You know, it's kind of funny. There was a time when I actively avoided interacting with blogs that I felt were too silly. It's not that I was against more light-hearted muses or interactions, but Xerath is and always has been an extremely serious character. Even prior to his story reboot, the Magus just didn't feel like the sort of muse who would mesh well with gags and comedy relief.
That still remains true, but I suppose with the state of League RP community as it is now, I've grown more comfortable with the idea of involving Xerath with shenanigans. It's hard to justify doing long-term, as the Magus still has a very limited patience for that sort of thing, but I'm not as adverse to it as I once was.))
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
β Live Streamingβ Interactive Chatβ Private Showsβ HD Qualityβ Free Actions
Free to watch β’ No registration required β’ HD streaming
Continuing to develop my headcanons for World Runes, I wanted to indulge in just a little bit of powerscaling.
Each World Rune is broken up into five Runeshards. Having a singular Runeshard of any color/alignment can give a person power enough to face down an entire army on their own. It's even possible for someone to absorb a Runeshard into themselves, turning into a living elemental of that alignment. (In my version of the canon, Brand absorbed a Crimson Runeshard and Ivern absorbed a Verdant Runeshard.) Such individuals are sometimes called Shardbearers.
Needless to say, the more Runeshards one has in their possession, the further their power grows. Though it has never been done, acquiring all five shards of a singular color/alignment could give someone power rivaling Celestial beings.
That said, the World Runes are not the only method to achieve god-like power. Spirits and demons, with enough time and energy gathered from mortal hearts, can achieve borderline deific status as well. Spirit-gods can generally be considered stronger than a Shardbearer, though if they take on a mortal host, that person will probably be about on-par with one.
Then of course, there's the Rite of Ascension, which aims to transform mortals into god-warriors. The Ascended are generally about on-par with a Shardbearer in terms of strength, with Xerath and Azir being outliers as they each possess might equivalent to multiple Ascended.
Lastly, you have a few outliers. Viego absorbed the collective negative emotions stored within the Prison Lantern, which gives him might equivalent to a Shardbearer. Rell was imbued with the combined magical energy of several ferromancers, putting her just below a Shardbearer in terms of strength.
There is one notable benefit that Shardbearers have over everyone else, however: a direct connection to the primordial elements that all magic stems from, and thus a greater degree of authority/control. For example, if Viego were to go up against someone wielding a Verdant Runeshard, they may be able to overwrite his control over others' souls, to an extent. Xerath, likewise, would find that an Azure Shardbearer could absorb some of his energy.
Anyways, if I had to give a rough higherarchy, it would go something like this:
Celestials and Runebearers > Spirit Gods > Ascended/Shardbearers/God-hosts β₯ Outliers
So one of the biggest issues in League's official canon is how many Champions tend to overlap their base concepts, and Viego and Mordekaiser are no exceptions. Both are undead tyrants with near-limitless power to corrupt and transform souls to do their bidding. They're pretty different in terms of personality and presentation, sure, but there's still a lot of overlap between their powersets.
Thus, I decided to try and better differentiate them.
It's been stated multiple times that in my version of the story, the Black Mist is not simply some vague necromantic power; it is pure negativity made manifest. For a brief refresher: the monks of the Blessed Isles would perform a ritual literally siphon the darkness out of sinners, leaving their worst criminals without the capacity for hatred, envy, greed or any other intense feeling that would drive them to evil acts.
That darkness was sealed within a magical lantern, slowly coalescing for centuries. When Viego opened that lantern, he became a vessel for the darkness, and unleashed it upon the isles as the Black Mist. Those whom the Black Mist touches have their worst desires and inner thoughts brought to the forefront, and amplified to the point that it can physically warp someone into a manifestations of their worst selves. In truth, it can be argued whether or not the Black Mist even truly turns someone undead, but it DOES enhance the worst aspects of someone's soul while burying or even crushing the goodness within them.
