+46, my Ludum Dare 30 entry:
+46 about: »hello? hello!« play time: varied status: may be unplayable at certain hours of the day a “mobile game” playable August 26th - September 15th. made for the Ludum Dare 30 Jam, theme: Connected Worlds.
seen from China
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seen from Canada
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seen from Malaysia
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seen from Israel
+46, my Ludum Dare 30 entry:
+46 about: »hello? hello!« play time: varied status: may be unplayable at certain hours of the day a “mobile game” playable August 26th - September 15th. made for the Ludum Dare 30 Jam, theme: Connected Worlds.

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I found a game that is sadder than Mother 3
these types of games are exactly what I am talking about. Extra Credits did a great dissection of this game once. When I first played this game, I spent the time avoiding all the dots at the start because I thought that was the objective. When I encountered the unavoidable dots and noticed they scattered, I immediately was surprised. Maybe they had avoided me because I spent the game until then avoiding the others, I thought. So I kept trying to see if any of the dots would not scatter, until the very end. And we all know the conclusion...