Sorry if I'm stirring some pot that I wasn't aware of but now that it has been a little bit and the hype fog has cleared. I don't really mess with TFMI. The concept was pretty interesting and some of the species were cool buuut...I feel like it pulls too directly from other sources?
It's fine to be inspired but there's limits you know? And since the controversy with chester has passed I think it's super weird how a lot of stuff was kind of copied from em? Like you can argue and say only chapter 1 of nothing left to lose had some influences but the inspiration is pretty obvious throughout all of the stories. It's horrifically obvious in fire and ice with the whole "body horror just figured object that came out of a recovery center" at first it was cool but now it's just kind of...odd with the large gaping mouth full of teeth, hollow eyes and the multiple legs. I guess Chester can't own designs like that but other influences are a bit more obvious. And also the way they were so just odd in the server for a while.
I can't really ever forget the massive hate campaign that went on when the dragon scale and gum chapter released about the trigger warning and content in the ep.
Anyway some stuff that I thought looked a bit too similar.
Both in chapter 2
But other than the art I think the writing is very off at times. Characters don't really act their age. I understand ticket but taffy Acts 15 despite being twelve (theirs a BIG difference) and there's is not really a good reason for it. The characters are very flat though I feel like I can't even say that because the comics hasn't been updated in years so there's not really much character to pull from. But anyway I'll stop ranting.
Btw if you read TFMI I don't hate you or anything I'm just extremely nit picky and really laser focused when it comes to flaws in stuff I like (world building, character development and concept art.). This is just me blowing off steam no hate to the creator or any fans feel free to ignore or debate.
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I love the magnus archives season 4 so much it might be my favorite, I don't know
Just relistened to the season without the statements on YouTube and it's fantastic even though I obviously missed some of the statements, but it's a nicer way to rewatch it after I already listened to the statements, some of them multiple times
It has so many great moments - the "I don't know if I still care that he hears my voice" kills me every fucking time for one
And also, season 4 has an amazing arc of the curroption of main characters and how they deal with it - it's what I think I wanted when I was younger and read the second book in the Grisha trilogy, and suddenly the main character is not acting just out of pure intentions but because a part of her just wants more power and she isn't willing to stop it? She focuses on the excuses, why all this stuff could be useful and good to have, but the people around her know as well as her that it's not only costing the life of magestic hundreds of years old creatures, it's also making her less human, and more selfish and powerhungry.
I wish the last book stuck the landing there, and I do like it and I reread it a lot, but it just didn't follow through on a lot of the promises of book two, mostly to give us a happy ending, I think. I do like happy endings so I'm glad about that.
That's something the magnus archives doesn't really mind not doing since it's targeting an older audience, and I love that so much too. In particular, the way basira and melany keep threatening Jon and telling him that it's not that hard since daisy is managing, only for us to slowly realize that daisy is growing weaker and dying, and made her peace with that, and still has to return to the hunt at the end of the season. It connected with me.
I first listened to this season (pretty recently but still) when I had a lot of people, and a constant voice in my head, telling me it should be easy. For me, for a lot of people who were struggling who were close to me. And seeing the struggle of the characters to remain on the right path even if they suffer and how that's not anywhere near easy gave me a lot. Obviously we are struggling against our own brains, depression or addiction or burnout or anxiety (fuck anxiety, literally too, virgil can get it and I don't even like 99% of men), and they are against a currupting supernatural influence, but that kind of made it better. I love the fact that most supernatural shit in the magnus archives is fought with the most non supernatural stuff ever, from CO2 fire extinguishers to plastic explosions to therapy, can we talk about that? I might write a different post about that don't know
Also sorry if there were any weird spacing, I'm really working on nor writing endlessly long paragraphs and sentences and I'm definitely failing at that. Also sorry for any mistakes if I reread it I'll just over think and never post it
Basically my overall thoughts on CRK's Timeline of Fate Episode 2 to 4 story
Episode 2 and 3 ended well and introduces the main threats despite the amount of dialogues is a lot, probably better on Episode 3 to lessen the dialogues since SCOOP is already familiar on dealing with all kinds of anomalies. Take up Black Vinegar's dialogues for example on her being affected by one of the anomalies that leads her to seek out Povidone Iodine's help, keep it short with the effects after encounter short which lets her take the center focus. Overall, really like SCOOP's introduction and Croissant's involvement to the plot that differentiates this iteration from Ovenbreak's, plus finding out the anomalies that SCOOP has dealt/dealing with from episode 3 up to 4, and it really feels like easter egg hunting.
