For @withlovefromayre, @dramallamadingdang, @duyska, @salamisimmer, @scibirg behind the cut.Â
Did you use the visitor controller to ban the lower classes?
I did. I just ban them individually as they appear. I also donât allow NPCs on lots. Tried using Ingeâs keys but could not get them to work, for some reason.Â
dramallamadingdang replied to your photo âMy current favorite spot to have Danior go busking. Iâve managed to...â
Hey, I'd go right for the money tree, too! :)
Iâm acting all judgy, but I 100% would too ;)
withlovefromayre replied to your post âdramallamadingdang replied to your post: Iâm...â
Mortia how long of an age span did you decide to go with? I love the idea of hatâs mod too but think Iâm going to reduce the spans
I donât remember what I decided on precisely, but something like Baby=4, Toddler=9, Child=20, Teen=24, Adult=85 and YA and Elder unchanged. No idea what that does to the fertility curve, but whatevs! Thatâs what cheats are for.Â
duyska reblogged your post and added:
Thank you so much for this Mortia. I love it!
You are very welcome! So MUCH new stuff has come out since I wrote that that I really need to update it, but Iâll add it to the rest of my endless list of stuff to do *cry*
salamisimmer replied to your photoset âI feel like there are children everywhere. And we donât have enough...â
^ same here! did u use an OMSP or something? :)
Hey there, wasnât sure if you ever found this but itâs HERE
scibirg replied to your photoset âThese pigs look amazing, and I am having fun playing a family that...â
Ew! I learned something I wish I could unlearn... ïżœïżœïżœïżœ
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Honestly, I didnât expect that overwhelming response I got from you about the woodworking bench! Thank you so much guys, I love you all! <3
ivy-sims reblogged your photo and added:
YOU ARE A FANTASTIC HUMAN Â Â Â Â Â Â Â Â Â Â
AHH THANK YOU *blushes*
nekosayuri replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
Woooooooo it's here and its its awesomeeee          Â
Yeeees! You know my blood and sweat went into it, but itâs done :D
theatticbox replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
This is wonderful! And yay for learning something new! Thank you for sharing, it looks like it will be a really fun addition to the game. Â Â Â Â Â Â Â Â Â Â
serabiet replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
whoaa nice! learning new stuff is the best, congrats on the whole job!
Thank you guys! I love learning new stuff! Iâm just always afraid in the beginning. Then usually everything turns out being easier than I expect :)
tanjassims reblogged your photo and added:
Sims 2 creators never cease to amazeâŠ. even after all these years!
Sims 2 community is the best! ^^
alawren4ever replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
This is amazing! I always wanted more stations also. This will be a great way to raise the mechanical skill. Thank you SO much!
Ayyy, thank you, me too! I was contemplating about making it creativity skill related, but itâs better in mechanical :)
mortia replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
This is amazing! Congratulations on sticking with it even though it was a challenge :) It's super cool.
Thank you! I had a few headdesk moments, but I learned my lessons :D
lesyasun replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
A-M-A-Z-I-N-G
T-H-A-N-K Y-O-U
hexagonal-bipyramid reblogged your photo and added:
Wow! Thatâs so cool!! That must have took a long time to make this! Thank you so much for sharing! â„
Haha, yes, it wasnât 2 days ^^â Iâm glad you like it!
taylors-simblr replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
Whaaatttt!!! This is so cool! The woodworking bench was one of my favourites from sims 1 and I always liked the look of the sims 4 one too. Now Iâm just going to have to think of which one of my sims should get one of these :D
Me too! Now I kinda want to make a gnome making station too, heee :D Canât wait to see who will end up using this!
12raben reblogged your photo and added:
I love it!!!
scibirg reblogged your photo and added:
Amazing! Thanks for this gift!
kayleigh-83 replied to your photo âLet me present you⊠The Functional woodworking bench Long story long:...â
What the heck Deedee, this is AMAZING!
dezzydoesthings replied to your photo âLet me present you⊠The Functional woodworking bench Long story long:...â
This is amazing
donlotharioscloset reblogged your photo and added:
Wow this is awesome!
joanna-squared replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
Oh my god. Oh my god. This makes me so happy. I'm feeling all wiggly.
