âBig data is a buzzword, or a catch-phrase, used to describe a massive volume of both structured and unstructured data that is so large itâs difficult to process using traditional database and software techniques (Webopedia, 2014). Itâs scary to think that no matter what we do, computers are able to store information about us and use it without our knowledge. Data isnât the most exciting thing, I know I didnât even give it a second thought until last weeks lecture. However according to Siegel (2013) data provides endless opportunities for us to learn, computers process this information, which can help us to understand âwhat drives people and the actions they take â what makes us tick and how the world worksâ. Social media is one of the most useful tools in gathering big data, âthe explosive growth of social media is one of the reasons that 90% of all data in the world has been generated in the last two years aloneâ (Uganec, 2013). We share endless amounts of personal information on these websites that could easily be used against us. So what exactly does big data mean for the future? Big data can be both scary and exciting.
The scariest idea of big data is predictive analysis âa commonplace and affects everyone, every day. It impacts your experiences in undetectable ways as you drive, shop, study, vote, see the doctor, communicate, watch TV, earn, borrow, or even stealâ (Siegel, 2013). Through running this data through sophisticated algorithms organisations are able to use this information to âpredict how you will respond to various marketing offersâ (Weisbaum, 2014). I often purchase clothes online, just the other day I was looking at a dress on The Iconic online store now it keeps popping up in advertisements all over my browser. I probably wouldnât of thought twice about the dress but now I want to buy it, because I have constant reminders of how much I like it.
 Through my research for this blog post I came across a YouTube video where photographer Rick Smolan discusses what big data says about you and what this information is used for. He used an example of how the Gates Foundation is working to eradicate Polio in Nigeria, through the use of satellites and GPS they located villages that no body knew existed. Through the use of new media technologies and big data âthe Gates Foundation has helped implement a satellite mapping technique, to ensure house-to-house vaccinators use arenât missing any villages or settlementsâ (Fox, 2013). How can we not be impressed with what big data can achieve when we hear things like that?
I'd love to hear everyone's opinions on big data, what do you think should we be excited or afraid?
References
Fox, Zoe. 2013. âBill Gates: Satellites and GPS Are Fighting Polio.â Mashable, April 25. Accessed May 10, 2014. http://mashable.com/2013/04/24/bill-gates-vaccines-interview/
Funk-e Studios. 2013. âWhat is Big Data and how does it work?â YouTube video, posted November 12, 2013. Accessed May 10, 2014. http://youtu.be/TzxmjbL-i4YÂ
Siegel, Eric. 2013. âIntroduction: The Prediction Effect.â In Predictive analytics: the power to predict who will click, buy, lie or die, 1 â 16. Hoboken: Wiley Publishing. Accessed https://qutvirtual3.qut.edu.au/qv/olt_material_search_p?p_unit_code=KCB206
THNKR. 2013. âWhat Big Data Says About You.â YouTube video, posted April 12. Accessed May 10, 2014. http://youtu.be/fc1zBNC9wNY
Uganec, Cameron. 2013. âSocial Media, Big Data and Visualization.â Hootsuite n.d. Accessed May 10, 2014. http://blog.hootsuite.com/social-media-big-data/
Webopedia. 2014. âbig data.â Accessed May 10, 2014. http://www.webopedia.com/TERM/B/big_data.html
Weisbaum, Herb. 2014. âBig data knows youâre pregnant (and thatâs not all).â CNBC, April 9. Accessed May 10, 2014. http://www.cnbc.com/id/101566276
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Computer Mediated Communication (CMC), the idea that we use tools and technologies to âcommunicate and record information across time and space (Sauter 2014). This has become an everyday activity for most people, gone are the days of merely using face-to-face communication to interact with the people around us. We find ourselves continually communicating through multiple technological platforms. We use endless means of online interactions such as instant messaging, video conferencing and emails to interact with our families, friends and work colleagues. According to Sauter (2014) the debate is âwhether [it] enhances or impoverishes practices of communication, language [and] relationsâ. I believe there are two very valid sides to this argument, with the endless possibilities that are provided to us with web 2.0, itâs really up to the individual as to whether it is an advantage or a disadvantage.
