Okay, gonna make this clear right up front, I wanted to make this post for a while but the main reason I decided to do it now is because the Atlus announcement thing is almost here, and also cause I saw a video on this topic by Thorgiās Arcade (go watch it btw itās good) and while I agree with a lot of what he said, thereās also some things Iād change, not just cause I disagree, but also cause I think it would be fun. Anyway enough beating around the bush, letās do this
Iām a firm believer in the phrase, if it aināt broke, donāt fix it, and the Arena games are already really good so not much to change. That being said, I still wanna change some things. First off though, we are keeping this 1 vs 1, no tag team matches. The arena games already have a lot of Mechanics going on and trying to keep everything as well as some new stuff WHILE adding a tag team button, yeah no letās not outside of maybe a bonus mode.
This means I canāt add Batton Pass in as a new mechanic to represent P5, but I have a solution, that being Technicals. Status ailments already exist in this game, so how about when you inflict one and do a specific combo you do more damage, also providing risk vs reward as the player with the status will have a better idea of what the opponent will do making them more predictable. Also as for Personaās, mostly everyoneās will be fully evolved, minus Yu cause him getting a final boss persona normally is a tad to OP, meanwhile the P5 characters will have their starting Personaās, but they will evolve for big moves, like awakened mode supers and instant kills
Iām also borrowing Thorgiās Arcade idea of having supports giving a slight buff in battle, like if you pick Fuuka your meter can build faster for a bit, meanwhile if you pick Futaba youāll get an attack and defence buff. Itās the fairest way to include them without having to make them playable. I know Rise is already playable but this roster is going to have to be small as it is, and being a support doesnāt mean you canāt be DLC later.
Also, weāre not bringing back the Shadow Characters, just, we are not dealing with the likes of Shadow Naoto again.
I am about to cop out a bit here, but Thorgiās Arcade video had a really good idea for the story so Iāll just link it here https://youtu.be/yyB5rEM9UVU
To summarise for people who donāt want to watch, Nyarlathotep, the main villain from the Persona 2 games, has been gaining strength from all the suffering humanity has gone through due to 3, 4 and 5, and has gained enough strength to create a new Joker to try finish what he started and destroy the world. Mitsuru might think the Phantom Thieves are behind it cause this is clearly persona related and the fact that the leader of the PTās is also named Joker is public knowledge, Naoto gets largely the same idea, Katsuya and Maya decide to have their own investigation, meanwhile the Phantom Thieves are trying to prove their innocence and help save the world. Nice excuse to bring everyone together, but who will the everyone be?
Okay, I know the dream is getting everyone from Ultimax back plus the new P5 characters, but given Arc Systemās standard for small base rosters, Iām not holding my breath. The ideal would be everyone plus who Iām about to say for P2 and P5, but Iām keeping it⦠somewhat realistic. Anyway onto the actual size, 16 seems fair enough. One more than the most recent Guilty Gear game for a series that had pretty big success so that sound fair enough. Letās get the obvious out of the way though, all the base 8 Phantom Thieves besides Futaba are making the cut
Okay so thatās obvious but how will they play? Starting off with Ren/Joker, Smash Bros already laid a great foundation with him being very fast on the ground and in the air plus being great at combos, so I see no reason to change that. Also no need for him to be a Jack of all trades either cause spoilers, Yu is coming back and he already fills that role.
As for the others, Ryuji I can see being a slugger charge hybrid. Basically starting out he hits pretty hard but is a bit on the slow side to compensate, but just like any good athlete, give him a chance to warm up, ie do a charge input, and he becomes a lot faster and has better combo potential. Or we could make him a toned down version of Little Mac where heās great on the ground but heās in trouble the second aerial combat is involved. Then thereās Morgana who with his ability to turn into cars and the fact he introduces thief tools like smoke bombs, I can see him being a faster but frailer successor to Teddie.
Then thereās Ann who, no doubt, sheās a Zoner, and with her fire sheāll be Yukikoās sort of successor. However instead of healing, Iād implement the fact that she learns concentrate and have it so the more she charges it up, the stronger her attacks get, but the Meter will gradually go down over the match. Yusuke, as tempting as it is to cop out and say āhave him play like Vergil in Marvel vs Capcomā, I have a different idea. Namely, take advantage of the fact that Yusuke can learn counter by having him be the defensive specialist, set up ice traps to freeze the opponent, and if they get close, he can either counter or go for some combos.
