get much better. Arlecchino minds very little. Active attempts to try and avoid learning prove unsuccessful when you end up picking things up by accident anyway.
You soon realize being around the crew makes you feel homesick. Memories of what it was like having members of your pod to rely on only serve to make you more resentful. You're know never going to see your family again. Not when the Captain of the ship seems to adore you in a way she's never done with any other treasure.
You don't confess this to anyone, but Arlecchino's been terrifyingly good at reading you these days. And from what is looks like, she hopes The Hearth will become your new replacement soon.
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The concept of Yan!Arlecchino 'stealing' you from Furina...
Furina doesn't allow herself to have many friends, and even then, those 'friendships' seem to be kept at a strictly professional distance. Arlecchino realizes this much as she's gathering intel on the archon. Alongside that, there seemed to be a lingering sense of insecurity no one else ever noticed. But Arlecchino did.
That's why she was caught off guard when she met you. Or rather, when she first saw you interact with Furina. There was something different to her mannerisms. Furina was always cheerful, perhaps charismatic even, but now it didn't seem so much as a performance, but rather something genuine. Something almost real. It was in the way she easily flustered when your shoulders brushed together on your afternoon walks, or perhaps the way she seemed to fumble over her words whenever you reassured her. She was prone to spending more time with you, sharing things she would normally prefer to keep for herself, and even allowing herself to be vulnerable — to an extent, of course. After numerous investigations, she was starting to suspect the archon had a little crush.
Arlecchino found it hard to understand what someone so simple and mortal could have possibly done to enrapture someone of such high regard. You weren't anything special. She'd know because she's followed you, too.
You carry a normal life, as well as a job, hobbies.
You're quite pretty, though, she will admit. And the way you seem to look around when you feel someone is watching is always adorable. It's almost like you know, and she finds the thought excites her. Would you brush against her the same way you did when you were with her? Reassure her the way you did her?
When she finally ambushes Furina, realizing there is no gnosis, and that she is infact no archon, she's distraught. There's no use in spending her energy or resources on a fraud any longer. But if that's the case, what about you?
She'll continue to keep an eye on you, she thinks. If only until she finds a way to steal you for herself.
Besides, she'd make a much better lover than any fake ever could.
Can't stop thinking about Dan Heng in a college au, who develops a crush on you, a fellow student working at the school library.
It wouldn't happen overnight, or even after a single conversation, but multiple interactions over the course of the semester. Maybe he needed to ask you a question, and you answered with more knowledge than he originally assumed. Before he knew it, he'd spent more time than planned listening to you. And the kicker? He actually enjoyed it.
OR maybe he works alongside you. It's possible you could have met at work, or even during a shared class. But soon, you find yourself working with the cute blue-eyed boy on a regular basis. He's nice to chat with, and the way the two friends he's always hanging out with tease him is oddly adorable.
Characters: Scaramouche, Wanderer, Arlecchino, Furina, Shenhe, and Lyney
Scaramouche - No
Thinks it's stupid, can't do it, and won't do it. He gains nothing from such a challenge, so there simply is no reason to indulge it. However, it's possible to get him to comply if you try and mess with his pride/ego. He'll play for a while, but he won't last very long.
Wanderer - Yes
Still thinks it's stupid, CAN do it, and WILL do it. Wanderer at this point is better off than whatever hot mess he was before, so I think even if he's not exactly willing, he'll indulge it. If only just to make you regret it.
Arlecchino - Yes
She makes it look so easy. You almost start to regret ever challenging her. She'll tease you relentlessly throughout the month, all while remaining composed herself. On the first of December, she celebrates her victory. Don't expect her to go easy. She's endured a lot already. It's the least you can do, right?
Furina - No
Absolutely not. Loses before she even realizes what time of year it is. But can you blame her? She's a yearner at heart. She can't help that you're constantly on her mind!
Shenhe - Yes
Has no idea what it is, and has never heard of it before. I imagine she's content with the simple things in your relationship and doesn't necessarily need to engage in that sort of intimacy often. Despite that, she still has urges. It isn't until a week or so that she attempts to initiate, and you decide to tell her about the challenge. She doesn't get it, but will play along if you wish her to. The only way I can see her losing is if you decide to give up yourself.
Lyney - No
Is excited to try and makes a good effort! Ultimately, though, he's not making it. I feel like he'd get halfway through the month before he finally gives up. He's whiny and desperate when he approaches you, shame written all over his face. You don't miss the way his face seems to beam when you decide to indulge him. He's thankful, really, and plans to show you his gratitude whenever you're ready to give up.
At first, you don't think much of it. Surely it's fine… right? But the look on her face is sullen and a part of you can't help but wonder what could have possibly troubled the Lady Furina on such a fine afternoon. It certainly doesn't help that she chose to do this in the same room you were currently reading in.
With a sigh, you surrender and place your book on the nearby side table. The second the sigh leaves your mouth, it catches Furina's attention. Suspiciously, she halts and simply stares.
You extend your arms out in invitation, and though her teeth nip at her lip—hesitance—she all but jumps into your lap. You let her position herself comfortably and wait for her to throw her arms around your neck before finally tightening yours around her waist. She nudges her head against your shoulder with a pout that almost reminds you of a wet cat, and you reward her clinginess by laying your head against hers.
For a while, you sit there in silence, rubbing small circles against her skin. It doesn't take long for her body to melt into your own, but the moment quickly sours when she tenses again out of the blue.
"[Name]?" She says your name with a softness so quiet, you almost miss it.
"Yes?" You respond, mimicking her softness.
"Would…" There's an uncertain pause, and then a bout of courage, "Would you still love me if I was a worm?"
Caught off guard, your fingers stop their kneading, and you look at her bemused. She's pouting harder than before—if that's even possible—and her eyes have grown to the size of saucers. Before it can be helped, you burst out laughing.
"H-Hey!" Furina sits up, half offended, half disappointed by your answer. "What? It's an honest question!"
You quickly settle back down, wiping a stray tear from your eye. You hold her tighter. She looks so serious, and its adorable, but its also breaking your heart. So you stare at her big wanting eyes and you smile.
"Of course," you say, cupping her face while granting her forehead with a kiss, "I would love you so much, I'd find a way to become a worm with you."
With your answer, Furina finally melts into your embrace. She nuzzles her head into the crook of your neck, and with an abrupt shift of confidence:
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I'm not!! Don't worry!! I just got caught up since I started posting during my first semester of college, but now that I'm on winter break, I plan to post some more! I've just been in a slump for a couple of months, but I'm still very much lurking on tumblr.
Also, I haven't played genshin or hsr in a while, so I hope to use the next couple of weeks to catch up and maybe even work on actual fics for once 💔
Love yandere that aren't entirely human. Especially when they look the part, but you can't help but feel something's off. Like, they look like they're trying just a little bit too hard. Maybe they haven't been alive for a long time and the way their body's barely holding itself together its becoming a little too obvious to you... or maybe they're a shape shifter who fails to understand blinking/breathing is fundamental to human behavior. Obsessed with yandere who are just too perfect, and end up being more off-putting than comforting. It's the uncanny valley effect, your eyes recognize the person in front of you is human, but your brain is screaming wrong, wrong, wrong over and over again.
You can only hope to make the right choice before they decide they really want to keep you. What better way is there to learning human anatomy and behavior other than to take one for yourself?