Not everything is knowable. In a world where it seems like artificial intelligence and machine learning can figure out just about anything,
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hello vonnie
sheepfilms

shark vs the universe

ellievsbear

Product Placement
taylor price

blake kathryn
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The Bowery Presents
d e v o n
almost home

❣ Chile in a Photography ❣
Aqua Utopia|海の底で記憶を紡ぐ
Monterey Bay Aquarium

titsay
noise dept.
2025 on Tumblr: Trends That Defined the Year
Lint Roller? I Barely Know Her
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@3cv-research
Not everything is knowable. In a world where it seems like artificial intelligence and machine learning can figure out just about anything,

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crossing the bridge

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Derivations (Kinect version) Demo
Mist | David Schnell
Twins in the loop by Teodor Hristov
A short note on how to interpret Fourier Series animations
When one searches for Fourier series animations online, these amazing gifs are what they stumble upon.
They are absolutely remarkable to look at. But what are the circles actually doing here?
Vector Addition
Your objective is to represent a square wave by combining many sine waves. As you know, the trajectory traced by a particle moving along a circle is a sinusoid:
This kind of looks like a square wave but we can do better by adding another harmonic.
We note that the position of the particle in the two harmonics can be represented as a vector that constantly changes with time like so:
And being vector quantities, instead of representing them separately, we can add them by the rules of vector addition and represent them a single entity i.e:
Source
The trajectory traced by the resultant of these vectors gives us our waveform.
And as promised by the Fourier series, adding in more and more harmonics reduces the error in the waveform obtained.
Have a good one!
**More amazing Fourier series gifs can be found here.

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A cool puzzle that I have played in my childhood.
Best explanation and visualization I've seen!
Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners.
An extensive, yet beginner friendly guide to using modern OpenGL for game development on all major platforms.
Very awesome OpenGL tutorial.
Geometric Animations / 171216

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This is starting to feel like shooting a movie for some reason..
I love Nvidia’s new embedded computers. The Nvidia Jetson embedded computing product line, including the TK1, TX1, and TX2, are a series of small computers made to smoothly run software for computer vision, neural networks, and artificial intelligence without using tons of energy. Better yet, their developer kits can be used as excellent single board … Continue reading CSI Cameras on the TX2 (The Easy Way) →