There are still small gripes I got from Timeline of Fate as of whole is that the BGs of the map aren't used as CGI for the story to convey how and what is happening that doesn't rely on dialogues and still image sprites alone. The BGs for each episode's map are amazing and really a shame that I can't even screenshot the images as of whole since I can't hide the buttons. Really hope that the last parts of Episode 2's Timekeeper and Croissant's side can get voiced at some point, since those parts are the big lore drops! Ulimate Cookie's presence really brings out a large amount of threat and such, basically in terms of Oreca Battle, they're like Dark Matters but have sentience and affects mentality at its finest. Plus in Tower of Records, there's no images for the cutscenes in Wheel of Fates's 11, 12, and 16th episodes.
Well... That's all I can say about the story without spoiling too much, so below here is where the spoilers are abound so read at your own risk!
Even though I see the potential of plot depths to be explored, like really understand to an extent on what the writers want to show in the game, there's just too many things that they missed that just ruined the immersion for me. If the highest points of praise I can offer is mostly on Episode 2 in terms of plot, while Prologue on introducing a pre-existing character from the same franchise yet originated from a different game years ago, Episode 3 and 4 basically for me... Is just missing the potential depths to explore and too much in terms of dialogues despite all the good things I can type in.
Episode 3 "Unidentified Entity Detected!" while amazing on introducing the SCOOP organization and the scale of threat it will have, the rest just- Fumbled in a way. Again, why are we heading straight to the Witch's Hut with just the usual team on Beast-Yeast Episode 7 and 8 plus Madeline? Why aren't we going through the motions first on the discussions between the Ancients and their close compatriots, like having arguments on why should they go or not? WHY ARE WE HEADING BACK OUT OF THE SHORE AFTER MENTAL ORDEAL, PLUS WHY ARE THEY PREPARED BEFOREHAND?!?!! Goodness... While can already see that poor Pitaya Dragon is not doing well and affected by Ultimate Cookie's dough (how the fuck there's so many even though Shadow Milk only took a fragment of it???), its better that they don't talk to show that they've been reverted to the core survival and instinctual mindset.
While Episode 4 "Prognosis: Doom" showcases the threat becoming more dire, there's too many dialogues to scour through and stuff. Really really questioning on why Gingerbrave's group goes to the Magic Academy, aka Blueberry Yogurt Academy, instead of not back towards either the Vanilla Kingdom, Faerie Kingdom, or even the Spire of All Knowledge (or at least what remains of it and called Spire of Shadows) since the last two have more historical information that what was dated while the ones in the academy got the possibilities of information being filtered by a ton to restrict forbidden knowledge from being let out into the public or the staff in general. As much as I like Black Sapphire and Candy Apple remain devoted to Shadow Milk while the former is growing suspicious on Shadow Milk's condition that the latter remains blinded to, sometimes silence speak louder than words. Show and don't tell remains as a rule of storytelling for a reason, after all. Why is anyone not questioning on Gingerbrave's condition and change of mood being that of a downer, especially connecting the dots to something that happened in the Ultimate Oven back in Beast-Yeast's Episode 15? Why are the writers involving White Lily back into the plot after her removal from the story and straight to the conclusion? Again, why now out of all times that Hollyberry recognizes Pitaya Dragon instead of much earlier with the speech, while Pure Vanilla for all of his declaration to care about Shadow Milk, doesn't seem to care of what happened to the Beast that leads the latter to doing this? ALSO WHY, FOR ALL AMOUNTS OF TEASING AND SUCH FROM TIMEKEEPER'S TEASER, DO THE CORRUPTED ANCIENTS GOT LESS THAN 10 SECONDS OF REVEAL AND ONLY TEASED AGAIN IN THE LAST CUTSCENE OF THIS EPISODE?!??!
