The white lichens fill up the gaps gladly, mixing with the withered leaves and needles trapped in the corners.
You stop by the fallen log resting near the trail. A rotting sack behind it brings you a tale of someone taking a break before a long climb.
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So Disco Elysium is the only game you've ever really liked
I get it! It's a phenomenal game with superb art and writing, and its themes are consistent and deeply explored. It sets a high bar for video games. But there are other really, really fantastic games out there. This is a list that is 100% my own taste of things that aren't necessarily similar, other than the fact that they're really fucking good. (A lot of these are on sale for the Steam Summer Sale until July 11 2024!)
In Stars and Time
In Stars and Time is a time loop game where you play as Siffrin, the rogue of a party at the end of their quest to save the day by defeating the King, who is freezing everybody in time! But something is wrong: every time you die, you loop back to the day before you fight the King. You're the only one who remembers the loops, so it's up to you to figure out why it's happening, and how to break out.
In Stars and Time is a heart-wrenching dive into mental health, friendship, and love. It's about feeling alone, and how awful it is when the people who love you don't notice (and how awful it is when they do). It's about falling deeper and deeper into your worst self and your worst tendencies, and how to come back from it.
The creator also did one of my favorite Disco Elysium comics ever, which is only tangentially relevant but worth mentioning.
Roadwarden
In Roadwarden, you play as the titular Roadwarden for an undeveloped and "wild" part of the kingdom. Monsters roam the forests and roads, and it's your job to keep people safe. On paper, anyway. Your real mission is to find out what is of value in the area, and how to take it from its people. How well you perform this task is up to you. It's an oldschool text-based RPG, and I take a lot of notes by hand when I play.
Roadwarden explores exploitation and industrialization by making you look in the face of your potential victims. You can only learn what your bosses want you to report on by getting close to the residents, after all. There are mysteries to be solved, secrets to be gathered, and hearts to win.
The Longing
The Longing is an adventure-idle game where you play as the solitary servant of a sleeping king. Your task is to wait for him, for four hundred days. Time in the game passes in realtime (for the most part). There are caves to explore, books to be read, and drawings to make.
The Longing is about loneliness and depression. It's about whether or not you decide to stay in that hole, and if you do, what you do with yourself while you're there. Maybe you'll wander. Maybe you'll stare at a wall. Maybe you'll just sleep until it's all over.
Papers, Please
Papers, Please casts you as a newly hired customs officer in a country that is rapidly tightening its borders as its fascist government tightens its fist. This game is stressful. Sometimes you intend to help out the revolutionaries when they asked, but then you got so stressed out trying to make your quota so you can feed your family and pay your bills that you didn't notice the name of the person they were hoping to contact while going through their papers. Sometimes someone puts a bomb in front of you and expects you to defuse it. Sometimes someone suggests you steal people's passports so you can get your family out, and with the horror you see daily, the idea tempts you more than you'd like.
Papers, Please is all about hard choices and testing your moral fortitude. Everything you do has consequences. Being a good person in this game is hardly ever rewarded, but not in a way that feels overly cynical. Papers, Please asks you what kind of person you want to be and what you're willing to sacrifice to get there.
The Return of the Obra Dinn
From the creator of Papers, Please, The Return of the Obra Dinn is a game where you play as an insurance investigator for the East India Trading Company. The ship the Obra Dinn has just floated back into port, its entire crew missing or dead. It's your job to figure out what happened aboard the vessel. For insurance reasons.
I don't know how to go into the themes of this too deeply without giving away too much, but the mechanics of the game itself make the game worth playing. You have a magic stopwatch that allows you to go back to the moment of a person's death, allowing you to try and figure out who (or what) killed them, and how. And the soundtrack is extremely good.
Outer Wilds
In Outer Wilds you play as an unnamed alien, and it's your first day going to space! Your planet's space program is pretty new still, so there's still lots to explore and discover on the planets within your system. There are ancient ruins from a mysterious race that once lived in your system, long before your species began to record history. Why were they here? Where did they go? How are they connected to the weird thing that keeps happening to you?
The fun of Outer Wilds is in the discovery and answering your own questions. The game never tells you where to go, and it never outright tells you anything. There are clues scattered through the system, and it's up to you to put them together and figure out your next steps. It's about the way that life always goes on, no matter what, even when it seems like the end of everything, forever. I'd recommend NOT reading anything else about this game. Just go play it. Seriously, the less you know, the more fun this is.
If on a Winter's Night, Four Travelers
In If on a Winter's Night, Four Travelers, you explore the circumstances of the deaths of four individuals.
This is a short one that took me about two and a half hours to play. If for no other reason, play it for the stunning pixel art. The game explores sexism, racism, and homophobia in the Victorian era and leans heavily into horror themes. Best of all: it's completely free!
Pentiment
Pentiment takes you to the 16th century, where you take the role of Andreas Maler, a journeyman artist working on his masterwork in the scriptorium of an abbey. When someone is murdered, Andreas takes responsibility for finding the culprit.
The game is set over 20~ years and you get to watch how Andreas' actions affect the village in various ways (who's alive the next time you come by, have people gotten married and had children...). It's an exploration of how the past affects the future, and what parts of that past we choose to keep or discard. It has beautiful art, and fans of both Disco and Pentiment often compare them.
Other games you might wanna check out
Night in the Woods, Dredge, Oxenfree, A House of Many Doors, Inscryption, Slay the Princess, Citizen Sleeper, Chants of Sennar, Loop Hero, The Cosmic Wheel Sisterhood, The Pale Beyond, Where the Water Tastes Like Wine, Elsinore, Her Story, Before Your Eyes, Pathologic (not delved into above because the venn diagram of Pathologic fans and Disco fans is basically a circle)
Requirements: Autumn vibes, the world needs to feel like it's waning, there's some dread, some stillness. The moon is probably full, you are wandering around at night. There shouldn't be any jump scares, and there's minimal physical and psychological horror.
