Lazy mornings in Hateno~
There’s no big eyed chibi link this time unfortunately o(-(
My heart craves post game Hateno life content so I shall make it myself



#interview with the vampire#iwtv#the vampire armand#assad zaman



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Lazy mornings in Hateno~
There’s no big eyed chibi link this time unfortunately o(-(
My heart craves post game Hateno life content so I shall make it myself

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Zelda already saw him talk to every animal he came across with a high pitched baby voice and that one time he fell out of a canoe because he fell asleep sitting up and every other thing. its too late.
could be a stand alone comic or be a sequel to this
next part >>
post game saiou
original
Dateables taking care of the player past the end of the game.
Dateables making player move from their old house to somewhere in the middle of a city, in which(the city, the country, or around the country) majority of the realised objects live after a couple of years post-game. Because at that point, the player developed a strong fear of abandonment over those years, to the point where if any of the dateables won't visit them, they for sure will develop some kind of addiction. (Plus the player probably-definitely has agoraphobia at this point, and living in the middle of the city will at the very least encourage them leaving the house.) And they make it feel like the player's idea too. As if none of them weren't purposefully gushing about that new country, or cooking meals/watching movies from it. They all have been around Keith. They know how to manipulate. And it was for their human, so no harm done. And they say that moving was so spontaneous! As if they didn't plan every single step of it. As if the closest supermarket being right outside Eddie's and Volt's house is just a luck accident(and every time the player will be about to fall into something like alcoholism, over-eating or under-eating, they would just bump into Volt, who would busy them into a talk, while Eddie takes away the stuff harmful to them & puts the stuff they need into their cart, would be just a coincidence)! And their new job being next to the place where Amir lives? Of how funny that is(as if the player won't be visited by him the moment they start to look a bit too pale, or a bit too sad)! The money that the player will get in a mail, that increases every time they look depressed? Oh, Sophia must've had a good heist(and totally didn't see the player's sad face somewhere, because her hide-out is near)! Everything got much better, and the player doesn't need to know that they have been manipulated, just a bit. They are happy, the dateables are happy, and that's all that matters.
Okay so i had over 50 notes and my brain likes when the numbers go high so you get doodles
And who knows, maybe i will post art tomorrow if i continue riding this high

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Isat spoilers gang...beware
Guys I am making my au bigger mwhehehe >:)
Also bonus sketch
Evidence: Gesture of Good Faith <<LINK>>
Closing the Michael Townley Case, Dave hands the last bit of physical evidence to Michael as a gesture of good faith that he is free from the FIB. Digging through the box, Michael finds some old tapes. The video takes place right after the Ludendorff Job. In the interview, they are both drinking which leads to one thing to another. Dave had completely forgotten that he had recorded over that and unknowingly gave it to Michael.