been futzing around with retroarch on my 3ds and I can't figure out how to get like,,, games on it? do i just have to manually transfer BIOS into the folder on the sd card or
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been futzing around with retroarch on my 3ds and I can't figure out how to get like,,, games on it? do i just have to manually transfer BIOS into the folder on the sd card or

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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A few years ago, my mom got me an Amazon Fire HD tablet for about $50. It's so cheap because Amazon subsidies the cost having it load an ad on the lock screen. (Which is no big deal and easy to ignore.)
This little tablet has become my go to, portable retro gaming system. Thanks to Retroarch and some roms...it's become a pretty decent little portable gaming device. The only downside to it is I think it may be a little too weak to run certain games. (Although, this could also be poor emulation...I am not sure.)
But being able to play games from the Atari 2600, NES, SNES, Sega Master System, Sega Genesis, Turbo Grafix-16, Sega Game Gear, Game Boy, Game Boy Color, Game Boy Advance, N64, PS1, and arcade games on a small device is pretty nice.
If gaming really does go to hell in the next few years, thanks to inflated RAM prices, at least I still have a treasure trove of retro titles to play.
I don't know what it is but I've never gotten RetroArch to run properly on any machine, ever. And it's always the same story.
I follow a step-by-step guide to set up a game system or two. I try to run a few games. They all crash instantly. After some fruitless attempts at troubleshooting I give up and download another emulator that doesn't use or require RetroArch as a front-end. This new emulator works fine immediately after set-up.
Messing around with RetroArch and shaders for the first time in about four years
Finally beat Clay and earned the 5th badge.
Wondering what kind of gem those green crystals are? Emeralds, peridots, some other green gem?

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Challenged Clay again, but lost. Anyway, showcasing the shader setup in RetroArch on my newer phone. Had to use the phone's recording system to get to as RetroArch's didn't work.
Random screen shots from my phone
Since upgrading to a newer phone and transferring my games, I seem to have lost some progress. Managed to find a backup save just before getting the 4th badge again. After beating Elesa again and earning the badge. I am getting back on track.
I kinda skipped over a part of the dialog with the veteran Pokémon trainer. To make it sound like Alice's mom is not working at the reception desk like she originally said here.
Wario Land III (2000)
Play Dates: March 28, 2026 - April 13, 2026
Playtime: ~10 hours
The transition to Wario Land 3 is been the most jarring part of the Wario Land series thus far. The game takes the "Invincible Wario" foundation of WL2 and mashes it together with a heavy Metroidvania structure.
In the previous titles, Wario enters a level with his full kit, and your success depends on your ingenuity. In WL3, they strip your abilities away and make you earn them back through treasures. It’s a "thinking man’s platformer," but that often means hitting a roadblock because you haven't unlocked the right ability or a specific stage transformation yet. The game is built on backtracking; you’ll see a treasure you want, but you can’t get it until you find a magic bean in another level that grows a beanstalk here. It turns the game into a massive, interconnected puzzle, which provides a great sense of progression but can also feel linear and arbitrary when you’re just wandering around hoping to find the one thing that unlocks the next path.
Shoutout to this Flowchart, which I used throughout my plaything and made the frustration of exploring a bit less: https://www.reddit.com/r/nintendo/comments/7p736e/wario_land_3_game_progression_chart/
That said, once it clicks, there’s a rewarding feeling to gaining a new move and realizing exactly which obstacle it overcomes. While the boss fights (including the final boss Rudy the Clown) feel a bit too easy, the core loop of exploring and "powering up" Wario is a unique twist that I can appreciate.
It still feels like a massive departure from the simplicity of Wario Land 2, but it’s a fascinating look at Nintendo experimenting with what a platformer can be.
Next stop: the final destination, Wario Land 4.