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NES Classic and SNES Classic
not that anyone besides me cares, but here's a list of all the mini systems i have, some opinions on em, and whether or not they have an eyecatch / demo mode / screensaver that scrolls thru all the games:
NES CLASSIC - really cute eyecatch that shows big sprites from all the games, and has mario n luigi fight over a ā? blockā. afterwards it scrolls through all of the games and plays a little demo of each. it's amazing. just be aware that if you hack it, it won't play demos of anything besides the base games (same with snes). it'll do this weird thing where it tries to boot up a game demo for the extra games, but it just gets confused n pauses for a second before trying the next game. so if you're using hakchi, and u care about the eyecatch, i'd use the singular "more games" folder option so it only does the pause thing once per game cycle.
itās cute af tho. would probably be my favorite all around mini system if i didn't happen to like snes games more. btw it (and snes mini) doesn't use usb for the controllers. it uses proprietary ports like wii u (or just wii? i forget) so you have a lot less controller options. and you can't just shove a usb thumbdrive in it for additional space.
SNES CLASSIC - this one is really elaborate. similar to the nes one, but no big sprites or "fighting" before getting to the game demos. instead, luigi sometimes runs out and switches the video modes. seems more basic than nes at first, but it's not. because you can actually CUSTOMIZE the eyecatch! whenever you make a savestate for one of the games, it'll actually play through the last minute of ur inputs on that save as a demo. you can enable or disable this addition to the eyecatch in the settings. it's by far the best eyecatch of any of the mini systems.
the ONLY downside is that the savestates take up a relatively large amount of disc space. so if you hack it (and you should), every new rom you put on there is talking up the space that was set aside for the savestates. and if you try and save states anyhow, it starts having weird errors like removing games and not letting you savestate etc. this kinda stuff can lead to disc corruption. so you have to balance how many extra roms you have on there if you want to use the savestates.
if you're like me and have a ton of extra roms, i'd just disable the custom demo mode (it'll still play through the developer eyecatches!). and rely on in-game saving bc sram takes up wayyy less space. tho you should still leave some space free in case you temporarily want to make a state, or accidentally save one etc (you can delete it later). but all around this is by far my favorite mini system in terms of emulation quality, game selection, hardware, and eyecatches.
PLAYSTATION CLASSIC - it doesn't even have an eyecatch. super disappointing. on the other hand, it's one of the cheapest mini systems to buy, and one of the most powerful? it's probably the BEST system to hack, but you'll want to at least use the usb stick methods. because you'll need the space for all the ps1 isos etc. hacking it also fixes the framerate issues that made these things review so poorly. and tbh, the physical system itself is pretty much just as quality as the other mini systems. it's one of those things that goes from lame to amazing if you hack it. but sadly there's NO eyecatch whatsoever. even the unmodded interface, while perfectly functional (and does a good job mimicking the original ps1 os), is totally boring and lacks the awesome music that other mini systems have.
NEOGEO ARCADE STICK PRO - i know this isn't REALLY a "mini system", but it's functionally the same. in a way, it's just a much better version of the "neogeo mini", so i'm including it. it's sadly very similar to the playstation classic in that it has NO eyecatch/demo/etc. considering it's trying to emulate the neogeo arcade experience (and home versions), you'd think it WOULD have some sort of switching eyecatch? but no. nothing. you can still obviously start each game individually and watch their original eyecatches, but... man. it's just such a missed opportunity.
the interface is even more basic than the ps classics. but when you compare the two (unmodded), the neogeo runs WAY better. the arcade stick itself is genuinely good! considering that itās a standalone stick as well, the whole package seems worth it. tho much like the ps classic, it only REALLY shines when you mod it. i will warn you that the mod doesnāt have a lot of options (at least it didnāt back when i first modded years ago). but it does the job. gives you pretty much every neo geo game ever made and a buncha other arcade games (cps etc) on top of that. but i couldnāt individually select the games... but beggars canāt be choosers and iām thankful somebody put all that work into a mod to begin with.
SEGA GENESIS MINI - iāll be honest, this comes REALLY close to the quality of the nintendo systems. the physical unit itself might even be a bit better? it just has all these little touches to make it super cool. the base game selection is great, tho itās easy to mod as well (uses hakchi just like nes and snes). the interface is definitely more simple than the nintendo systems, but itās still cute. and the music is great. you can even change the system language for a different game selection and interface (usa is genesis, japan is megadrive etc etc). the only negative is it seems like the dpad is a touch too sensitive for the menu, but itās not a big deal. and yes, it has an eyecatch! you have to wait a LONG time on the game selection menu, but itās there. it doesnāt have the lil animations like the nintendo systems, instead it just switches to the next game after the eyecatch completes. but at the end of the day, itās still a great eyecatch and i love it. the games play great btw, and the controllers feel good. would def recommend! SO thereās definitely a few mini systems iām missing, but i did actually order the pc engine mini (turbografx16). i have a strong suspicion that it has an eyecatch as well since it was made by m2 (same ppl who did the genesis mini). from what iāve seen, everything is even BETTER than the gen? but i guess iāll have to see when it gets here. iām also kinda excited for the mega drive mini 2, which seems like itās pretty much just a mini sega cd. torn if iāll actually get that one though, due to the fact that localization is up in the air and i have so many as it is? of course if they do it right and it has an eyecatch and usa snatcher etc... iāll be so tempted. bc these mini systems are such a cute lil display piece.
Stream No. 22078135 is LIVE! ā 5:00 PM EST 3/19/22
Iām getting ready for the upcoming Kirby game on Switch by taking a swing at Kirbyās Adventure for the first time since 2001!
Back in 2001, I felt like I was digging into ancient gaming history by playing this 1993 NES release, but today in 2022, that would be the equivalent of playing a game as recent as Super Mario 3D World on the Wii U!
Iāll also be sharing some vintage VHS tape ripped from my personal collection, including 1993 commercial breaks in which the ad for Kirbyās Adventure was first aired, that being my first exposure to the Kirby series I had as a somewhat sheltered Sega loyal kid.
This will be the first appearance of the NES Classic Edition on my stream, a system I got specifically for use in streaming, but which I never had a reason to plug in until now!
See ya in stream!
Twitch.tv/SuperTrainStationH Ā

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I recently experienced something unusual playing Super Mario Bros. 3 on the NES Classic.
I donāt think itās a glitch or anything, just something that I suspect happens very rarely.
I was in Desert Land, specifically playing level 2-2, and I was Racoon Mario.
I was successfully kept myself on the platforms above the watery portion near the end of the level.Ā I jumped on the Green shelled Paratroopa and without even trying really also tail swiped the shell afterwards.
I like to keep standing on the Platform as it disappearing into the wall above the pipe just because I think it looks kind of funny.Ā And then that the Koopa shell bounced off something and wound up in the last section of this screen endlessly bouncing off the Pipe I have to go into.
I managed to get into the Pip fine, but this was definitely never seen happen before, and I wonder if anyone else has, it seems like something that would require a lot of variables to repeat.Ā Ā
Mega Man
Playing a classic this morning