Finally got around to updating Jequadle's reference. I know you're not supposed to have a favorite child, but this asshat is my favorite and I want to put it in a blender lol
Old image below the cut! I think this one's a bit more fitting for them being based on rubberhose animation and also making them less flat pose-wise :D
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good uhhhhhhhhh. morning? afternoon? idk what time it is for u rn. its 2am for me im waiting for my rimworld textures to optimize and then i am Going To Sleeb. but i hope u get a tasty treat today . perhaps an iced latte or smth of the sort. or a milkshake. or a frappe. best of both worlds. god i want a frappe now...............................
its afternoon!!! dude......yknow what i cant judge. i get it. i too have stayed up late for slow computer stuff.
i did have a tasty treat yeah :) iced mocha with good quality coffee pods instead of the usual ones. i hope you get a frappe soon bro. and also some sleep
u should tell me abt ur Strange Machines(tm). what do they do......... and yes this is a free invitation to also just yap abt whatever u want
LETS FUCKING GOOOOO
Ok so. I am going to assume you have absorbed vague knowledge of gtnh through my yapping. Minecraft modpack. Gregtech is the main mod it's centred around. It is divided into tiers of technology, and 2.9 came out so I restarted and am in steam age.
Also. Sorry this went on for a while 😭 you do not have to read all of rhis. It's late and I'm in a yapping mood
So in steam age I think they've finally completed the full selection of steam multiblocks? 2.9 is the multiblock update, they changed a bunch of designs to move away from the generic 3x3 cube multiblock. I used the steam grinder (macerator) in my last world and it was rlly good so I'm building more this time
However. They are quite expensive at this point in the game, and once it gets to the point where they aren't expensive, they are often made redundant. So I will not be making all of them, and gotta pick them. I have made 3 out of the 4 I intend to make. Steam fuser (alloy smelter, it does what the name says, I'm mostly using it for bronze right now BC bronze is the main material of steam age), steam furnace (? Is that its name? But it is a furnace), steam grinder (macerator) and steam centrifuge I think (this is the one that hasn't been made yet).
So the thing with steam machines is they have a lot of great perks. First, they do up to 8 parallels. So if a recipe runs for 16 seconds it'll take 16 seconds, but it will do 8 at once (or a number you set, which you might reduce like I am because it uses more steam with more parallels and my pipes don't have enough throughput to keep up with all 8 parallels for the fuser). They also have a steam discount, so it uses less steam than running 8 singleblock alloy smelters alongside each other would. Plus it has a time discount. So it's quicker.
Basically theyre great BUT. they only run recipes up to LV (low voltage) tier. So this is where my choosing comes in.
In my previous world, I was in EV and still hasn't upgraded my LV alloy smelter. I probably should've. But I was managing. So obviously, it's fine to use what's essentially a mega upgraded version of that! And very beneficial! Plus it made the other ones quicker BC I needed all that bronze.
For the furnace, it gets made redundant in HV by the multi smelter. But I'm lazy. I was in EV and still hadn't made one. I had the railcraft (another mod in the pack) version of the steam furnace, which has been replaced by this, and it's better cause of all the multi benefits + more compatible with other Greg stuff.
And then for grinder, macerating is usually an LV recipe and it's pointless to even make another macerator for anything other than speed until HV, because in HV you make a macerator that gives you byproducts for better ore processing. But until then, and also for ores you don't need their byproducts from, this is great. Same with centrifuging, EXCEPT you get centrifuging byproducts I believe ? Centrifuging and macerating feed into each other and I could make very basic ore proc to run in the background by hooking them up together. With the centrifuge, Ill still have to make one in MV (medium voltage), because ruby juice line involves a liquid and you cant centrifuge liquids in the steam multi. It also might be an MV recipe but I can't remember
Now for why I DIDNT pick some others. Ore washing. There's two of these I think? Bruh I never made a single ore washer, simple or otherwise. (One just washes one gives byproducts). Just didn't see the point until I made proper ore proc in late EV.
As for the mixer. I considered this. After all, mixing is very slow. BUT. the tier locking. You see a lot of recipes that I use a lot of in the mixed are MV or HV. Since the steam multi can't do anything past LV, it makes it kind of pointless. I can still make soldering alloy or whatever in the alloy smelter. Anything else will be fine in the singleblock mixer.
