HEY! YOU! WITH THE FACE! WANNA BE A VOICE ACTOR/ACTRESS/ACTORESS??? THEN COME ON DOWN TO THE EXOSPACE CASTING CLUB! JENNY DOESN'T HAVE ENOUGH PEOPLE YET APPARENTLY AND AUDITIONS END SOON!!
seen from United States

seen from Netherlands

seen from Netherlands
seen from United States

seen from Singapore
seen from China
seen from China

seen from Russia

seen from China
seen from China
seen from Sweden
seen from United States
seen from United States
seen from Türkiye
seen from United Arab Emirates
seen from India

seen from Spain
seen from Türkiye

seen from United States
seen from United Kingdom
HEY! YOU! WITH THE FACE! WANNA BE A VOICE ACTOR/ACTRESS/ACTORESS??? THEN COME ON DOWN TO THE EXOSPACE CASTING CLUB! JENNY DOESN'T HAVE ENOUGH PEOPLE YET APPARENTLY AND AUDITIONS END SOON!!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Jenny made Valentine's Day cards! Show you "boo" or "bae" (A/N: Is that still the hip new lingo?) you care by giving them a print-out of an indie game character of your choosing! She'll make more if this gets more attention, so powerslam that heart!
ExoSpace Lore Note #9
[Image Reads: Lore Note #14: Credits are mainly a digital currency in the galaxy, but when physical transactions need to be made, credit chits are usually used. They're basically scannable coins that can be charged with credits in intervals of 10 and are the main physical currency, usually listing in a digital screen on the back how much it's been charged with.
Each chit can only go up to about 999 credits each, so, they're often used in bulk. Counterfeiting credit chits is considered a major crime in the galaxy, enough to get a swift posting on the BountyNet if not immediately apprehended, and can usually be sniffed out by a little dot on the screen that lights up when the credit chit has been opened/tampered with, or if the metal used in it isn't the same one that's used strictly by the Alliance's banks.
The Cartel also accepts credits as their currency out of necessity, as they've realized a government of pirates and criminals can't necessarily handle their own monetary system and there's less scandals and counterfeiting when a more trustworthy government handles the galactic currency.
However, the Cartel also deals in alternative currencies that are more widely used on planets with looser Alliance control, like Magnagems, Rough Marks, or even raw resources. These can be exchanged to credits if need be and are often used by merchants, the impoverished, or space pirates. ]
H Y P E T R A I N
ExoSpace Lore Note #8
[Image reads: Lore Note #10:
War technology in ExoSpace isn't a perfect science and isn't 100% high tech like in universes such as Star Trek or Star Wars. Old technologies are used just as commonly as new ones on the battlefield.
For example, the typical ballistic armament on ships is referred to as a blazegun, derived from the fact that its ammo consists of superheated rods that will puncture starships like literal hot butter. Regular bullets tend to be poor in zero-g and against spaceships.
There's also more energy gun variants, such as on the Terminus. The Terminus has two front-facing lightblitzers, a yellow, glowing molten plasma in a glass case that causes minor splash damage on ships upon impact. On the rear is a storm cannon, a large mounted cannon that's manually operated (usually by Keira) and fires arcs of electric energy that conducts and tears through metal like paper.
The main thing about space weapons in ExoSpace is that due to zero-g, they tend to require a way to still be effective in a vacuum. The lightblitzers are essentially like the blazeguns, they just use hot plasma instead of heating up metal rods. And the storm cannon is intended to arc on the metal of enemy ships and thus doesn't need to be incredibly accurate, not to mention functions similar to a lightbulb and takes advantage of the vacuum of space. Regular, unexposed lasers wouldn't quite work well in zero-g and most ships can resist those. Hence why most ammo is creatively put together like that, and tends to use the lack of air resistance or gravity to their advantage.
The Maz'jok themselves use anti-electricity in their ship's weapons, firing similar to Star Wars blasters, just more jagged and red looking with black cores. Anti-electricity functions similar to the storm cannon but operates more like a blazegun or lightblitzer. It relies on positronic bursts, which a lot of ship shielding won't be able to resist due to its antimatter properties. ]

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
ExoSpace Lore Note #7
[Image Reads: Lore Note #9:
While the warp engine's creation revolves around the meteor of 1982, I'm never going to give a straight answer on how it works as to not risk debate from physicists and theorists, because in the grand scheme of things, it's kinda not worth wasting brain power over and I don't consider myself intelligent enough to explain how it can function outside of being able to warp spacetime around the ship for faster-than-light travel. So, if anyone asks how they created the warp engine, tell them this is my Word of God on it.
http://tvtropes.org/pmwiki/pmwiki.php/Main/WordOfGod
https://youtu.be/Z8yW5cyXXRc ]
(Prophet Speaks: The links aren't included in the image, I literally just copy/paste shit and don't bother to edit it. Yes this makes me a shitty Mod/Prophet. No I dont care as long as Jenny is happy. Is Jenny Happy? Not sure. I love her anyways tho. Hey Jenjen, if you're reading this, I love you 💛 )
ExoSpace Lore Note #6
[Image reads: Lore note #8:
English is called Exotesh in the larger galaxy. While nigh identical to English found on Earth, it has its own slang terms that aren't found on Earth, such as:
-Jethauler (A coward, someone who warps the first second of danger)
-Slicer (A bounty hunter)
-Credless (A term to refer to the poor and homeless)
-May the stars guide your way (may your travels be safe)
-Orbit-locker (A similar term to land-lubber, someone who doesn't actively travel the stars and has never been offworld)
-Stuffer (A politician that's "stuffed" full of money to push an unideal agenda.)
-Bi-dealing (Betraying)
-Tripper (Someone who sells drugs)
-Kothfucker (Someone who fucks a skunk-like alien beast, used interchangeably with motherfucker)
-Credlock (A bank)
-Dossbrain (A stubborn idiot, someone whose brain runs on VERY old hardware.)
There's more terms than this, but Exotesh is mainly English for the most part. ]
ExoSpace Lore Note #4
[Image reads: Lore Note #4:
There are three major powers in the galaxy, almost to correspond to each explored and mapped quadrant; BetaCorp, the Exoborn Alliance, and the Crucible Cartel.
BetaCorp mostly dominions over the Hestia Quadrant, with shared power with the Exoborn Alliance. The Alliance themself centralizes in the Ferus Quadrant but also moderates the Hestia and Satus Quadrants, with a bit of pioneering in the Caligo Quadrant, mostly on the edge of it. The Cartel makes its homeworld on El Halago, but has its arms in every quadrant, having a majority of power over criminals, space pirates, hired guns, and overall thugs that travel the stars. The Exoborn Alliance created its own bounty hunter program, the BountyNet, to keep the Cartel in check, but bounty hunters are known to take contracts from both sides, their loyalty mainly in either themselves or the Bounty Hunter's League.]