niamh-sims replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
Fantastic work! Thank you
blackpandasims reblogged your photo and added:
Super wow amazing stuff!!! Thank you Dee for your hard work!
katzengirl reblogged your photo and added:
This looks phenomenal! Â Â Â Â Â Â Â Â Â Â
rudhira reblogged your photo and added:
Thank you! Â Â Â Â Â Â Â Â Â Â
no-fussficus replied to your photo  âLet me present you⊠ The Functional woodworking bench Long story long:...â
Thank you!! â€ïž
sterina-sims replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
This is amazing! Thank you so much! Â Â Â Â Â Â Â Â Â Â
eulaliasims replied to your photo âLet me present you⊠ The Functional woodworking bench Long story long:...â
Wow, this is so cool!
Thank you so much guys!! *group hug*
sitaechoes reblogged your photo and added:
Installing now. Tonight. Do not wait till tomorrow. Install. Make furniture. Make toilet. From wood. Make bathtub. From wood. Make hot tub. From wood. Make electric guitar. From wood.
tamtam-go92 replied to your photo âLet me present you⊠The Functional woodworking bench Long story long:...â
This is awesome deedee! Can't wait to use it for my bacc!
penig reblogged your photo and added:
Holey mother of cheese! BACC needs thsi!
kaylynn-langerak replied to your photo âLet me present you⊠The Functional woodworking bench Long story long:...â
Wow, this is too cool, and just perfect for my BaCC! Thank you so much, you did an awesome job on this!
alexbgd replied to your photo âLet me present you⊠The Functional woodworking bench Long story long:...â
so cute! :D cant wait to use it..
Ahh, I'm so happy to hear that so many of you already plan to use this in your game! <3
scibirg replied to your post âPINK. FLASHING.â
Glad it's improving! If I remember right there are two ways of doing the 4gb thing. The patch and the cff explorer. LIFASIMS on live journal has a guide if you want to try.
Unfortunately neither work for me with compatibility on, but hey itâs working somewhat!
For @penig, @scribblingsim, @taylors-simblr. @freezerbunny-sims, @tamtam-go92, @dunne-ias, @holleyberry, and @scibirg...
penig replied to your post âEvery time I think Iâm going to get back on track with keeping up with...â
Bonk the guilt on the head. Following someone is not the same as promising to view all the content. Anybody you're particularly interested in, you can go to the individual blog sometime when you're in the mood. You never get to do all the things you want to do and that's life. Don't turn your leisure into work.
Intellectually I know that. Thing is, there are some things I really do want to catch up on, but then when I sit down at the computer, I end up doing something else. Like, going off and looking at Photoshop tutorials or something because an idea strikes me and I want to check out some ways to make it happen. In short, I need more hours in the day and being able to stay awake for them. But donât we all, I guess? :)
scribblingsim replied to your link âModTheSims - Orchard Fruits Gussy Upâ
Oh, of *course* I'd find out about this after I finally get my game loaded. LOL ah well. A good download for later.
Ainât that always the way! *laugh* My game was already loaded, too, when I looked at the downloads on MTS, so adding in the mod will have to wait until the next time I exit and reload it. But itâs in the Downloads folder, waiting for that to happen, at least. :)
taylors-simblr replied to your post âEvery time I think Iâm going to get back on track with keeping up with...â
Same here, I think ooh Iâll catch up and comment on recent story posts, but then I also want to read a book or play a game or maybe I have ironing to catch up on and then I forget and feel guilty and then the dash moves so fast anyway. It is one of the ways that livejournal/dream width is slightly better. The posts donât get lost forever in the sheer amount of posts even on one persons tumblr
I actually like the journal system better, overall, for lots of different reasons. (Properly threaded conversations is the main one.) But its downside -- at least the last time I used my LJ -- was that itâs a pain to post pics. Gotta do the upload the pics somewhere and then link to the post thing, which is tedious if itâs a lot of pics, rather than just dragging/dropping like you do with Tumblr. Since Sims-posting tends to be pic-heavy, thatâs a real bummer. Buuuuuut yeah, itâs nice that it doesnât move at breakneck speed like Tumblr does. Tumblrâs definitely meant more for the short-attention-span crowd, I think.
