é˛ĺ¤čźĺ¤Š | there is always a blue sky beyond the clouds

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trying on a metaphor

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YOU ARE THE REASON
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é˛ĺ¤čźĺ¤Š | there is always a blue sky beyond the clouds

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VIGGO MORTENSEN as ARAGORN The Lord of the Rings: The Return of the Kingâ2003
We also have Jikka-dono, who is skilled, if nothing else. That's me. Skilled, if nothing else.
Caught myself spiraling and then remembered it's just my body not wanting to exist in these temperatures
Johnny Cash - Hurt

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The Apothecary Diaries Season 2 Opening + mirrors and halls
GARRETT HAWKE Dragon Age II â Destiny Trailer (2010)
um. i think it's interesting bc da2 is possibly the game that's most willing to be critical of the templars, that presents the most unpleasant view of them in the series, but it's also a game with Notably quite a few "good" templars, who are shown to go out of their way to try to be kinder to mages than their peers â thrask, emeric, and samson (who is no longer a templar when we meet him because he was fired for his transgression. of. passing love notes.) & of course carver's namesake.
& the thing that they all have in common is that they subvert their orders. the "kind" templars in da2, across the board, all defy orders and expectationsâ thrask comes to you behind his superiors' backs to plead for you to stop his own colleague from catching up to some runaway mages for fear of what he'll do to them, emeric begs you to help investigate a series of murders of young women after both the city guard and his own superiors have already expressly told him to drop it, and. samson passed love notes between mages. (and when you meet him he may also ask for money in exchange for information on feynriel, but iirc he expresses hope that you're successful). maurevar carver helps malcolm escape.
and pretty much all of them suffer immensely for it! thrask and emeric are both ultimately killed. samson spends the entirety of the game homeless and suffering lyrium withdrawal before ultimately breaking, turning on you and returning to meredith.
& i think these characters and their actions and the consequences they suffer for their, let's be real, Basic Decency... really highlight what it is to be a templar who is still comfortably employed. like. the existence of these "good" templars, and the specific things they do in order to be "good," highlights how the only Good, kind, compassionate actions in this position are to Refuse To Do what templars do, especially in kirkwall. because these acts â stopping mages from being slaughtered, even passing harmless notes between them â are fireable offences. so, like, the templars that remain employed, that are Not going behind their commander's back... what are They doing?
@bleedthebeat no exactly lmfao like none of these people succeed in changing anything. but it is telling that they tried. and from a writing/intent perspective i think itâs telling that theyâre Brand New characters being written to try while a returning character is Not!

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I just finished reading the First Law trilogy by Joe Abercrombie, which was overall very good, and I especially want to talk about my favourite character Glokta and why I was really happy with how his story went. Some general non-specific spoilers for the whole trilogy if you havenât read it!
When Glokta was first introduced, he struck me as the kind of villain who was eventually going to get âredeemed,â possibly in a clumsy and questionable way. I felt like I knew the typeâheâs sad and angry, he has a tragic backstory, heâs not even sure why he does the horrible things he does, surely he will eventually do one or two major good things and then the narrative will immediately start treating him like heâs a hero now and because of that heâll never have to answer for any of his previous terrible crimes. So I was really pleasantly surprised that not only did the story not take that direction, but it actively resisted it at every turn.
On the one hand, Glokta is absolutely a sympathetic character. His narrative perspective is really entertaining to follow, and there is a lot about him thatâs tragic, and his actions often make logical sense as a reaction to the constant violent conspiracies heâs dealing with all the time. But at the same time, those actions are more often than not pretty awful, and their frequent depiction in graphic detail makes sure you donât overlook that. They definitely arenât presented as forgivable due to his tragic backstory either, because other characters know that tragic backstory, and they tend to see it as making his actions even worse. Several different people throughout the trilogy express sentiments along the lines of, âYou went through all that trauma and then you turned around and started inflicting the exact same trauma on other people all the time, even though you know first-hand what itâs like? Thatâs fucked up, man.â
And while he does ultimately express a kinder side of his personality to a select few, he also remains consistently villainous, and concludes his character arc by just embracing that the reason he does this horrible stuff is just because he likes it. And I thought that was really cool and fun to read, considering how easily Abercrombie could have gone for a cheap redemption arc and didnâtâhe went with the much more difficult task of balancing making a villain sympathetic while also keeping him a terrible villain, and he did a great job.
He also gets a happier ending than anyone else, despite knowing full well and directly stating that he doesnât deserve it, and I love that. And I also think itâs very funny, considering how stuff like âthis character is my emotional support war criminalâ is kind of a meme, that unlike most characters people say that in comic exaggeration about, Glokta actually commits literal war crimes in book 2. What a fantastic character.
Vick dan Teufel appreciation post because even if sheâs the POV character of the new trilogy whoâs isolated by the narrative the most (wait, no, precisely because of that) and often sidelined because of the other charactersâ complex relational tangles, sheâs a testament to Abercrombieâs grasp of the trilogyâs themes. A woman who has already abandoned most of her principles, that feels that nothing good ever comes out of revolution and change, that knows with every fiber of her being that believing in anything will kill you faster than every sickness and every fight â that in the end still gets betrayed by that small grain of trust she couldnât help to place in someone.
And when she truly loses all hope, she makes the only possible choice: she removes herself from the narrative. She isnât âsiding with the winnersâ because she finally knows that there arenât any. She finally, truly believes that she cannot make a difference, any difference, so she leaves.
zevran just invite your friends to brunch or smt you can't keep using assassination attempts as good excuses to visit them
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isabela dragon age is literally the character of all time. she's a pirate. she has a big hat. she escaped an abusive marriage that her mother sold her into. she is friends with benefits with the guy who helped her escape said marriage. she loves her friends. she's allergic to being vulnerable. "if we kill them, we get their stuff!". she runs an organization of tomb raiders. she might have been an admiral. she joined the king on a journey to talk to his ghost dad. she chooses a boat over you. she helps her friends in so many ways, from nudging fenris into being more accepting of mages, to being protective of merrill and teaching her never to bet anything she isn't prepared to lose, to using her sheer force of personality to slowly diminish aveline's internalized misogyny. she doesn't wear pants. she lies to you. she leaves you. and if you've shown her kindness and compassion and that you share values (because she has values, she has such strong values), she returns. she's even bisexual.
and a thousand curses upon the bioware employee that decided to place a high level breach on the hinterlands.

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shut up im MLM fuck you
IDC about your essential oils