A portrait of J. Eric Holmes (editor of the 1977 D&D Basic Set) in an imagined study, by fan David Crawford. Originally posted to the Holmes Basic FB group, posted with permission to my blog today.Â
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A portrait of J. Eric Holmes (editor of the 1977 D&D Basic Set) in an imagined study, by fan David Crawford. Originally posted to the Holmes Basic FB group, posted with permission to my blog today.Â

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The sample dungeon from Holmes’ 1977 D&D basic rules, often known as Zenopus’ Dungeon -- available as a free PDF on WotC’s official D&D website.
The ad for The Ruined Tower of Zenopus from the program for Scrum Con. The link (https://bit.ly/3bGicsr) goes to the DMs Guild page for the product. Read more about this here: https://zenopusarchives.blogspot.com/2020/03/the-scrum-con-ad-for-ruined-tower-of.html
Zenopus game. Source: Larry Hamilton of Follow Me and Die! This is a continuation of my Gary Con XI report. The previous installmen...
Another write-up of my Gary Con experiences. Day Two, Part One: first Zenopus game!Â
A little gaming for Gary Gygax’s birthday, July 27:  First level characters explore Zenopus’ dungeon from the 1977 Holmes Basic D&D rules, this time using 5th ed rules.

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The sea cave below Zenopus' tower from the Holmes basic D&D rules has several ideas worth borrowing for homebrew dungeons.  There are two different encounters for possible negotiation or combat, a secret exit that lets the PCs avoid doubling back to return home, a chance to rescue a prisoner for reward and build a relationship with a family in town (not all treasure is gold), a means  to introduce plot hooks involving pirates and the world beyond the dungeon, plus the party can row away with two new boats.
The sea cave is a secret exit from Zenopus' dungeon where pirates stash their loot after raiding the waters around Portown. Â (Sample dungeon from Eric Holmes' D&D basic rules, TSR, 1977.)