EDIT: This post is slightly outdated, but the download link will still lead to the new 2025 version of this map! My new post about it is here!
Hi everyone! It's been about 4 years since my last map. In that time more of Exandria has revealed itself to us, and while it is still not a complete picture, we now have enough that I felt it was time to make an update.
The biggest change from my previous map is that I am no longer using the Elven Tower Cartography assets. This is because previously I installed them incorrectly, in a way that meant that people who downloaded the map file were unable to see the assets unless they installed it in the same weird way that I did. Rather than fixing this, I instead opted to use the default Wonderdraft assets, that way it can be viewed out of the box without having to download something else first!
As before, Tal'Dorei and Wildemount are the most accurate to official maps, and we also have an official map of at least one arrangement of the Shattered Teeth, which is re-created here. We have a portion of Marquet via the Oderan Wilds and Hellcatch Valley maps, but the rest, including all of Issylra is still mostly made up, based loosely on a very old and tiny map briefly shown on screen by Sam in episode 103 of Campaign 1! Naturally when any new maps come out, this map will (eventually) be updated to reflect them.
There are some locations that are new to this map as well, such as the Demithore Valley in Issylra from Campaign 3 and all the towns visited in The Re-Slayer's Take up to episode 10, these being Himblewood, Josgren's Hollow, Shoresight Isle, and the Hug Hive. Ta'Dorei has a few new towns, Mooren and Heldenfaire, which were mentioned in Tal'Dorei Campaign Setting Reborn, as well as a few unnamed village clusters, the Foramere and Vues'dal villages. For these and the Mornset Countryside I included some non-canonical paths connecting them to the main roadways. Also included in Mornset is Roch Mar, the village that Vox Moronica visited all the way back in Episode 12 of Campaign 1, before Critical Role even did separate numbering for one-shots and thus included this unrelated episode in the campaign. This town isn't officially confirmed to actually exist in Exandria, so consider it my headcanon and a paper town. Moving on to Wildemount, Vo Village got upgraded to proper town status, and I've also included Yardel from The Nine Eyes of Lucien, Ghostwall from The Tales of Exandria: The Bright Queen, and Galgarad from the Dark Star adventure on DnDBeyond!
I want to give a special thanks to Don Farland for his original fan map of Exandria, created all the way before the release of Explorer's Guide to Wildemount, upon which I originally based my map of the Shattered Teeth. Incidentally, I believe that this depiction of those islands was the basis upon which the official map by Andy Law is based upon. I would also like to thank Niko Vanhala for his fan-made maps of Marquet and Issylra, upon which I have loosely based my maps of those continents. And of course thank you to Andy Law and Deven Rue for the official cartography of Exandria!
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Ever wanted to see the glowing waters of Yios? How about the extraordinary Cerulean Palace? The perilous Malleus Key? Get wonderful views of these iconic sights and more at CRLand's new Marquet expansion!
Marquet as seen through the lens of an old theme park poster for CR Land for @artists-guild-of-exandria 's CRLand Project!
Things they better put in TLOVM in no particular order pt 6 of ?
Keyleth needs to get kicked out of the casino in Marquet. There is a severe lack of Keyleth being arrested/ getting in trouble with guards in the show thus far and they need to rectify it immediately lol. Keyleth needs to be over in the corner getting caught using speak with animals on those little racing lizards while Grog's pretending to be a prince, Scanlan's trying to buy drugs and everyone else is developing a gambling addiction. Make it happen tlovm, I believe in you! Have her be out in the alley asking for a fruity drink in a novelty cup through the barred door (over the earring I almost said but they don't have those in the show, idk figure it out!)
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We’ve got Team Wildemount who we’ve been following for the last few weeks, and I know everyone (including myself) is anxious to know what’s become of Ashton, Laudna, and Orym. First thing, I think the extended stay with Team Wildemount is partly due to Christian and Aabriya’s schedules, but also because of Creator Clash. We may be hopping over to (what people have been calling) Team Marquet soon, now that the pre-recorded episodes have caught up post-Creator Clash, but we’ll see. And that brings me to my second and main point:
I don’t think they’re in Marquet.
I think they’re in Tal’Dorei, specifically at the Pools of Wittebak. Check out Matt’s description of where Team No Healers ended up at the end of episode 51:
“you see yourself kind of sitting on the edge of a rocky cliff almost. The smell that hits your nostrils is kind of sulfurous and acrid, acidic almost... and you look around you and there are these pools of strange colored liquid… you both see this almost chasm like space below you. You can see these little bits of natural geysers kind of *poof poof poof poof* poofing steamy water… as you scan the horizon, in some distance you see, just above the cloud line, the red moon Ruidus standing, and a singular red beam that just vanishes below some far off mountain line… you are in some sort of odd valley-like chasm.”
Now check out the Pools of Wittebak page in the Critical Role Wiki:
“The Pools of Wittebak are located in the Cliffkeep Mountains, between 100 and 120 miles east of Terrah… The pools are a series of large, mineral-rich geothermic puddles across the mountainside…”
So I’m not saying… I’m just saying…Geothermic puddles… near (ish) Terrah, where spooky Earth Elemental Plane portal stuff is apparently happening. And may perhaps be related to a certain Punk Rock’s backstory…