since I'm always talking about how people on this website need to learn basic literary analysis: I just found this video and I actually think it's a really good introduction to basic analytic skills and terminology! I watch a lot of this stuff so I'll try to save some videos and articles that go more in depth too in case anyone's interested
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My stand about Plagiarism, Piracy, Bias Media, and the like.
Over the years, media has evolved, bringing along new forms of ICTs, new systems, and new media formats. It revolutionized how information is shared across the world, but it also brought upon unintended consequences that greatly impact how we use, consume and share media.
With how easy it is to share and obtain media today, it has also opened up doors for plagiarism, allowing people to “steal” someone else’s creative works. This problem is rampant and can be observed anywhere especially in social media, particularly social media pages that repost someone else’s works, putting “ctto” into the post description. For me, this form of acknowledgment isn’t enough and hurts content creators in a way that they may be discouraged to create more content.
Today ICTs makes it easier to reproduce and distribute media files, but it also brought along online piracy. Online piracy is the act of reproducing media content without authorization, examples of these are downloading copyrighted material. Online piracy hurts intellectual property owners through reducing their income.
http://www.insanitek.net/gconyers/archives/1142
When media evolved, news media integrated and improved as well, bringing news to everyone that has access to it. But it also made it far easier to manipulate the masses, the more people news media has coverage to, the more people they can deceive.
These 3, along with other issues present in media, are detrimental to the evolution of media. As individuals, we must recognize them and not partake in these violations.
How to be socially responsible in my social networking accounts
As individuals who live in society, we must uphold our social responsibilities as members of our communities. We as individuals must be aware that we are accountable for our actions, whether positive or negative. It is no different when we are on the Internet.
Digital Citizenship
Having a social media account, using a digital platform, or creating any online content makes you a netizen. As netizens, we should partake in online communities we meet ethically and respectfully. Just like in the real world, we must behave accordingly and follow a set of rules, on the Internet, it is essential to follow Internet Etiquettes, also known as Netiquettes.
The invention of social networking revolutionized the world, it has allowed people all over the world to meet and socialize in a virtual setting. But this has also caused consequences. Consequences like Data and Identify theft, Misinformation, Privacy breaches, and more. All of these can be prevented by being socially responsible.
Social Networking Responsibility
How does one become socially responsible online? The first step begins with you, being aware of what you do online makes it easier for you to be socially responsible.Â
Social Responsibility starts with:
Using appropriate language
Protecting your privacy and respecting other’s privacy
Being skeptical; always fact-check information
Being wise about who follows you and who you follow
One of the most used gadgets throughout the entire world, used by old and young people alike, the smartphone is a handheld device with multiple functions such as multimedia functionality, internet browsing, as well as core phone functions like voice calls and text messages. All of these features in a compact device that can fit into your pocket.Â
Before we delve further into why this is my favorite gadget, we need to tackle the idea of a gadget.
What exactly is a gadget?
Gadgets often called gizmos, are defined as “an often small mechanical or electronic device with a practical use but often thought of as a novelty” Some examples of these gadgets are Headphones, Routers, Digital Cameras, and of course Smartphones.
But Why?
Out of all the gadgets, why is it that the Smartphone is my favorite one? Well because its functionality and uses make other gadgets less impressive by comparison. The phrase “Jack of all trades, master of none” perfectly captures the essence of a smartphone, due to the fact that it combines the functionality of a telephone, camera, music player, calendar, personal digital assistant, and more into one device.
Other gadgets focus and specialize in certain fields/areas while the smartphone focuses on almost all areas albeit not as specialized as others. It serves as our personal assistant in our daily lives, got something to search for? want to listen to music? need to call or message someone? the smartphone’s got it all covered.
The smartphone is a technological marvel, has multimedia functionalities, and allows us to surf the internet containing libraries’ centuries worth of knowledge that fits into the palm of your hand. This is why the smartphone is my favorite gadget.
Gotye - Somebody That I Used To Know (feat. Kimbra)
https://youtu.be/8UVNT4wvIGY
“Somebody That I Used To Know” is a song performed by Gotye and Kimbra, it’s a song about a dysfunctional relationship between two people.
In the video, when Gotye reminisces his old relationship, the lines first appear, then the colors around the background, then unto Gotye, seamlessly making him blend into the background. This is to represent that he still lives in the past, in his dysfunctional relationship. After a while, Kimbra shows up, with lines and colors on her body except for her face. She shows her side of the relationship, then the lines and paint slowly vanish from her body, symbolizing her leaving this dysfunctional relationship. In the end, Gotye is the only one with lines and paint.
In this music video, the visuals greatly affect the song. The lines and paint represent the dysfunctional relationship between these two people. It gives a distinction between the no-paint aspect and the painting aspect in the music video. The song also affects the visuals, since the visuals start to change when a certain lyric is said.
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This photo is from the front page of the website of Steam™, a video game digital distribution service. It shows the viewers what games are top selling, new releases, and upcoming which can be categorized as shown in the left side panel. As shown in the picture, it’s hosting its annual Halloween Sale, giving massive discounts, showing special offers and featuring and recommending video games.
Media has always been a huge aspect of our lives, it is always present there in society, from the smallest guidebooks to the largest billboards, It can be almost found anywhere.
To understand the Media around us we need to at least have some level of literacy in order for us to grasp these various forms of media. This is why I’ll be talking about Media and Information Literacy.
Now, what exactly is literacy? Literacy is defined as the ability to read and write, while all of us can do that, there is another definition of Literacy; It’s competence or knowledge in a specific area, which brings us to Media and Information Literacy.
MEDIA LITERACY
Media literacy focuses on the exercises that allow people to access, critically assess, and create or manipulate media. It is the ability to approach, analyze, evaluate, create, and act using all forms of communication. Media literacy is necessary for educational success, effectively working, and contributing to the community
INFORMATION LITERACY
Information literacy is an individual’s capability to search, evaluate, use, and communicate information in all its various formats, most notably in situations requiring decision making, problem-solving, or gathering knowledge. It is a mixture of research, critical thinking, computer technology, and communication skills. Information literacy is essential for academic success, effective functioning in the workplace, and participation in society as knowledgeable citizens.