<A.D.A.M-01>
Modularity, Mobility, Pose-ability. These three key factors are my technic focus when designing this collection.
Shape, proportion, colour separation. These are my aesthetic focus for this collection.

tannertan36

Origami Around


if i look back, i am lost
occasionally subtle
Sweet Seals For You, Always
hello vonnie
Lint Roller? I Barely Know Her
we're not kids anymore.
Sade Olutola
trying on a metaphor
AnasAbdin

izzy's playlists!

❣ Chile in a Photography ❣
Show & Tell

@theartofmadeline

Janaina Medeiros
h
Aqua Utopia|海の底で記憶を紡ぐ
Cosimo Galluzzi
seen from Philippines
seen from Argentina

seen from Malaysia

seen from Türkiye
seen from Italy
seen from Iraq
seen from Philippines

seen from Iraq

seen from United Kingdom

seen from Malaysia

seen from United States
seen from Poland
seen from United States
seen from Türkiye

seen from Malaysia
seen from United States

seen from Singapore

seen from Russia
seen from Bangladesh
seen from United States
@atlaslego
<A.D.A.M-01>
Modularity, Mobility, Pose-ability. These three key factors are my technic focus when designing this collection.
Shape, proportion, colour separation. These are my aesthetic focus for this collection.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
<A.D.A.M-01>
Hey friends! Long time no post! Life has been very busy since my last post. Not just that, I have been messing around and try to find a new direction to continue my journey of mech making.
I am happy to bring you my latest concept and collection: A.D.A.M - Armored Directive Action Module.
-New face features by adding different mouth pieces, which change the head position and structure to finally cover the cockpit.
-New face weapon/ backpack systems by making the detachable, which I am inspired by my acquisition of MS ensembles from my trip to Japan last March.
-New frame with more articulation from shoulder armours to toes, which gives this collection of mechs more play features
-New arm and leg structure to achieve more human like proportion and shapes.
After all, as the first one of this collection, I would like to present you a very much RX-78-2 inspired mech. My intention is never to replicate the original design, somehow like the Gquuuuuux series. You will find the very clear inspirations but also my personal twists on it to make feel sensible weird, I guess.
I am also trying to set up new photo shooting set at my place and probably will have multiple posts for same mech just to figure out what works the best.
Nonetheless, I hope you enjoy and thank you for being with me on this journey!
TO-MK II-02
MK II-02 is a very experimental build both on designs and technics. It has an overly strong leg design (very heavy indeed!), which forced me to drop the use of ball joints on legs. Even by doing so, there are still some weight issues. MK II-02 also has a triple knee joint design, which will be a standard technic going forward with different pieces applied. It is also taller than other Olympus because of the triple knee joint.
The arms are the continuation of previous MK IIs with a little hint from my earlier Atlas mechs. More mobility has been applied to “toes” parts.
I adopted this new idea of thrusts which was influenced by Gquuuuux. I had this head sculpture just because I want to make something ridiculous 😂😂😂.
Special thanks to @aki.lego, whose axe design I had to take notes from!
After editing with AI, I decided not to continue to use it because I actually spent more time editing, which definitely does not fit my schedule right now.
Last but not least, thank you for hanging around and hope you enjoy!
Some WIP mechs with AI background.
TO-MK II-01
[TO] is referred to [Type Olympus], just because I don’t want to keep typing the long name going forward.
Apparently, you can see the broadened chest with a new and stronger shoulder constructions.
The basic head design is kept but with modification of the [horns]. Leg proportions are adjusted to be more human liked. With similarity from previous elbows and knees, they are quite new for this mech with less gaps showing when these joints are blended, which, in other words, they became more smooth when moving.
With the new blade pieces I purchased, I decided to add two beam sabre with attachment on the backpack (yea, it is inspired by Gundam).
Last but not the least, I wanted to keep the overall colour very simple, clean, metallic, and futuristic. The blue and light grey worked really well together. It is the electric ghost while fighting in the universe. Swift, precise, and destructive.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Type Olympus-MK II-00
After making Olympus-V11, I realized that the shoulder design is no longer compatible for holding heavier weapons with more weight on the arm construction. While I was searching different backpack design, I came across one of @moko_bricks shoulder design. Even though I did not end up using the exact same technics due to different torso type, I still want to credit him for inspiring me.
Now you are seeing this MK II-00, wider shoulders, more dominant shoulder armours, slimmer waist, and, also, a more cohesive head size.
I removed the side skirt amours to increase the range the legs can move. The thighs were partially taken from V08 but modified to fit the new knee designs.
I changed my position of picture taking as well to fit some new motions that this new stand can provide.
I am not sure how many of MK II I am able to make since the pieces go into each one is increasing quite a bit, so let’s see….
How do you think this updated version from Olympus V? Share your comments with me!
Type Olympus-V11
I always wanted to make a dark navy mechs but this colour is really hard to come across, not to mention the specific one that might take months to arrive.
Besides colour, a mechanic looking back cannon is another thing I want to make. What you see here is my second edition as the first one was way too heavy, and I really don’t enjoy having a stand just for standing straight.
I actually have been stuck about how to make new joints, so I went for an inspiration hunt. I was amazed by some of @moko_bricks ‘s technics, which I took quite a lot of notes and applied to this one in a way that suits my vision.
Hope you enjoy it!
Type Olympus-VX
Can’t believe this the 10th unit of the Olympus series!
It was not a very hard one to come through as I have decided to make a light grey heavy mech long ago. I wanted to apply few of my favourite technics (shoulder, elbow, arm, knees, and legs) to one mech.
However, the backpack design has been a really big struggle for me to make as I am running out of inspiration, and have to develop a new one to get some break from it. Lucky enough, I am not just getting new ideas for backpack, but also bring in a new head designs.
