Stylized roof tiles made using Substance Designer. For this project I was trying to achieve a stylized hand painted look.
View it on my Artstation!
https://www.artstation.com/artwork/e0OrbG
seen from Japan

seen from Australia

seen from Belgium
seen from Türkiye

seen from Jordan
seen from United States

seen from Malaysia

seen from Malaysia

seen from Italy
seen from Germany
seen from China
seen from China

seen from Jordan

seen from United States

seen from United States

seen from Jordan
seen from China

seen from Malaysia

seen from Malaysia
seen from China
Stylized roof tiles made using Substance Designer. For this project I was trying to achieve a stylized hand painted look.
View it on my Artstation!
https://www.artstation.com/artwork/e0OrbG

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I’ve been trying to figure out how many tiles are required to make a seamless “Link to the Past” perspective style wall.
Green = part where the wall meets the ground
Blue = the top of the wall
yellow = middle section of the wall
dark tile = a duplicate of an existing tile
I hope this helps any sprite artists who are also having trouble figuring out good ways to do this.
Finally, a completed image!
I decided to start doing art seriously again (thank you to all my friends who motivated me)! I’m taking to heart the "finished, not perfect" motto.
For now, enjoy this first attempt at doing a stone ground tiling texture!
Day 6 *fire emoji*
Hopefully I’ll get this thing lit just so right when I get the whole scene together B)
Scales are a lot harder to position than I thought haha

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Another scales test, based off a crocodile’s arm
Testing out grass with the same technique as yesterday
Also here's a texture I made for... well. It's kinda complicated. But it tiles and uh Feel free to use it?