While we're on the subject of 3000 CWY, I want to brag about the background system I have in game. You'll notice that most environments have a "window" (Really a transparent/tinted part of the image) that allows you to see the earth beyond.
But! Since the game has mechanics relating to time, when sufficient time passes in game, the space station that the game is taking place on moves over the earths surface, giving a different view of the earth below!
This was accomplished by taking real life earth photography by nasa from this *fantastic* resource. I took frames every 2ish seconds and cut the video into 58 individual "backgrounds" which I then manually edited to reduce resolution, quantize, and dither. Resulting in images like these!
Which are then loaded in game at certain intervals in game time to create a dynamic background independent of what room you're in! (though the tint of the windows/lighting in different rooms can make the same image look a bit different in different scenarios.)
I really wanted to show off how pretty the earth from space is, and thought that using real world images would be the best way to do that :3
Anyways! I'm quite proud of it, and wanted to share my process since I haven't really gotten to do that before.