And then people post saying their âdash is dead,â and Iâm like, âWhat? HOW??!!â :)
freezerbunny-sims replied to your post âQuestion!â
Never tried that but it's a great idea. Wasn't there an option for sims with high enthusiasm in a hobby to instruct other sims? Or does that just increase hobby enthusiasm, not skills? On a side note, maybe some skilling objects could be modded to have an option to instruct other sims, like some of the career rewards already have. I don't know how hard it would be though.
Yeah, the instruct thing does only affect enthusiasm. Which is good, too, for my purposes. Because ultimately skills donât really matter in this neighborhood. No one has a job and most of the skills, except maybe cooking, are most useful for job promotions and whatnot. They donât actually have too much of an effect on a Simâs daily life. What would be good is if instructing would increase badge levels. But I think maybe SimWardrobeâs vocational training podium can do that, now that I think about it. Iâll have to track that down...
tamtam-go92 replied to your post âOh, I didn't know that "send grave to the community lot" thing didn't...â
I didn't know the sent to graveyard doesn't work probably too! And I always sent ma ghosts there ïżœïżœ
Using âMove This Graveâ works in the sense that it does move the grave and doesnât break anything in ways that would cause neighborhood corruption, but if keeping the ghostsâ colors/behaviors is important to you, thatâs not the way you want to do it. So far as I know, the interaction hasnât been fixed so that it preserves the colors/behaviors.
holleyberry replied to your post âHi iCad. I have a morbid question. How do you deal with graves in your...â
I didn't know that about letting the ghost spawn.
Yeah, the issue is that when a Sim dies, a certain amount of time has to pass before the ghost will spawn. I think the time is randomly determined when the Sim dies, but it seems like it can be anywhere between the night of their death (if they died during the day) up to three or four nights after the Simâs death. If you move the grave to a community lot before the ghost spawns for the first time...Well, time doesnât actually pass on unowned community lots because they donât save, so an âunspawnedâ grave on a community lot will never reach its designated âspawn time.âÂ
So, if you want ghosts on community lots, you have to let the ghost spawn for the first time on a residential lot, where time DOES pass. If you donât want it to be their home lot (so you donât have to deal with haunting, for instance), then you could use a gravekeeper, go to THEIR residential lot, and have them plunk the grave down there. Then make motives static and put the game on ultraspeed until the ghost spawns. THEN put the âpre-spawnedâ grave on the community lot. Then the ghost will appear there.
tamtam-go92 replied to your post âQuestion!â
It's not quite in topic but in my normal gameplay I pretend that teens that don't attend University do an apprenticeship. They have to get a Job and when they go to school I tell it trade school. But since neither exist in your neighborhood I think your Suggestion seems a good Option! As someone who did an apprenticeship I wish there Was something like that in game.
I tend to not like the schooling in the game at all. Probably because Iâm not a fan of the âstandardâ public school system in the US, which is what the gameâs school is based on. :) For instance, I violently disagree with the entire concept of âhomeworkâ IRL, so I homeschooled my real kids, and in my game, I come up with alternative ways to educate kids/teens that are actual practical (As in, they gain actual skills or badges or whatever) as opposed to just something that sends them off the lot for X hours and all they get is meaningless âgrades.â Iâve not done apprenticeship before, but that sort of system makes logical sense for this neighborhood, since it is mostly trades-based, so Iâm going to work out some kind of system.
dunne-ias replied to your post âQuestion!â
I played it once similar to your plan. The teen would move in with the mentor (unless the mentor was their parent) but I would have them stay there, not move them back to their parents's house as I think that made more sense. They were often invited home though for big events and sometimes just dinner. I also made the parents pay the mentor. I think a certain amount of days of apprenticeship would be reasonable, or a certain amount of work done so that skilled workers-
2/2 - would be able to finish their apprenticeship faster. Once they were done they were moved back in with the parents until they had enough money to move out, so the cost of moving out wasn't subtracted from the mentor, but the parent (I had the no20Khandouts.)
With the Sim Transporter, I can move individual Sims into and out of different households at will, without the moving-around affecting anyone's money. (Although there is no money in this neighborhood, so it doesn't really matter. :) ) I use it to run daycares and schools in my game. For this neighborhood...Teens will all leave their birth household on the morning after their teen bday, mostly because space will be at a premium and theyâll need to get out to make room for their younger siblings. :) They'll move to the communal lot, going into the queue to earn their own house. So I was thinking that when playing the communal lot, any apprentices would just get transported out somewhere for a block of days -- to simulate being "at training" -- and then transported back. Then when I play the mentoring household, I can use the transporter to move their âassignedâ apprentice(s) in for their days of actual training and then transport them back when they're done. I think it'll work....