I just... I really needed a break from continuing, and just going for a TLDR in a reblog for this soon today.
Anyone else kinda hate Final Fantasy? But in a way that you genuinely like about half the games in the mainline but really, really hate the rest?
1 is underrated tbh. 2 also and people seem to talk about it even less. Haven't touched 3-5 or 8 yet but they look fun. 6 and 9 are best imo and 7 deserves its praise and is also damn good.
By and large, everything I've played after 9 is a slog. Actually, no, too polite. They're tedious, bland, and not fun. Extra side quests to bulk out the playtime while interrupting the flow of the game isn't fun. Everyone being conveniently pretty is uninteresting. 15 is about a road trip where you're stuck in a car with several very obnoxious idiots, one of which won't stop singing his stupid chocobo song. 16 is literally the devs trying to be George R. R. Martin and something feels so very wrong about a Final Fantasy with an M rating, and I can't quite put my finger on why. I miss how the side quests in the older games felt like something you encountered organically which didn't compromise the main plot.
Not to mention that 15 is less about its own story and more about being a flimsy Monster Hunter knock-off. Again, more side quest than main quest.
I thought I was being a senseless hater for a long time until 7 remake. I was really excited for that because I felt that a lot of the tedium in the original was inherent to the fact that the dev team were just learning with the rest of the industry how to make a 3D game. It's just a little janky is all, but it feels very forgivable. It's nice that newer ports of the game repair game-breaking bugs that plagued the original release, like how some parts of chocobo breeding can corrupt your save (it's been ages, I can't remember the situation). As such I thought 7 deserved a redo because for as loved and as good as it is, I wanted to see its full potential.
7 Remake is not its full potential. It's tedious, bland, and is not fun more often than it is. The second part of it looks painful. Not to mention the known AI slop about it. Part three is gonna be a hard pass for me. I don't need Tifa telling me to my face that now is a good time to take a break from the main plot to do side quests that I need to do now or else I won't be able to return to them.
Everyone's entitled to their thoughts and feelings obviously. Maybe I'm just a tad fucking sore that the same people who would pick fights with me as adults on this subject are the same people who cringe because I think Metal Gear is a fun series of games with interesting characters and compelling stories. Same people genuinely don't understand how to play a stealth game, which would be a better argument on their part than "What's wrong with you? Those games are weird!" That's how you find me not showing up at your parties until I see some emotional maturity.
I think one of the reasons theyāre letting trump run wild about the White House and letting him renovate anything he wants, is cause at least it gives him something to do and focus on. I kinda see it like heās a destructive toddler and itās better to put him in the front room so you can at least keep an eye on him while he makes a mess. Rather then elsewhere and doing who knows what (tho clearly he needs better babysitters cause he got away with starting reckless wars, but maybe it could have been much worse? (How? Idk, but Iām sure he could find a way))
But itās actually bewildering to see trump loyalist try and justify these ridiculous renovations.
When theyāre complaining about gas prices and eggs
Yes Please explain to me, why the white house needs a poolā¦. And a solid gold ballroomā¦.
Any reason they come up with sounds ridiculous and their argument sound so childish. Seriously, why does the government building need a poolā¦. Thatās an idea a child would come up with. Theyāre suppose to be working! Not renovating their workplace building which they temporarily have for 4 years. Like all the tax money that hasnāt fucking gone to war could have gone to so many other more pressing matters.
All the money going to funding wars and military budget that no one asked for, and renovating the White House that no one that doesnāt work there can go into. Tax money is for the community and better our communities and society. Thatās the whole point of paying taxes for communities funds, for the betterment of everyone. Itās not paying rent like youāre some kind of landlord, where you can do whatever with your money.
