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Guys I can't take this anymore, I've got 120 nights, I've reached the EPILOGUE and I'm *STILL* locked up behind Icarus' first ambrosia because he "needs more time to reconnect"
HOW MUCH MORE TIME DO YOU NEED????????! ARE 80 HOURS NOT ENOUGH????? ššššAhhhh this is so frustrating I just want him and Mel to be together
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Long running game companies put Easter eggs from earlier projects in their latest games sometimes; SGG included. Transistorās Red has toys that reference Bastion, Thanatosā portrayal (same voice actor and all) may be a nod to Asher, etc.
But hasn't Hades 2 been a little different, in that it's had multiple significant nods to Transistor specifically?
And I canāt help but wonder...Does that hint at where Melās story is going?
Maybe.
Maybe not.
But just for funzies, I'm gonna unpack them.
Spoilers for every Super Giant game (but especially Hades/Hades 2 and Transistor) under the cut:
Oceanus
The ambient music here is the distant song of the sirens. The lyrics get louder and more distinct the closer you get to the biomeās end, but at first, itās wordless humming. If Melās equipped with the Moonstone Axeāor any of its variantsāshe drags it along behind her with that humming in the background.
In Transistor, Red will hum along with the BGM at your prompting. Redās not a professionally trained fighter or very strongāand hers isnāt a conventional weaponāso as she hums, she drags the heavy and unwieldy Transistor along behind her.
This was a cool little callback to notice once the early access had been out long enough, but it didn't strike me as particularly noteworthy at the time.
Until War Song.
The War
As of the latest update, the last boss is the Father of All Monsters. But he's so nightmarishly huge that even before Mel reaches him, Typhonās tail sends repeated, intermittent attacks her way, bleeding her health and magic before she can reach the summit to do direct battle with the monster progenitor.
In Transistor, thereās the Spine boss. Before Red encounters the monster in its entirety, its tail sends repeated and intermittent attacks her way, disrupting the man in the Transistor and earning her ire. This motivates her to confront the Spine to do direct battle with and triumph against it.
In the same update, you can stumble across Dionysusā hidden hangout: a relaxing break from the main game thatās devoid of enemies, where you can take a minute and pick up an extra boon.
In Transistor, by the time youāre fighting the Spine, youāll have unlocked the Sandbox through the Backdoors, a relaxing break from the main game that provides challenges, new abilities and the opportunity to listen to the gameās soundtrack.
Lap of Luxury is even reminiscent of the Sandboxās theme, despite elements of On The Coast solidifying it as its own thing.
The Song
Before the events of Transistor, Red writes a song that causes a minor uproar.
Fans suspect itās āWe All Becomeā from the OST, and itād fit. The Country is Cloud Bankās euphemism for the afterlife, and Redās song not only warns against losing yourself in the city, but brings up the possibility of her moving to the Country to avoid said fate. (Which serves as potent foreshadowing.)
SGGās lovely long-time collaborator, Ashely Barrett, provides Redās singing voice for the song in question, which includes these lyrics:
Think Iāll go where it suits me
Moving out to the Country
With everyone, oh everyone
Before we all become one
In Moonlight Guide Us, the new song in the aptly named War Song update, Artemis (who Ashley also provides the singing voice for) intones twice:
Moonlight, guide us home tonight
In shadow, all are one
...
Moonlight, guide you home tonight
In shadow, all are one
Among all the other Transistor references, this juxtaposition strikes me as....pretty interesting.
Whatās next?
Do Supergiantās games usually come down on the side of conflict and war?
Or preserving the status quo?
Thereās no way to permanently return to how things were in Bastion due to an ongoing genocide. The Commonwealth in Pyre wonāt persist no matter what choices you make. The people of Cloud Bank are lost before Transistor even begins. And Hadesā rebellious prince brings sweeping change to the Underworld while carefully avoiding a war with his Olympian relatives.
What's the status quo of Hades 2?
Mel has never known her immediate family, and is a weapon forged to win the war with Chronos. Various people she knows and cares about are suffering under not only her grandfather, but under curses laid by her allies and relatives. All while Hecate reigns as the supreme authority over the resistance effort.
Could all these nods to Transistor be the set up for how Hades 2 will break its own status quo? Could Mel be in for an ending similar to Redās? (Albeit one thatās hopefully much less tragic?)
What is Cloud Bank? Its nature's ambiguous. The names of the techniques you use, the Backdoors, the way the Process works and the unlimited control Red gains over the city at the end all suggest itās not strictly real. Perhaps virtual? Or digital? But maybe not the real, physical world.
Andā¦well, isn't MelinoĆ« a goddess of nightmares?
In Hades 2 thus far, her grandfather somehow returned and took everything from her in her infancy, Hecate's tutelage made her a single-minded warrior with little to no sense of self, and the Unseen are trying to end a war between branches of Melās family that's heavily hinted to not have a good ending.
To say nothing about us players: many of us got quite attached to the House of Hades and the Underworld's inhabitants. And so we worked to give them the happy reunions that their myths and the game itself denied them. We worked to renovate and improve the House itself. And we worked to peacefully bring together the Chthonic and Olympic gods.
And now all the rewards of our time and emotional investment? Unceremoniously undone.