Hi. Itâs been awhile. Hope youâre still active, you have a great blog. If youâre up for it I could use some advice on being taken to a supernatural werewolf camp, bitten and forced to become a disposable solider along with several others to fight your own country. Iâve been working on it on my own and youâve always been great at this kind of thing so I hope you can help.
Hope youâre doing well. Thanks.
"Hope you're doing well" they say. Bah! Clearly someone hasn't been paying attention, for I, Smuggles the First, have tossed the insolent, pitiful, and insignificant former writer of this blog into the belly of a great and horrible monster. As such, he will not be coming to your rescue or aid. Luckily though, you have asked a question that only a true supervillain such as myself can fully answer. And maybe it's my boredom with having successfully conquered the entire world, or perhaps it is the holiday spirit having overtaken me, but I will deign to answer your question.
What to Do if You've Been Taken to a Supernatural Werewolf Camp, Bitten and Forced to Become a Disposable Soldier Along with Several Others to Fight Your Own Country.
First things first, from this moment on, you need to stop thinking in terms of "your people" and "their people." You talk of being forced to fight against your own country, yet this country clearly has no loyalty toward you if it would gladly cut you down for the simple crime of existing while being a werewolf. Furthermore, any country that cannot even protect its own citizens from being abducted by foreign powers and being forcibly turned into something against their will is not really a country worth being loyal to as it? Which isn't to say you should feel any loyalty to your werewolf captors. Not only have they abducted you but they've had the temerity to place their slathering dog mouths upon your person without your consent. Gross. No, from here on out, your only loyalty should be to yourself and to those who have earned it.
The next thing you need to do is to rid yourself of the notion that you and your fellows are "disposable" soldiers. You are only disposable to your lupine aggressors, and that is only because they have been emboldened to believe that they can replace you easily by kidnapping and turning another hapless citizen of your cold and uncaring motherland. To you though, your fellow soldiers should be treated with respect, and like the full people they are. This will go a long way toward building up a network of trustworthy and loyal allies. If your superiors treat your comrades with harshness, treating them with kindness will cement your bonds, and will allow you to eventually overthrow the administration of this supernatural werewolf camp and seize control of it for yourself when the time comes... But I'm getting ahead of myself.
In order to gain even the scantest amount of leverage against your superiors you need to disabuse them of the notion that you are disposable. Which means you need to find a way to make their werewolf army finite. You need to disrupt the supply lines that make it possible for them to replenish their forces whenever one of their lycansoldiers should perish in battle. Luckily, you yourself have passed through this supply line, so you know exactly where to begin. Start with the site of your own abduction. Was it a dark and spooky forest? The town square? Were you perhaps snatched from the safety of your own home? Wherever you were taken from, it can be assumed that much, if not all, of the rest of your fellow soldiers were taken in a similar manner. Interview those of them whose trust you've earned. Identify as many snatch-spots as possible, and then get word to these cities and countries, tell them of the weaknesses in their pitiful securities, and advise them on how to protect their citizens from meeting similar fates. With any luck, these cities and towns will take your threats seriously, and take the appropriate precautions. Once you know where werewolves are operating, it is not actually all that difficult to prevent them from operating there going forward. Some silver-lined doorways or paving stones are all it will take to cut the werewolves off from their hunting grounds. And if the werewolves cannot turn more hapless citizens, every soldier that they already have becomes that much more valuable.
Now that you are a precious commodity, and now that you've banded together with your fellows, you are in a place to make demands. Perhaps you'd like to choose where and when you and your fellow soldiers are deployed. This would be a great opportunity to rid your former homeland of any enemies that you accrued in your old life. You may as well use your newfound superior strength, agility and senses to wreak havoc on the lives of all those who have wronged you in the past. Perhaps you'd like more comfortable accommodations in your supernatural werewolf camp bunkhouse. Perhaps you'd like better food, better uniforms, better weapons. At this stage in your covert and self-serving rebellion, you want to make as many small, seemingly inconsequential requests as possible. Slowly improve your circumstances, while simultaneously expending more and more of your captors' resources. The more money and resources they are spending on you, the less they'll have to eventually defend themselves against you. Which leads me to my next point.
Once you've gained the loyalty of your fellow soldiers, stymied the creation of new soldiers, and procured more and better equipment for your soldiers, you can finally rise up against the dastardly werewolves who kidnapped you and stole your life in the first place. I recommend attacking on a day or night that does not have a full moon. Yes, you and your army won't be able to use the full extent of your werewolf powers, but neither will your enemies, people who have been werewolves for much longer than you have, people who are far more experienced in using those powers, people who have grown to rely on those powers. With any luck, you and your army will be able to take them by surprise them and, without them having access to their powers, you will be able to slaughter them with little fanfare.
At this point you will be the all-powerful king of the werewolves, and since you've already subjugated your former country at the behest of your former persecutors, you will no doubt control much of the region. With all this power, you can do whatever you like, and with this guide, you will be able to identify and quash any rebellion that appears to be fomenting against you. If you'd like to rid yourself of the curse of the werewolf, you can commission or conscript mad scientists to develop a cure... Or you can use your werewolf army to launch an attack on the full moon itself! Or, if you've grown to love your monthly transformations into a mangy monster, then you can continue to do so safely with the knowledge that nobody will ever be able to force you to use your werewolf form for their own purposes ever again.
Hope this helps,
Lord Smuggles the First.










