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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Keith Fullerton Whitman's Max 4 patch for his album Playthroughs
my sex playlist is just autechre
My new EP, Simulated Microcosm, is now available for pre-order on bandcamp! It releases March 2nd!!!
album cover by my friend Amfivolia (it's amazing):
I did not work on this for an entire month to not show it off, so here goes.
A 16 Step Sequencer programmed from scratch with Max MSP, by yours truly.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
“Track 6 of the audiovisual album Oscilloscope Music available at http://oscilloscopemusic.com What you see is what you hear: The audio signal is fed directly into the oscilloscope, where vector graphics are drawn with sound Filmed from an analog Tektronix 5103N scope Left audio channel: horizontal deflection Right audio channel: vertical deflection Software used: Max MSP (spiral objects, etc.), OsciStudio & blender (teapot orbit & wireframe 3D objects), Ableton Live How that bouncy ball is made (Max for Live): https://www.youtube.com/watch?v=0u2yn...” From Youtube channel Jerobeam Fenderson: Jerobeam Fenderson - Planets So cool and nerdy at the same time - love it Enjoy...
Experimenting in Granulab 1.5 by Rasmus Ekman (now available in Vst form, I'm using the standalone Windows version here). What's going on here? Using the software LoopBe1 I'm routing midi control data from a separate, custom built Max/MSP patch to Granulab. Granulab has one "sample" loaded, in this case a 5 minute chuck of a documentary about contemporary art produced by ABC Australia. Each of the eight streams is processing the sample differently. Each stream could be processing a different sample. For this experiment I built a patch in Max to generate random patch settings for Granulab, and then created 160 presets (Granulab has eight banks of presets, each with twenty slots to save in). A Max patch is then being used to trigger shifts between presets (called patches in Granulab). Granulab produces some interesting effects when transitioning between patches, and you can set the transition time to take advantage of this. In this experiment there is much going on that I like, but I'm really listening and thinking about exactly where I want this to go. Things usually work out as a balance between intention and the things discovered through the process and experimentation to get to the intended outcome. This is being developed for a collaboration between Lucas Darklord and Main$tream. Project page on Instagram is currently the most active - https://instagram.com/msld.sound.art Loads of sounds and things to look at there. More to come. A lot more.