Puzzle games:
Allogloom (demo only) A standard point and click puzzle game with insanely gorgeous art. This is one of the most visually gruesome games on the list. I fell in love with the world building and mysteries.
Blue Prince A modern take on classic puzzle games. A roguelite system will find you doing 'runs' to uncover secrets and test game synergies and mechanics. If you like thinking and testing hypotheses, this is for you.
Return of the Obra Dinn A fantastic detective deduction game. Uncover the mystery of a ship's missing crew while listening to the amazing music. It's pretty gory, but the black and white art style tones down the gore.
Roadwarden A reading game, where you try and make the best decisions and uncover the world. I had many pages of notes. And it's honestly probably time for a replay!
The Room A very solid puzzle game featuring classic puzzle boxes. The Room games all play off each other, so probably try them out in order.
Strange Antiquities A game for people who like reading and observing. This came out after Strange Horticulture, and has many improvements.
Strange Horticulture The first game in the "Strange" series. Such a great game with interesting game mechanics and puzzles. And plants!
Tick Tock: A Tale for Two A co-op puzzle game where you and a partner each need a copy of the game. Play as couch co-op or remote, just don't look at each other's screens!
Platformer games:
American McGee's Alice An old school game I feel compelled to include because of vibes. Do I think game mechanics aged well? No, not really: it's a hard combat platformer with some frustrating level designs. BUT the art and music was so influential, and is all so perfect for spooky season.
Mistaken (demo only) A roguelite style combat game where you do "runs" to gather resources and collect loot. Don't worry, if you die on a run, you end up back at base. Did I mention it's also a base builder? So have fun designing and expanding your base between runs.
Night in the Woods Is it a platformer? Yeah, but it's mostly a story driven mystery game with some sprinkled in mini-games. The story has so much heart, the characters are memorable, and the music is fantastic.
Reka An early access game with some bugs. BUT the potential is amazing! The autumn vibes are immaculate! The character design is stunning, the world is beautiful, the music is eerie, and you get to design and decorate your own witch's cottage.
Strategy games:
Darkest Dungeon A very difficult turn-based strategy game with some fantastic characters! Send a team of heroes down into the dungeon, and hope they make it back. Grab some mods if you are finding it to be too hard. Also, this is a gross game.
Dredge Would you call this a strategy game? Is it a puzzle game? Or a 'platformer' in the sense that you have to drive your boat carefully to avoid the rocks? Well, it's a spooky fishing game where you explore the world and upgrade your boat. Who knows what you will dredge up? (sorry)
Inscryption A roguelite deck building game with some classic puzzle game mechanics. The art and music are wonderfully spooky. Be warned: I LOVED act 1, HATED act 2 and 3, and LOVED the post game. So it's a bit of a mixed review for me.
Overland A wonderful turn-based strategy game that got review bombed by people that didn't understand how to play. Drive your vehicle across a current-apocalyptic America, pick up hitchhikers if you have room (including dogs!), manage your extremely limited resources, and keep running from danger. I loved achievement hunting in this one.
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artfight attack for @kh2prologue's roadwarden character! I was far too busy with TDY to do artfight proper this year, but when i found out there was LITERALLY A SINGLE roadwarden character on the website I had to go all out! Literally my favourite rpg of all time, it was a delight to get to draw a character from it :D and sodal ! :D
Sometimes I really want to read a short summary of what to expect from a game with a very particular description that CATER to my OWN SPECIFIC interests, so here we go.
(click here for other videogames)
what to expect from ROADWARDEN
Text rpg, with pixel maps and pixel art landscapes that accompany the text descriptions and dialogues
Gameplay is choice of text and dialogue, sometimes typing words (ex. searching for specific items or asking about characters, so keep a notebook to write down names!), choosing the path to take on the map
Fantasy rpg, where you play as a new Roadwarden, someone assigned to travel the dangerous roads of less known/less occupied lands and protect the travelers, help unconnected villages/outposts
Through dialogue choice you will decide if you want to play as a scholar, warrior or mage, and what is your background, your goal for the future, your religion and your personality
Every dialogue answer has different tones you can choose (ex. friendly, joking, cold/direct etc.)
Through the game you will travel through wilderness (different encounters with magical items and locations, characters and beasts/animals) and to different outposts, meeting characters and trying to solve their problems and get their trust
Your main goals (which you can decide how to prioritize) are trying to establish commerce in the peninsula and to find what happened to the old Roadwarden who disappeared
The game is quite extensive and you have multiple ways to go through the peninsula and face different problems/quests
The game has a timelimit (40 days) unless you play on the easiest difficulty
There is also quite a lot of resource management involved as you will need to wash yourself, mend your clothes (mainly by paying), save coins, find places to sleep, eat food and forage
The story is mainly driven by what you choose to explore, but the plot is low stakes (I would say), you are there to do your job and maybe find a new way of life
You also have your horse with you, which is your one companion
plot? You are a new Roadwarden sent to explore an unconquered peninsula full of dangers and that is mainly a disconnected web of outposts and small villages. You can prioritize different goals, but mainly you are looking for the old Roadwarden who disappeared, and you are trying to convince different village to join trade.
gameplay? choose your own adventure text game, with dialogue and combat encounters and a free map to explore in most direction
characters? Mainly the protagonist. There are a few other notable characters in different villages/outposts that you can interact with and gain the trust of
sadness level? low