What's A God, Anyway?
It's a status, with variable benefits and debuffs that depend on where you hold this status. A lot of people approach god as just kind of this uniform species where you're immortal and have great powers and blablabla - except this ignores two things: divine beings can die, and not every deific figure is born this way. To be a deific figure involves a mix of factors, but is largely a peoples specific thing - you are a god of something to somebody who lives somewhere. Thor and Zeus don't conflict or contradict the way we see a lot of takes think they do because they're gods of different peoples. I mean, look at Greek and Roman deities in particular - there's Aphrodite Areia, who if we have this right was specifically seen in this more war-like way in a specific city to start! So, to become a god in this theory, you need two things: devoted recognition of (some of) a people and a focus of that recognition - your domain. The closest we get to a god seemingly not having a domain is the Christian God, but we argue that he's just given a lot of domains with a focus on creation. Now, theoretically, the extent of that recognition - number of people and strength of devotion - will influence your own potency. However, it's entirely possible to achieve the barest bones of apotheosis as a god of one in our opinion.
Do note that we say 'the barest bones' not to exaggerate, but to draw attention to the fact that being a god of one (or any small number) will only ever produce small scale results. It'll have benefits, but you will not be a god the way known deities - to any culture, not just earthly ones - are. Beloved, hated, kept in memory and perpetuated in language; to be known is to live, for deific figures. Take proper care of your divinity, lest it wither or become your coffin.












