Everyone has them, everyone wears them constantly, and yeah it could just be "what's in" in a fashion way, but I like to imagine them as something more, the mask you choose to wear is your face, your identiy, you, and the face underneath must be incredibly personal too.
I also think how big it is that the masks aren't even something that Professor Pester touches. He has one of his own, but if that's the culture then that makes sense.
Being the shameless monster that he is, it would be so easy for him to choose to break someone's mask (we know they're breakable as Seedos mentions it), and given that we see Leafos and Seedos wander into your garden it would be conceivable for Pester to be an asshole, run over, and crack someone's mask in.
Now gamewise, this probably wasn't done because of the animation and extra work for something that probably won't do anything except scare of Leafos or Seedos.
BUT STORY WISE!!!!! STORY WISE, PEOPLE! Imagine if a mask is something so sacred, so important that even someone like Professor Pester could see breaking it as "too far"
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So if you remember the last post abt Sornielle and Piñata Island...
Jardinero and a group of explorers go looking for the Dragonache Egg like in the canon, they have the sour candy paste from Lester like in the canon, except rather than it just being Jardinero and his wife, theres others too...
Yes. Im taking inspiration from the Cyclops Saga songs
The ice cave from the old DA story will be where Jardinero and the others went. It was an exhausting journey, and he'd gotten about halfway into the sour paste before finally realising what it was doing to him and the rest of them. They had to ditch it because it was going to hurt them if they kept going, and they had to go find food.
Thankfully, on the island they needed to get to, which was an icy extention of the Pinarctic, there was a few Polollybears, which they'd killed and harvested for food. But the closer they got to the cave, the more they realised there was just short of enough for them all. Maybe there'd be more in the cave. So they went in. Down the halls, through the smooth ice caves til finding a large open cavern, at the centre was a huge dragonache, with goobahs around them.
It was said in old texts that the adult dragonache was trapped within a deep, eternal slumber. And so, the group grabbed some of the goobahs, knowing that the dragonache wouldn't wake, yet still made the killing quick in case it wasn't as deep as it'd been said.
It was in that moment, as their blood spilt that their minds spun and their brains churned within their skulls. And along the clear icy walls, a towering figure appeared, many eyed, feathered, yet not quite feathered, with many wings, some covering itself, some not, and a chest cavity of teeth. Its form shifted endlessly, as if indecisive in its own design. And with its gaze, the group were asked whom they were. Wordless yet booming in their skulls, each syllable forming stars in their vision as the huge form below began to shift, large papery wings unfurling as its many eyes opened. The group would've ran were it not for the thoughts of how to run weren't being dragged away with every step they took.
Some got out, using their hands to pull themselves along. Their memories of their own past lives no longer standing with them, fuzzy and interceptable. Some lost their lives to infection. Some forgot how their lungs worked. Some forgot how their hands could grab things.
Infection took the rest. And all that came back in the bobbing, mostly empty, mostly stinking ship, was Jardinero, legs unharmed yet with no memory of how they move. It took a long time to remember that the face looking down at him that day was Storkos'.
Well... I redesigned Hellen a little because I realized that the original helmet design I had drawn looked different, tell me if I should go back to the previous one because the truth is I don't know if it looks better or worse hehe (the left drawing looks kinda ugly bc im feeling kinda bad tho)
Oh and the second pic says something like "i like you a looooot"