The detail I'm not really clear on is how to run the training. I suppose they can just do all the mentor's work, give them a break. *laugh* But I'd like there to be some interaction between mentor and apprentice as wel. It'd be nice if there was some sort of social interaction to âpass onâ skills or badges, sort of like how you can pass along earned business benefits... Maybe I can rig something up with Sophie-David's "opportunity" items (There's a thought...) or maybe SimWardrobeâs vocational trainer or both. Maybe have them do hands-on work one day and then âclassroomâ-learn from the mentor the next and switch off that way. That might work...
I've got time to think about it, though; it'll be a while before there are any born-in-game teens in this neighborhood! *laugh*
tamtam-go92 replied to your post âThis looks crazy. I wonder, how do you take the second baby out of the...â
It's still possible that the fences of the cribs can be put down to put the babies in ïżœïżœ
Now that I think about it, I donât actually recall if the crib âdoorsâ are animated on those cribs. Of course, thatâs how such a thing would work in real life, but Iâve not paid attention to whether or not those cribs are animated in-game....
scibirg replied to your post âThis looks crazy. I wonder, how do you take the second baby out of the...â
I once played a medieval game and the Picaso's were living in a tiny hovel and just kept having kids (ACR of course). With the shelf beds from simlogical I was able to cram an amazing number of sims into their one bedroom house!
Oh, yeah. Shelf beds will definitely be used! (Thatâs why the second bedroom in the houses is three tiles deep. :) ) Iâm figuring I can stack three of them per side of the room and then maybe put a floor mattress underneath the âstack,â thus cramming in eight kids. If thereâs more than that at a time, tents will be broken out! :)
tamtam-go92 replied to your photo âAttempting to befriend another wolf. This oneâs a female because I...â
Won't they bite the sim and turn her into a werewolf?
(This is an old reply. Sorry about that, dear; I missed it when I did the last batch of replies.)Â
Anyway, no, only the âLeader of the Packâ -- the wolf with the glowing yellow eyes -- can turn a Sim into a werewolf. The others are just really aggressive big dogs that are rather hard to build relationships with because many interactions are rejected at first and the wolf tends to leave before you can get very far, so you have to wait for the same one to show up again to continue to work on the relationship. I do want someone to befriend/adopt the Leader, though. Mostly because Iâve never had anyone become a werewolf by the ârealâ in-game method. *laugh*
Replies to @glabeglarn, @immerso-sims, @techheaddanie, @squeezleprime, @twofee, @scibirg
glabeglarn replied to your photo âBaby time! Ronica gave birth to not one, but two babies! She had two...â
I love the style of the nursery, itâs so bright and super adorable!
Thank you very much! For some reason, nurseries are my favourite room to decorate - maybe because it means I can abuse bright colours without it looking garish.
immerso-sims replied to your photo âKellyâs nephew Costel came over for a visit! I love it when simâs...â
I love family reunions in game. Definitely creates realism :)
It wasnât until I started playing BaCCs that I found the Family Reunion memory! I was so surprised that it was a thing.
techheaddanie replied to your photo âWe interrupt the play-queue with a house I made when I had the...â
Cute!
Thank you!Â
squeezleprime replied to your photoset âGrimmy came for Leena :â( â
bye Leena!
twofee replied to your photoset âGrimmy came for Leena :â( â
:(
I really liked Leena :( I didnât know she was that close to death until it happened, and then there wasnât anything I could do about it.
squeezleprime replied to your photo âWhile the burglary was happening in the living room, Absinthe went...â
that's great timing!
scibirg replied to your photo âWhile the burglary was happening in the living room, Absinthe went...â
LOL, so sad and so funny!
This is lowkey the most unfortunate thing I think Iâve ever had happen in the sims lmao
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whoops, should probably get to these before I embark on another round! replies under the cut to a bunch of stuff. Apologies if Iâve missed anything, I donât remember when I last did a replies post xD
Fuck-Ups Round
penig replied to your photoset âIâm really, really sorry.â âDo you even know what youâre apologizing...â
Ripp's on board with anybody who likes him. A dad like Buzz'll do that to you.
