SR1 Normandy Crew

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SR1 Normandy Crew

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Replaying the first game and I got so soft over the conversation where Tali is geeking out about the Normandyâs engine size and power. I just had to sketch this moment â¨đĽş Tali: Just a few days ago I was hand-priming the life support on a broken-down freighter, and now Iâm aboard the most advanced ship in the galaxy. Itâs⌠incredible.
big place!
in the ending, joker initially refuses to escape the crucible wave until a squadmate firmly tells him to go. i realised itâs such a great contrast with ME2âs prologue.
he refused to abandon his ship, the Normandy SR-1, during the collector attack. he loved his ship so much that he was in denial itâs already gone. shepard had to run up to the helm and convince him to leave. but because of this, shepard themselves did not make it to the escape pod and died.
joker thinks heâs responsible for shepardâs death because he insisted to save the ship â if he had came into terms earlier that the ship was already lost, would things be different? would shepard made it to the escape pod too?
imagine the guilt he must have after the SR-1 was destroyed and shepard was dead. and now the thought of leaving without shepard reminds him of the guilt. what he wanted the most at that moment the crucible fired is to save shepard, more than the SR-2 until a squadmate and traynor tell him to go.
he then reluctantly accepts. but the devastated look on his face as heâs piloting the SR-2 away â itâs a nice little contrast with the SR-1 during the collector attack, that he prioritised saving shepard this time instead of the SR-2. it shows how much his bond with shepard has grown, more so than his attachment to the ship.
and now he has to endure the same guilt again not being able to save shepard (though no matter what, he canât save them unless itâs the perfect destroy ending. this is why the happy ending mod is canon now. no thatâs not an opinion itâs a fact.)
So replaying Mass Effect has reminded me of something that has over time come to really BUG me about the whole âStealth in Spaceâ sci-fi trope.
For those who may not be familiar with it, this is something that often comes up in âhardâ/ârealisticâ science-fiction settings which posits that camouflage or the classic âinvisibility cloakâ wouldnât actually be all that useful in hiding a spaceship, as the distances involved even within âlocalâ space such as our own solar system are so mind-bendingly HUGE that nobody would ever be able to identify or aim at another ship visually, as everyone would simply be relying on sensors.*
Namely, Mass Effect being a famously âhard-scifiâ setting has one of the most well-known and explored cases of this with its âHero Ship(s)â, the Normandy. A ship with a brand-new, cutting-edge stealth system that pointedly doesnât actually turn the ship invisible, but instead hides it from sensors. Most notably in the way the ship can hide the heat-emissions that all spaceships HAVE to give off via massive heat-sinks.
Really, itâs pretty much a running gag across the trilogy that the Normandy CANâT actually turn invisible and that âanybody could just look out a window and see themâ, as Joker puts it a few times.
Now one reason this trope has come to bug me a bit is that, like a lot of âhard sci-fiâ tropes, it sometimes feels like it carries a subtle air of smug condescension towards the audience. Like the writer(s) just canât wait to explain to the audience just how WRONG they are
However, the main reason that this trope has really come to BUG me over the years is that it feels like for all of its fixation on ârealisticâ sci-fi, it so often seems to miss one CRITICAL detail:
That these âstealth shipsâ are very often and frequently not in deep space.
Consider for a moment just what the Normandy is actually supposed to DO: a bit chunk of its role is supposed to be the deployment and support of infiltration and special forces teams.
Namely, on planets.
Where people could actually SEE THEM.
Are you starting the see the problem here?
Say you need to drop off, or more importantly pick up a team from a hostile rich environment quickly and quietly, but alas it seems your super advanced and more importantly super smart and REALISTIC stealth system has been foiled by a few random guards LOOKING UP.
Sure would be nice if your spaceship could turn invisible NOW, huh?
And now that Iâve noticed this, I really just canât unsee it across both Mass Effect specifically and so many âhard-scifiâ settings in general.
I mean seriously, why DOESNâT the Normandy EVER have any kind of optical cloaking or even just camouflage? Remember how many times Joker freaks out about hostile anti-air across the trilogy? You know what would have SOLVED that?
Being able to turn invisible!
I mean, okay the SR1 not having it makes a certain degree of sense. It was more an initial proof-of-concept of the stealth system and they clearly hadnât fully ironed out all the kinks.
But the SR2? Youâre really telling me that super-sneaky Cerberus DIDNâT think to fit the Normandy with a tactical cloak? Or even just the shuttle?
Okay, okay, fine! Pre-indoctrination Cerberus were in fact a bunch of unmitigated morons who couldnât build a taco-cart without it going crazy and killing all their guys. I can buy them not thinking of this just for the funnies.
But have you considered just how fucking cool it would have been if the ME3 Alliance refit of the Normandy came with total cloaking? I mean just IMAGINE the entrance at the end of the Earth Prologue with Shepard and Anderson cornered by Husks and we get the âCavalry has arrived!â moment from Joker, only with the Normandy materializing out of thin air as her brand new cloak drops.
You KNOW that would have been awesome XD
Anyway thatâs my rant on âSpace Stealthâ and one of MANY reasons why I think the obsession with ârealismâ in sci-fi is a whole lot dumber than people seem to realize.
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*Notably, this is pretty much the entire narrative reason for the âMinovsky Particlesâ of the original âUniversal Centuryâ timeline of Gundam: An extremely useful fictional particle/element that justifies so much of the sci-fi tech of the setting, yet also just so happens to thoroughly fuck with any kind of long-range sensors as to likewise justify all the combat happening up close, ie; mech-fighting range.

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Shepard: Colony was raided and only got away because the batarians missed them, spent all of Akuze playing hide and seek with thresher maws, Captain of the most hidden ship in the galaxy, built their own cloaking field.
Dr. Chambers: Commander, you may have a complex of some kind.
Shepard: You can't see my trauma because it's super hidden lalala.
My contribution to the âGrace and Rocky meet every space character ever,â agenda.
Truly, what is the point of the sleeper pods on the Normandy? There aren't nearly enough for everyone and they already have beds in the crew quarters for people????