I forgot to post this drawing from a Halloween collab I did

#dc comics#dc#batman#tim drake#batfam#bruce wayne#dick grayson#batfamily#dc fanart



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I forgot to post this drawing from a Halloween collab I did

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I have a bad idea. I want to write an FNaF x DBD fic where Mike finally appears in William's realm. Mike, as the last survivor, didn't escape. He was left behind by everyone, and William caught him before he could try to escape on his own. William wants to take care of him so badly. Not only in his own human flesh form as the Yellow Rabbit
Springtrap DBD model analysis and opinion
All images are from the official Dead By Daylight twitter account, while the model dissection images are from @LukaszBorges on twitter, the image in front of you is from @Croco_Art_ also on twitter
Springtrap is finally in DBD and we got to see his model and i want to do an analysis on it and give it my full on thoughts!
Now the model right from the outset is really faithful to the original Scott Cawthon Render. The pose, the vibe and it all practically screams "Yup this is William Afton aka Springtrap in HD gory glory ready to murder people in the Fog!"
But there are differences especially when you put the two renders/models side-by-side. The first thing were covering first is the suit.
The first thing to be noticed besides quality of the models (because DBD's model is the objectively better one here for the most part) is the texture of the DBD model is more of an actual fabric (something reminiscence of stretchy Fleece fabric) and is a slightly different color of green. The color of as described by my friend @amcomix, "As a barf green" (even thought the color is more of a Olive Green but eh semantics) meanwhile the original Scott model had a more "Rotten green color".
Now this isn't to say that the DBD model is bad or that these are complaints, ultimately I think the coloration and the new texture were required for this model and ultimately make it better than the current official Scott model.
Another thing to note is that there's a lot more wires on the DBD model, while the Scott's model only has like gray wires and fleshy tendrils. Another thing to notice is that the withering is different between the two models, while the withering placements and shapes are mostly similar. There are small yet obvious changes to see. Some spots of withering have either gotten bigger, smaller, wider, longer, etc, And the general shape of the tears in the DBD model is a lot more natural and what you expect from wear and tear. Where as Scott's withering is more jaggy and square-ish. (Also there's like an extra button on the DBD model compared the Scott one).
Now all of these difference in my opinion are for the better and are harmless. For one the new natural withering is great, the added wires makes sense, and the coloration and new textures really make this model better than the original springtrap in my opinion. But this nxt observation is one where I'm a tiny bit miffed.. SPRINGTRAP IS MISSING HIS DARK GREEN UNDER BELLY! a-and his dark green ear highlights i-i guess... BUT THE BELLY IS THE THING THAT ACTUALLY MATTERS!
Now this might be the most noticeable thing between the two models, you see in DBD model... the belly is just gone like it's fully removed and considering how FNaF animatronics usually have a belly that's a secondary color most of the time, seeing Springtrap without it is weird and imo just makes him feels a bit incomplete. Like yeah i'm fine with ears not having the undertones because they don't get noticed by people much, while the belly is big and noticeable so literally removing is gonna be noticed and focused on (god i'm sounding very weird with my words... bleh). Now this doesn't detract my stance that DBD's Springtrap model is the best, its just a blemish on a great model for me.
I guess the last thing to mention when it comes to the suits are the eyes. When it comes to the eyes of Scott's model they are pretty decent all around, gray iris, kinda dull bloodshot sclera's, the eyes are clearly just a texture on the model but it works and the expression in the render shows Springtrap as kinda tired almost barely clinging onto life... unless were looking at the UCN profile.... he just looks like he's about to answer a question for the teacher.
Where as with DBD model The sclera's are purely gray and the iris's and pupils are clearly indented. Almost as if he's fixated on something or someone. Now it's also good to keep in mind that DBD Springtrap is more animated and emotive than regular Springtrap. And you can tell the eyes were changed to give Springtrap more emotion when he kills you or when he chasing you or when he's in the lobby or when he's in promotional material. as you can see here.
Now do I think this change is bad... UH NO, you see Springtrap having more emotive eyes is a good thing because it helps portray Springtrap character and plus most fans would want that and so far its working.
Now that the suit has been covered let's move onto the endo and the corpse, Now lets start off with his feet because holy shit DBD fix them. Now the problem with Scott's Springtrap feet is that they look out of place... by that i mean the just like have lines of flash and fleshy tendrils on the endoskeleton feet. Now with the DBD model it still keeps the feet the way they are but actually makes them look more... like it can actually make sense... The metal endo feet are now covered in dried blood and the flesh tendrils are now more like intestines that have fallen out of Afton's body and are used to keep his feet from falling off the suit he's trapped in.
Now the rest of the endo is pretty much what you expect from a Springlock endo. But the corpse is completely different between the two, Springtrap's original corpse looked like a giant maroon head with big bulging eyes placed where an endo skeleton's head is suppose to be with a bunch of "Flash" tendrils big and small wrapping around the main torso area and all around body. It wasn't bad and there were ways to make it scary (the rare screens are a perfect example and many animations have used it to peoples advantage too).
Where as the DBD model looks like an actual tortured human corpse that is decaying yet in some way clinging onto life. You can see his rib cages, his neck and his pelvis, the only things that are not there is the eyes (because those eyes are a separate rig), feet and hands and those are because those are apart of the endoskeleton side of the model. Seriously DBD took the original model and gave it a whole glorious overhaul, not to say that the original model is bad because I still do love it and i think the model should still be used by new fans and more. But DBD's model is just now my new favorite.
------------------------------------------------------------------------------ Final thoughts i love this model and everything Springtrap offers to DBD and i might talk about the lore and the characterization and the costumes and Animations and voice lines/voice work related to Springtrap's chapter soon but for now this is my unprofessional and very opinionated model analysis.
MechaWriterPerson out.
DBD SKIN REVEALS OH MY GOD?????
GENUINELY GOING INSANE OVER THIS DESIGN???? OMG?????
MASSIVE GLOWUP FROM THE AR MODEL WHAT. HE LOOKS SO DISGUSTING IN AN AMAZING WAY
ALSO THESE IMAGES OF REGULAR SPRINGTRAP KASJDKLSKDKDKDKJD

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Toxic is good at hiding his attraction you say, @silverxcristal
I forfor their dynamic oh god,
The quote is from here btw