Today's Date is May 8th, 2024, and today's card is Wurmcoil Engine
[ID Wurmcoil Engine's art depicts a massive winding black metal wurm with green accents. At its mouth there are many sharp metal fangs forming an open roaring maw. Interestingly it looks like it has spit (phyrexian oil maybe?) and on the inside of its maw it holds a foggy green light source. The background is very vague and foggy/dusty/smokey but it doesn have some vaguely pointy architecture around.
It's an artifact creature that costs 6 colorless mana. It's subtypes are Phyrexian Wurm and its rarity is Mythic Rare.
Its rules text reads "Deathtouch, lifelink
When Wurmcoil Engine dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink."
Wurmcoil Engine's power and toughness are both 6.
Its artist is Raymond Swanland and its print year is 2022. Its from the set The Brother's War Retro Artifacts. Its originally from the set Commander 2014. End ID.]
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It's no secret I like Planeswalkers. I think introducing the card type into the game was the best thing WotC has done since introducing the card game. To me, it marked the true beginning of the modern era of Magic the Gathering - not just the game, but the entire franchise.
Of course, one can't help but wonder what they could look like in the original frames, and I think this is what we could have seen. If only....
Rant after the jump.
Imagine my delight when I heard that they were finally bringing Planeswalkers to the old frame in a Secret Lair called Teferi's Time Trouble. Imagine my absolute disgust when they used the newer frames with pseudo-Alpha wording. (Alpha cards had dull and muddy colors when compared to later iterations of the frame. It also had different mana symbols.)
This is a complete betrayal of what a Planeswalker is. Confined to the box, with wording that was never used, on a card that was made last year. It doesn't feel exciting. It feels like someone is playing a prank on me. I'll admit they did a little better with the new Elspeth card from the 30th Anniversary Kit and the trio in Time Trouble Two. But there are still five to six lines of completely unnecessary text, with wording that doesn't just ignore but actively mocks decades of game design evolution. At least they're modal now.
As someone who lived through the whole retro video game craze, I embrace the idea that a retro style doesn't mean being confined to archaic limitations. Games like Mega Man 9 and Shovel Knight illustrate that point perfectly. Besides that, though, WotC proved that they were willing to use newer technologies with retro borders!
There's modes! There's a little loyalty symbol in the text box! Modern wording! These are things they can work with, and should be working with if they want to use the retro frames to represent Planeswalkers. Using unnecessary obtuse wording for something that was designed after 1994 isn't cute. It's obnoxious.
And I know this one is greedy, but would it kill them to have art that pops out of the frames just a little? Again, it's not like they've never done it before.
Ultimately, I love the idea of Planeswalkers in retro frames. I just hate the execution on the seven cards they've released so far. I know a part of that is that Secret Lair is intentionally ridiculous at times, but I'm terrified that that's the precedent they'll be following.
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Потому что радость и удовлетворение от работы и есть оплата.
Не нужно удивляться, что реально проводить часы перед монитором, изучая предпочтения аудитории, читать статьи, одну за другой, смотреть фильмы подряд, без разбора (ведь в каждом из них может оказаться ошеломительный момент), читать биографии, мемуары, искать сотни картинок и песен и еще много чего делать. Да, реально. Да, в течение 6 лет. И мне, представьте, денег не платят. Только не это моя мотивация в моем деле.
Моя мотивация - благодарности читателей и журналистов, пишущих для нас. Также бесплатно, кстати.
Моя мотивация - интересные разговоры и новые друзья, которых я обретаю с помощью моих знаний и увлечений.
Моя мотивация - стать профессионалом, а здесь нужно умение работать на себя. Заплатят Вам за это умение позже.
Все просто: у меня есть нематериальные ценности, кроме материальных.
И жаль, что наше общество стало обществом потребителей, забросивших свои душу и мозги.
Потребляйте.
А мы будем создавать.
Увидимся на страницах журналов ;)