Pretty spot on!!! He does really like Jimmy a lot, but Rippâs not exactly picky falls in love SO easily :(
ajaysims replied to your photo âHereâs to actually going on a date!â âCheers!â
Awh!
swedishjazz replied to your photoset âIâm really, really sorry.â âDo you even know what youâre apologizing...â
"YO WATCHER DID YOU HEAR THAT? HE LIKES ME"
I honestly beamed when Ripp grinned at me haha, I love little moments like this!
strangetomato replied to your photoset âJimmy was surprised by the pang of pain he felt when he caught sight...â
Aww, poor Jimmy. :(
moocha-muses replied to your photoset âHey, Jimster! Wanna dance?â âUh, no thanks. Iâm good.â â:(â
:(
thelonelysimsclub replied to your photoset âHey, Jimster! Wanna dance?â âUh, no thanks. Iâm good.â â:(â
That face! :(
moocha-muses replied to your photoset âJimmy was surprised by the pang of pain he felt when he caught sight...â
Dang it, Ripp, you and your uncontrollable feelings are going to break up the band!
Glad it wasnât just me who got upset for the boys, haha. Luckily it all worked out! for nowÂ
strangetomato replied to your photoset âHey, Jimster! Wanna dance?â âUh, no thanks. Iâm good.â â:(â
They really need to have a talk.
Yeah, their big chat was looooooong overdue, hahaha. Â
moocha-muses replied to your photoset âIgnore the fact that itâs suddenly daytime, haha! Some continuity...â
Aw, best friends! I friend-ship the heck out of Dustin and Ripp.
Me too! They get along really well and roll a lot of wants to interact, which is nice. Theyâre really similar kids in a lot of ways and I feel like they âgetâ each other, even if they donât always show it.
pixelated-world replied to your photoset âDustin wakes up the following morning with a want panel revolving...â
You tell him Brandi! xD
strangetomato replied to your photoset âDustin wakes up the following morning with a want panel revolving...â
I think the rest of the band could use some Mom-ing, too. :) That's so sweet that he suddenly wanted his mother.
I love the idea of Brandi as the Band Mom, showing up to their outdoor gigs with warm hats, scarfs and flasks of soup.Â
Makeovers
aondaneedles replied to your photo âStopping off at Sim State University to check in with a few faces...â
It looks amazing!
scibirg replied to your post âHey, I attached your Academie Le Tour to my megahood today, and WOW!...â
Thank you! I am so bad at hood decorating and always wanted to spiff up the universities.
didilysims replied to your photoset âHey! Iâve finished making over 88 Road to Nowhere and figured Iâd...â
I love that little poinsettia in the corner. And, y'know, everything about this. :D
didilysims replied to your photoset âMore adventures in trying to make over 88 Road to Nowhere without...â
I am also excited to see the return of the diner, by the way. :)
Thank you for the compliments, guys! I havenât been doing so much building lately since I want to play my game more, but Iâm really proud of all the stuff Iâve put up :)
didilysims replied to your photoset âDid a quick playtest and turns out although I placed a bunch of cars...â
Do they reset/reappear in 'hood view when you exit the lot? Just curious. :)
Weirdly I think they did still show up in hood view, but I could be mis-remembering!Â
Strangetown
didilysims replied to your post ârepliesâ
Ha ha, it's true. Sometimes it is just a little too easy to save a dying Sim.
It is! And come on, she was pregnant! Iâm not a monster.Â
didilysims replied to your photoset âI donât understand.â âIâm sorry, Tank, this is just too weird for...â
It's for the best. Your parents are a more interesting and unique couple anyway. ;)
didilysims replied to your photoset âI donât understand.â âIâm sorry, Tank, this is just too weird for...â
I do like Tank & Angela together though. And Tank's sad face here makes me feel a little bad for him...
I will fully admit to not particularly liking Tank and Angela together and being infuriated with their little affair, but I did feel kinda bad for Tank! Poor guys really liked her.Â
Angela would foresee potential problems later down the line and want to nip it in the bud. How awkward would it be bumping into your ex every Christmas or whatever? Of course, Lilith and Ripp werenât bothered by the whole thing but they both practically revel in horrible, awkward situations, haha!Â