I suppose it's a little "Off Beat" to get the platinum relic as a result of not even trying anymore. Like once I decided to take it slow and wait around for things it really showcased just how laughable the required time is. Still, it's one of the better levels and I can't wait to see how the switch will run it! That poor console is going to have a stroke trying to run that level, even with it being downgraded. Getting back on topic, it's lends itself well to being rushed through. The only annoying part is the three ghosts at the beginning that I swear actively punish you for going to fast. Also sometimes they would just start double shooting. What's up with that? Other than that there really isn't much that actually gets in your way. I guess the blocks could sometimes but, I don't know, with how lenient the time is it's really not an issue. Why couldn't Jetboard Jetty have a more lenient time like this? That level is an absolute nightmare and the developer time for it makes shudder just thinking about it. For any of you who want to try and go for the platinum relics yourselves, I don't recommend it, here's a piece of advice. Any time crate you see next to a nitro crate, ignore it. Save them for when you reach the end of the level. The reason? There's a metal nitro crate you can hit that'll explode all of the nitro. When that happens, all those time crates will explode as well stopping the clock. When you finish the level the remaining time the clock would've been stopped for gets subtracted from your overall time. I've done it on a few levels before and it's helped me out. Hopefully, it'll do the same for you. Good luck!