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hello hello! I decided to pop in to check up on any recent posts then ended up scrolling and saw your Ruggie ten pull and the first thing I thought was⦠āHOW DOES SHE HAVE SO MANY GEMS??ā I try to save up as much as I can but the highest Iāve gotten might have been 200 or 300. if you have any tips to save up and to restrain yourself from buying anything it would help!! TYY
To be honest, the secret is to restrict yourself as much as you can :") it's horrible but it works. To never pull the character card you don't really want and don't use gems without some urgent need. Since I live in Europe, I can't donate to the game and buy gems, so I save up on my own.
The main rule: to buy extra keys in shop when they are available (Gem Shop and Standard Shop, Exam Token section). It would only cost around 300 gems a month and some exam tokens, but you will have x1 Tenfold key set and 6 regular keys, which makes it 16 pulls a month.
Next: have a plan. The schedules of events from official TWST EN Twitter are really helpful, because you can be ready for a card you wanted, and if this month there are no showcases of interest for you, you simply don't pull at all, it's obvious. Don't miss out on joint exams, combat drills, etc!! They take time, but provide gems.
My main targets are always Ruggie, Leona, Jamil and Kalim ā I will always pull for their cards (or find a way to buy them in shop for event currency if they are SR rank or lower), so I always save up for them and they are my top priority. I don't pull for any other characters, except Riddle and sometimes tweels. Everyone else isn't interesting to me, because I am genuinely very unlucky in gachaš
I still mourn rapunzel Riddle because I wanted him so so much but I couldn't afford to spend more than 20 pulls on him š it always feels like a wasted opportunity, but since I have priorities, I stick to them.
Also! Always check Event Twistunes. Rewards for them aren't received until the event is over, so it's better to check for your gems and thaumarks in there once in a while.
I don't do lessons compulsively, so I only visit twst once a day and to be honest, to have a weekly schedule plays a good role in saving gems as well: weekly missions allow to save up plenty if you just go to the game once a day and finish one or two missions, 7 days are enough. Also don't miss daily logins, sometimes you can save up to 50 gems per week just for logging in.
btw the only character who never disappoints me Is Jamil, because I literally got his overblot within 30 pulls unlike birthday Ruggie who took me a solid 100.
I MEAN LOOK AT HIMMMMM AGHH I AM HAPPY ASL
So pick your favorites and try to stick to them, complete missions without using out any gems and buy whatever you can in the store that will provide you keys. Gems and keys are literally the same thing, so don't be afraid to spend some gems to buy keys in store.
i decided to rewatch adventure time from the beginning since iāve watched it in weird chunks since it first came out. i was like 3 when it first came out so i obviously donāt remember a lot of the first few seasons, and the lore was really weirdly messy in my head.
aside from that, i was always obsessed with fionna and cake ever since i got my hands on the comic book ~2013. so when the show came out of course i watched it and loved it regardless of my spotty remembrance of the base show. i watched the first season then kinda let it sit in the back of my mind. the second season came out and i didnāt really pay it any mind. had more important things to do.
but earlier this month, the passing thought of finishing it came around and i ended up rewatching the entire first season of fionna and cake with my nail tech lol.
i told myself iād finish the second season on my own, but i realized i should just rewatch the whole thing. now im on season 2 of the base show and so many memories are coming back to me. 10/10 best decision ever.
So... I played the Prologue of CRK's 2nd Arc aka Timeline of Fate last week's Friday
And uhh... I have mixed feelings basically.
On one hand, I like how the development is going on within the story and the scale is set to an increasing amount with how the existing Soul Jams are what balances a world (maybe Earthbread in this context) is on. But on the other, there's just... barely at stake with the introduction to Timeline of Fate here.
As always, spoilers of CRK's Timeline of Fate - Prologue alongside bits of the ending of Beast-Yest are expected and will be below "Keep Reading" here!