So, here is the VX and I hope you enjoy it!
Type Olympus-V09
V09 is another one coming from other development of NP, which most likely will never made to the posts.
You are going to see 20 pictures which is the most of mine. There are quite a lot of new details to show case for this mech from head to toe.
I also developed lot more weapons for V09. I guess two different shields make total sense🫠🫠?
One of the most exciting things about V09 is that I found a way to use this revolutionary piece (pic 13, sorry, I don’t know the number nor its name if you wonder). This little piece increase the mobility of shoulder joints to next level!
I also find a way to simplify the attachment of back skirt armour even it could be a little loose and tricky when posing😓😓😓.
I hope you like this one. I would love to explain more but I am too lazy to write it all in this caption. More information will be included in the next post. Stay tuned!
Type Olympus-V08
If you follow me long enough, you might have recognized this one from a while ago.
After finishing V06, I planned to shift to a no polite version, Olympus-NP, for few mechs as an updated version of my original Type Atlas series. During the time, I explored few new ideas for joints on elbows, knees, and ankles.
After two Olympus NP, I said to myself, why don’t I just keep making Olympus V with these ideas, but this time with slender torso?
So here comes V08 which I want to focus on increasing articulations in terms of technics and on slimming down overall scale in terms of designs. I want to give this one a little more “mechanic and realistic look”, which I hope I achieve it!
If you scroll to the last picture, you will have a glimpse of what a NP could have looked like!
Do you want to see an actual Olympus NP? Leave your comments below!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Sorry, I accidentally hit submit before I was done…
I know there are websites out there where you can order specific pieces from secondhand suppliers, but I’ve never used them before.
I was wondering how/where you get your bricks, or if you have any advice to share on the subject.
Thanks! I love your mechs!
Oh, Hey! Sorry, I did not check my inbox regularly. Most bricks I got was from Facebook marketplace. I also had older sets that I don’t really need and also purchases from Lego directly.
I think you can find many stores on Bricklink selling new or second hand bricks. One of them is called Lego_guy_charlie, who I intend to order from them first time.
Hope it helps! Cheers
Type Olympus-V07
I was making a few Olympus that has no pilot until I came across Gundam Woundwort from Advance of Z, and immediately got fascinated by many of its outstanding features like footless legs, chunky thighs, oversize hip armour with boosters and oversize weapons, and relatively slimmer torso and arms.
With that said, I cannot apply many joints designs directly to this one. It resulted with few new technics on V07.
I admit that posing this mech was frustrating sometime. It is hard to find good balance point when it is not on the holder (I don’t want to make supports on the leg looks very thick). Even it is on the holder, the connect point was fairly fragile to work with😅😅😅, which led me to use my hand as a better option.
It is one of my most challenging attempts if not the most one.
Btw, I decide to stop making pilotless Olympus and will transplant few new ideas to more Olympus V. Stay tuned!
Type Olympus-V06
So this is the new, or updated, mech for this week. From Olympus-02. After finished 02, I felt like I am in the loop of making same thin with different colours, of which I was getting really bored. I believe many of you might feel the same.
However, I love the idea of this miss match colour idea, and the barbarian looking kept lingering in my mind. Therefore, I redesign the arms, with one of them completely red and with bigger fingers (idea from Hell Boy but not as exaggerated). I removed side waist armours and beefed up the thighs. Slimming down the legs and shape them more like human.
Last but not least, I drop of the idea of single cannon and make it into double with thrusts connect to them. One of the previous rifles is being equipped to this update version.
I do realize V06 could be related to Guncannon but it was not my intention though.
After all this changes, I felt good to make the tutorial for it so I am repeating what I try to show to you guys.
Do you like this update? Leave your comments below!
Type Olympus-V05
This is a very experimental unit of all Olympus. I am basically using the similar frame but planned to make it a much chunkier version (see last picture in carousel).
It all starts with shoulder connection. I always try to use less ball joints (because they are way too lovely and handy in most cases), but I have to use them because they are the best option to handle the weight of the arms. By using ball joints, I had to widen the torso proportion. Since everything is bigger, I can not leave legs and feet alone😂😂😂.
So, you see the final product of Olympus-V05. I will talk about weapons and backpack (probably the most modified part on this mech) more in the next post or reel!
For now, hope you enjoy it!
Type Olympus-V04
First new mech for 2025! Hope you all have a fantastic start. As many of you know that I have already made it while ago. I finally have time to make some shots for it with some modifications.
Originally, I envisioned an Olympus specifically for land battle. With that said, I made a really strong thighs and chose the sand yellow as the base colour. Soon after, I realize that I don’t have enough earthy tones to make it really fit that theme, also I think of updating Olympus-02 (more beefy).
The final result is this Olympus-V04, a hybrid style both for land battle and air battle with modulars of shoulder shields and extra wing thrusts. I also made weapons for different attack ranges.
That is it for this post for a preview. More descriptions will be in the next post/reel. (Kindly forgive my laziness here🤭🤭🤭).

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
<The weapons for Olympus-V03>
Hope everyone had a fantastic start of 2025!!
V03 is the mech that I created the most number of weapon for, ever, with 2 pistols, one shoulder shield, one foldable cannon, and a sword. I just cannot find the place to armour the pistols on the body given the sizes of them.
By the way, tutorial is available on my YouTube now. Go check it out!
Something new is in the making!
Type Olympus-NP
Happy new year and see you all in 2025!