Mordekaiser, by contrast, using his understanding of True Names to enslave the spirits of the deceased. If the soul is a manifestation of the self and represents someone's identity, Mordekaiser effectively erases a person's identity to bind them to his will. His undead minions are stripped of their memories, their ideals, everything they were in life until they are little more than nameless specters bound in iron restraints.
To summarize: Viego turns you into the worst version of yourself, while Mordekaiser erases your sense of self altogether.))
Summarizing Bios for my Rewritten Champions (Part 1)
There's a lot, so I'm putting it all under a cut.))
Aatrox
An ancient and enigmatic entity who has helped to turn the tides of countless battles across Runeterra's history. He and the other Darkin are actually creations of the Aspects of Targon, embodying all the "impure" traits they deemed were unbecoming of divinity. Aatrox himself was split off from Pantheon, and represents the horror and cruelty of war.
Twitch
A lab rat who escaped containment and now claims rulership of Zaun's sewers. Twitch was subjected to an experimental chemical meant to increase strength and intelligence, but his transformation far surpassed his captors' expectations. His proportions and brain both steadily became more and more humanoid until he managed to break out and flee into the underground waterways. Now, Twitch bides his time, hoping to one day overthrow the surface world and the humans he sees as the architects of his torment.
Shaco
A demonic jester who brings suffering through merriment. Shaco preys upon those overcome with sorrow and despair, offering respite from their misery. His games often start out innocent, but quickly devolve into horrendous acts of murder and destruction. Those who fall under his spell are unable to realize the full weight of their deeds until Shaco abandons them to deal with the aftermath, laughing maniacally as they themselves become the butt of his twisted jokes.
Varus
An Ionian warrior who made a pact with Paalas, a Darkin who was split off from the Aspect of Justice. Varus once protected the temple where Paalas's bow was sealed, but when Noxians invaded his home, Varus was forced to make a choice between his duty and his family. Upon finding the corpses of his husband and son, Varus swore revenge, taking up the accursed weapon he was meant to safeguard. He knows it's only a matter of time before the Darkin consumes his mind and body completely, but before that happens, Varus will hunt down everyone he deems responsible for the tragedy that befell his home and family.
Shyvana
A strange hybrid of human and draconic blood. Shyvana belonged to a clan of dragon-worshipers who sought to actually become dragons, and infused themselves with the blood of their so-called 'deities' in an effort to achieve this. Many failed, but the young Shyvana proved to be one of their few successful experiments. The dragon Yvva learned of this and sought to destroy these half-breeds, viewing them all as abominations. Shyvana alone escaped, and lived in hiding within Demacia for many years. When Yvva finally tracked her down, Shyvana confronted the fire dragon with the aid of Prince Jarvan IV, and narrowly emerged victorious. Now, she faithfully serves the kingdom, despite the fear and prejudice many harbor toward her...
Warwick
A former mercenary turned into a monster by inhuman experimentation. Warwick once lent his skills to the highest bidder, not caring who he hurt as long as he got paid. That all changed when he witnessed the devastation of Ionian villages during Noxus's invasion of the island. Warwick attempted to turn on Noxian forces, only to be captured and eventually handed over to the mad scientist Singed, who had become fascinated with the chimeric beings known as Vastaya. Warwick became one of many test subjects in Singed's attempt to recreate these fascinating beings, infused with Vastayan blood and augmented with strange devices. Eventually, though, Warwick managed to escape confined. He now prowls the streets of Zaun, clinging desperately to his humanity while animalistic urges threaten to consume him...
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
β Live Streamingβ Interactive Chatβ Private Showsβ HD Qualityβ Free Actions
Free to watch β’ No registration required β’ HD streaming
While this blog is and shall always be dedicated to roleplaying, I can't deny that its main focus has sort of become steadily building up my own canon separate from Riot's. I will, of course, make concessions with those who continue to follow the "main" lore (whatever that even entails now), but by default I'm likely going to just operate on my own interpretation of Runeterra, its stories and characters.))
If the Void ever were to start a serious invasion of Shurima again, Xerath would fight it off on his own for as long as he could. Ultimately, though, the Magus would have little choice but to form a reluctant alliance with Azir to fend off the threat.))