Alright, so! Having tarot cards to pick out the episode and linear layout to pick a stage to go through really threw me off since I'm used to map background throughout Crispia and Beast-Yeast, but nonetheless appreciate the changes! Plus, the background on the episode is really amazing to look at. With total of 11 episodes in Timeline of Fate (yes, I counted-) and three being the introductory ones, kinda wonder what the other tarot cards are going to be here since for Prologue we got the back cover of the tarot cards of both Shadow Milk's and Pure Vanilla's, Ash Salt being reversed The Hanged Man, and Timekeeper being upright Wheel of Fortune.
To be honest, I thought the stages takes on a more linear path that I just went with the first one at the very start and switching stages every one at a time when they're closer to the one I finished. But turns out I gotta finish the line at the top first before going for the one at the lower one LMAOO- Nonetheless, combat-wise think of the stages is like Beast-Yeast where enemies are powered up that only certain cookies are either immune and/or powered up as well in each episode. Even though I only finished the Prologue and not Episode 1 yet...
Storyline is pretty tame, even though there's plenty of animated scenes that I hoped to not be cut midway for dialogues and instead focus on finishing the animation first before the aftermath is discussed between the characters present in the scene. It presents the incoming danger quite well for Pure Vanilla's side of things, with concern and confusion on what's going on with Shadow Milk messed him up mentally even further, plus building up the stakes that the Time Balance Department has to face while Timekeeper for the most part, is nonchalant from their dialogues went. Even Ash Salt's involvement, although still wondering how and why she's in the present timeline, has danger that Timekeeper had to interfere to prevent current timeline collapse! Yep, we're going with visual novel style of multiple choices here! Thank goodness I rationalized that Dark Cacao's more experienced on going on the frontlines and ambushes, considering with Ash Salt's appearance and abilities that she specializes in quick movements and precise attacks on the first pick aaaaa-
Then came the dialogues and... Going to be for real here for a quick second, it felt like even more of dialogues and words too confusing that could've been just simplified with existing words than it already has in the main focus of Beast-Yeast's episode 15. For example, there's a part on where Pure Vanilla (I'm back to talking about Timeline of Fate's Prologue by the way-) is both haunted on the lack of guidance that he's having nightmares he doesn't share with his fellow Ancients ever since White Lily's sacrifice to bring down Dark Enchantress, but it's gone on for really long that I even wonder what he's trying to say by the end of it. It would've been better that he first mentions that he dreams of White Lily during their time together at the Yogurt Academy and together with the others when they first got their own Soul Jams, followed by having nightmares far more terrifying than the war that Dark Enchantress had caused. That sets the bar for remembrance with longing for one that won't come back and the sense of loss followed by terror on what he should do afterward, with the one he sought to understand the most, both as White Lily and Dark Enchantress, is no longer present in reality. Not to mention, the bare mentions of the cookies that appeared in the credits sequence at the end of Beast-Yeast, it feels like a waste for the ones who just played or didn't make it to the end of the 15th episode during Sugar Swan's update, because it can be made to an additional episode or something consisting of just story stages alone to share the aftermaths or what comes after the Dark Enchantress War.
Please don't mention the coherency, because I saw and read through that one event... Just, what do you mean there are losses? Where are the losses and conflict post-war? Since all I saw are just happy endings and resolutions, with grief all over.
Soo... yeah, that's all I got for now. I might be going for finishing and reading through the 1st Episode to Timeline of Fate, but at this point, I'm just focusing on every detail on the dialogue and stuff before wondering and possibly cursing which of the writers approved of the dialogues being made here. Because literally, I'm just suffering because of the powercreep, the lack of involvement that means having more stakes are in place, and the dialogues that just went on and on is starting to nag me to the point of annoyance.
Oh right, there's also a story stage on Prologue that just popped up when I'm trying to gather the tokens for an enemy section. Hopefully it can explain things somewhat, buut...
Looks to the side to see a mob or something at a far distance*
...Why do I feel it's gonna be a frustrating one to read through? I just hope, like really really hope, that I don't crash out straight downward to the negative SP points in Limbus combat terms like I did with the Ancients and armies not doing anything useful to try to break off the magic circle draining both Ancients and Beasts of their Soul Jams, plus Sugar Swan being deus ex machina to the plot.