As for compressor and extractor...I just couldn't be assed. Yeah they're painfully slow but I just don't care enough. I don't use it enough to be warranted. By the time I need an extractor properly (when glow flower processing needs to speed up) I should probably make the electric multiblock
Oh and forge hammer. I did actually consider this. BC right now I'm using it to get a better ratio making plates. So originally you use the hammer tool (NOT the same as the mining hammer that I ran out of durability with in the nether and had to dig through nethwrack by hand) to whack two ingots into one plate. Forge hammer does 3 ingot into two plate! Better. But. The second machine I ever make in LV is the vending machine. Which turns one ingot into one plate. It's priority number two after the wiremill, and honestly they're kinda equal priority, because forge hammer still sucks. The only other thing I use it for is crushed ore to impure ore, because the macerator is slow...but I just solved that issue. So.
anyway hi kai !! howre u doin? seems like ur gregtech stuff is going nicey at least???
i feel like when a parent walks into the room and has no idea what their kid is doing and just nods and goes "yup that looks neat" . are u winning son etc etc
hello hello i am doing well! i have heard of vintage story...vaguely...
anyways yes the gregtech is going. well. its early game so hard to say. im in the steam age. its oging poorly rn because im stuck in the nether, 24 pieces of sulfur away from completing the quest, and the my hammer broke. fml. now ill have to come back and everything. sighs. might hop off for the night now actually...
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Juno and the rest of us on the writing team have decided the main overarching story was in dire need of some change, and we have decided to move forward not with Mercy in death, but with Fantasms, fantastical wish-granting creations granted by Vani unto Tether. You can have anything you've ever dreamed of! .....at a cost.
Come join our discord to keep up with these new changes!
Check out the HYPNOFANTASMA community on Discord - hang out with 556 other members and enjoy free voice and text chat.
test ask. shimmy shimmy yay shimmy yay shimmy yaah (drank) swalalalaaa
anyways might as well ask a question to make use of this ask. what are the current required traits for kraizen/vani?
answering myself to test this further!
Current required traits for Kraizen/Vani are as follows:
- Must be BORN with at least one eye and keep it until adulthood (they will still live if they lose it as an adult)
- Must have a tail. There is no length requirement, but there should be Something there. wagging tail privileges are now mandatory
- Kraizen eye rings must be VISUALLY DISTINCT. Vani eye rings must be CLEARLY GBVR.
Current no-goes for Kraizen/Vani are as follows:
- No floating limbs, hovering parts, etc. They're fantastical, but still follow logic. They're not Reznaxan!
- No conjoined twins or general multi-headed Kraizen/Vani. They cannot survive past birth in this state.
been updating my hypnofantasma oc hoard, and holy cow i am having a blast with it? most of their art is from 2023-ish so i like seeing how much i've improved :)
i have like 16 left that i haven't updated / redesigned yet, so hopefully they'll be just as fun!
names / semblas / etc under cut!
baersolx ⭐ he / they ⭐ stars' liquid sand ⭐ wind
laedaegen ⭐ she / her ⭐ stars' lion's mane ⭐ fungus
macildium ⭐ he / they ⭐ stars' acid rain ⭐ corrosion
cecancio ⭐ they / them ⭐ stars' stereo ⭐ alarm
coithalia ⭐ they / them ⭐ stars' mirror ⭐ glass
craquil ⭐ he / him ⭐ stars' crackle quartz ⭐ crystal
kilyre ⭐ he / him ⭐ stars' incinerator ⭐ fire
mylesic ⭐ she / they ⭐ stars' plaguebearer ⭐ disease
nubrisleem ⭐ it / its ⭐ stars' mucous ⭐ slime
temicay ⭐ it / its ⭐ stars' decay ⭐ gravity
wengna ⭐ he / him ⭐ stars' sinew ⭐ flesh
plishtae ⭐ they / it ⭐ stars' polyethylene ⭐ plastic
Plishtae is a turncoat for the group! All of them have their own fun li'l quirks, but all of their designs are I think better than they were when I first drew them. :)
... I'll probably reblog or something with the rest of them whenever I'm done ^-^