Then thereās Makoto who would definitely be a grappler. I mean, she practices Aikido and is really strong, she can 100% pull it off. Finally Haruā¦ā¦ TANK! I mean come on, Haru wields an axe, has a grenade launcher, and Melady is literally a dancing tank in a pink dress, it just makes too much sense. Iād also give her a bit of armor cause if sheās slow she at least needs a chance to get her attacks in.
Okay so thatās 7 out of our 16 slots down, and given that one slot will have to be saved for the Evil Joker who would be the villain, weāre halfway done with 3 games to go, lord help me.
Okay, starting this off with P4, Iām gonna give them more than the others purely because they were the focus of the originals and thereās less realistic cuts I can make compared to 2 and 3. To make things simple, every returning character would play the same, and as for the ones Iād bring back for the base roster, weāve got Yu, Yosuke, Chie and Naoto. Why them specifically? Well Yu is the main character, Naoto being a detective would basically mean sheād be the one getting everyone involved in the first place, Chie is currently training to be a cop as confirmed in P5 so her getting called in makes sense, and Yosuke is the best investigator after Yu and Naoto, heās always up for a mystery and the second he learns Yu is involved heās joining in. I just couldnāt cut him.
Now before the really painful cuts, Persona 2 is really easy. Out of Innocent Sin party members, by the end of the series Maya is the only one left with a Persona, and Katsuya is not only older brother of Innocent Sinās protag Tatsuya, but heās also pretty important and a detective so heās definetly the one Mayaās dragging into this. As for how they play, they both use guns like Naoto, but how Iād mix them up is with Katsuya, Iād let him attack while moving (unlike Naoto who has so stay still to fire) at the cost of less combo potential, meanwhile Maya dual wields her guns so sheāll probably play like Noel Vermillion from BlazBlue where sheād more or less just use the guns to get longer reach melee attacks instead of shooting.
Now, for the hard part. Thereās only 2 slots left, one of them basically has to go to Mitsuru (not that Iām complaining Iād probably add her anyway) meaning now I have to choose between the rest of the Shadow Operatives/SEES for the last slot. I narrowed it down to the 3 that were in the original Arena cause theyāre the most plot relevant, but that still meant I had to choose between Akihiko and Aigis. I ended up deciding on Aigis though cause A, with Labrys not making the base roster someone has to represent the robots of the series, and B, with Akihiko currently pulling a Ryu by travelling to get stronger, it makes more sense that Aigis would be closer and easier for Mitsuru to call up. Honestly I was tempted to bump the roster up to 17 so I could have both of them on the base roster, but this is ArcSystems, 16 is already kinda pushing it.
Given that this is a modern fighting game, DLC is inevitable. However since this DLC will likely be like Ultimax where the story acts to wrap up loose ends and have a new story, itās going yo be big, especially since thereās going to be a fight with Nyaraloptep, so go big or go home in this case. Okay so first order of business, anyone who was in the previous arena games who wasnāt in the base roster is getting added back in, itās only fair. That out of the way, the new faces Iād add are Futaba actually being playable now and the big 4 P5 characters I skipped, Akechi, Yoshizawa, and Sophie. Before anyone asks though, Sophie was added into a Dragalia Lost collab with Koei Techmo not being credited so sheās likely Atlusās copyright so she's safe to add.
With that out of the way, how would they play? Starting with Futaba, Iād think sheād be the resident puppet fighter, sitting on top of Necinomicon and only occasionally adding in some of her own attacks like a projectile. Also she'd also probably act as a bit of a grappler cause her Persona has tentacles (no hentai jokes please) which have long reach so that'll be perfect for it. Next up is Akechi who I can see as semi being two characters in one. My basic idea is that at first Akechi will be fighting with Robin Hood and he'll be a solid jack of all trades with a slight focus on rush down. However once he goes into his awakened mode he'll gain Loki, which will increase his speed and attack strength, at the cost of his defence, turning him into a glass cannon.
Next is Yoshizawa, or 'Sumi as I like to call her, and her thing will be she's the mobility focused fighter, namely constantly moving around the stage and poking at her opponent while doing it, at the cost of being frail. Finally thereās Sophie who would be a combo focused zoner, as in her standard projectiles (the yo-yoās) wouldnāt hurt that much on their own, but she can string them together into the fancy yo-yo tricks to potentially do big damage. As for how much this DLC would cost, itās going to be very big, so ā¬25 to ā¬30 sounds fair
I think that more or less covers my thoughts. I could keep going on about this for a while, but I think this is a good place to stop. Hope you like my idea!