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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
GUYS, if you like Ninja Kunoichi games, check this game out! It has a pretty solid card deck system!! 😁🔥
Full playthrough on my channel 👇
Devlog: On Dread and Summer Ahead
A long due update with the help of moving images
Tomodachick, please write a post where I sum up two months of development. Use an overenthusiastic tone full of will-do attitude and make me sound like a hip, successful indie developer who isn't absolutely struggling coding and promoting the game at the same time.
TomodaChick: So, I should be the one making up for your lazyness?TomodaChick: I'm afraid no technology is advanced enough for that. TomodaChick: Besides, nothing in the lore so far implies that I'm some form of synthetic sentient willing to do your biddings.
TomodachiPod: The game's lore is a bit confusing at the time being, to be fair.
TomodaChick: Said the character from an older game prototype set in a different timeline.
Some explanation is well due in the future! Meanwhile, let Developer focus on the task at hand.
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Hey! Developer here. I've been silently building the game for the last two months. So, without further ado, it's time to share what I have been working on so far!
Improved Knockback
Enemies (and Player Units) can now fall off the grid and die after receiving a knockback.
What kind of psycho would find satisfaction in throwing enemies off a cliff, I wonder?
Boss Fights
The encounters now offer more variety, as the Knights trio must face more intense battles with Deities. These levels have unique mechanics and require a combination of clever positioning, a bit of puzzle logic and some preparation.
Preparation, as in, you buff up your characters eating Pastry in the Café!
Deity Link Moves
In a previous version of the game, you could summon Deities on the Battlefield. That felt kinda clunky and slow. Instead, now you will be able to create a bond with a Deity and use a special move connected to them by simply pressing a UI button.
There are many other interesting bits:
The Map Editor sped up the workflow significantly, so there is much more content in the pipeline.
The system to unlock new Units is also locked in: expect to see some new face around and how their story intertwines with Edelweiss, Aliza and Violet.
Oh, and now Deities can also roam on the Overworld Map and chase your team, forcing you to a a fight.
Always love me a taste of that sweet, Lovecraftian existential dread.
Before I release this version, I will need to squash bugs, balance this whole thing and tackle many necessary chores. I'm racing against the start of Summer, when it usually becomes too hot to even think of doing anything even remotely connected to development.
What can you do meanwhile?
Perhaps some time under the sunlight?
You can try the WebGL demo to savour the game loop! Maybe leave some feedback?
Wishlist the game! Yes, yes, I know. Boring marketing stuff. But this helps the discoverability of the game and the project's survival.
Join konditorei's Discord Server
Thanks for the attention!
Shadowrun: SNES Reboot |16| Raging AI | FINALE
With very little in the way of guidance, we’re to go into this room and kill the AI within. It’s just got several servers to hack, hoards of drones that respawn and sniff sniff is that the smell of neurotoxin? Oh boy...
#shadowrun #retro #cyberpunk
Shadowrun: SNES Reboot |15| Floor By Floor
Welp, turns out that the AI controlled drones are doing a little more than world domination right now. Which as a fellow meatbag, I GUESS I should offer some help. Maybe they will even help me figure out how to get to the AI Control Room.
#shadowrun #retro #cyberpunk

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Shadowrun: SNES Reboot |14| Storming Aneki Tower HURTS
If there is one thing to be said about the goons of Aneki Tower, they ain’t goons! They HURT. Loaded with hit points, fire power, grenades and drones. So bleeding many damned drones! And then the game thrusts a morale decision on me! Of all things!
#shadowrun #retro #cyberpunk
Shadowrun: SNES Reboot |13| Secret Volcanic La—DRAGONSLAAAAYING!!!
Turns out that the dude named like a dragon character from the 90s might just be a massive hecking dragon! We just gotta climb down several floors of scientists and troll guards to get to him before we learn Aneki’s true vision.
#shadowrun #retro #cyberpunk
Seek the cure to a plague, scavenge a metropolis for resources and answers, and smash through zombies in Vultures: Scavengers of Death. The 90s inspired tactical, turn-based horror game releases tomorrow on May 13th, 2026 via PC (Steam).
VULTURES is a tactical turn-based survival horror, inspired by 90's survival horror classics. As an operative, scavenge the infested metropo