CMC is not as personalised as basic face-to-face interaction, and can be a disadvantage in the decoding stage of a message. Given the importance of ânonverbal cues in coordinating interaction and conveying meaning. Especially emotional meaning, it makes sense that people question whether mediated communication can successfully serve social functionsâ (Baym 2010, 5). It goes with this idea that actions speak louder than words, how can we fully understand the message if we are unable to read the social cues and the non-verbal communication of the person we are interacting with. With the immediacy and ease of the online world it has become easier for us to avoid personalised interactions.
Last night I watched âHerâ a film about a writer who â becomes intrigued with a new, advanced operating system, which promises to be an intuitive entity in its own right, individual to each userâ (Warner Bros. Entertainment 2013), they immediately begin to develop a friendship which turns to an eventual love for each other. I found this film challenged my idea of intimacy in the modern mediated world; it was really interesting to see a world in which human face-to-face interaction and online interaction converged and somehow became equal.
New communicative tools have allowed us to make online interaction more personalised we are continually breaking down these barriers between CMC and face-to-face communication. We now use emoticons to display our emotions, social media to share how we are feeling and webcams that enable us to interact similarly to how we would in person. According to Baym (2010, 57) we âuse new media for interpersonal purposes and to come up with creative ways to work around barriers, rather than submitting ourselves to a context- and emotion-free communication experience.â
Users of web 2.0 continually challenge Computer Mediated Communication and its limitations. We are evolving into a world where CMC is the norm; we need to move with these technological advances to ensure we donât get left behind. It really is up to the individual in the way they use it as to whether it becomes an advantage or a disadvantage to our way of communicating.
 References
Baym. Nancy. 2010. âChapter 3: Communication in Digital Spacesâ In Personal connections in the digital age, 50 â 71. Cambridge: Polity Press. Accessed April 13, 2014. http://blackboard.qut.edu.auÂ
JoBlow Movie Trailers. 2013. âHer â Official Trailer (HD) Joaquin Phoenix, Amy Adams.â YouTube video, posted August 7. Accessed April 13, 2014. http://youtu.be/WzV6mXIOVl4
Sauter, Theresa. 2014. âKCB206 Internet, Self and Beyond: Week 6 lecture notes.â Accessed April 13, 2014. http://blackboard.qut.edu.auÂ
Warner Bros. Entertainment. 2013. âAbout the filmâ. Accessed April 13, 2013.http://www.herthemovie.com/#/about
During week five we looked at new media and the entertainment industry, what stood out to me was the emergence of participatory fandom. The idea that the active fans âdue to their close textual readings, their enthusiastic critical analyses, their extreme dedication, and their growing numbersâ, âare beginning to be recognized as important contributors to the formation of collective beliefâ. (Shefrin 2004, 10). Two Hollywood filmmakers have been in the centre of this new culture of media entertainment; Peter Jackson and George Lucas have developed film franchises with loyal and interactive fan bases (Shefrin 2007, 2). Iâm sure you know which franchises Iâm talking about, Lord of the Rings and Star Wars, I would be incredibly surprised if someone said they hadnât seen one of these films or heard about them. However these two filmmakers have taken different approaches to engaging with their fans, according to Shefrin (2004, 3) âwhile Jackson has been consistently gaining prestige with critics and fans, Lucas has been buffeted by controversy, alternatively excoriated and praisedâ.
Filmmakers are beginning to recognise fans as âimportant contributorsâ, evolved from the development of web 2.0 audiences are no longer just consumers of media but are now also producers. Through new media cultures these film franchises are âbeing infused with new modes of authorship, production, marketing, and consumption that are characterized by Internet fan clubsâ. These fans after watching films, playing video games or reading books can âappropriate corporate-generated imagery, and then embellish or transform it with personal artistic expressionâ in the form of âpoetry, songs, paintings, scholarly essays, creative fiction, photographs, digital films, collages or clothingâ (Shefrin 2004, 14). These fans really want to feel like they are apart of something and they are now being given the chance.
I've added some videos below to show you just must fans get into these films, through dressing up and attending conventions to developing their own videos.Â
Jackson and New Line Cinema actively sort out the fans of Lord of the Rings during the development of the trilogy. Fans were given opportunities to provide opinions in âaspects of authoring, casting, filming and marketingâ. However Lucas and LucasFilm made the mistake of offending the Star Wars fans by not involving them throughout the development of the franchise. The fans desires to be âconsumer affiliatesâ in the cinematic production process have been generally ignored; on the other hand, in their roles as âillegal piratesâ of corporately-owned intellectual property have been overly emphasizedâ (Shefrin 2004, 3). Lucas jeopardised his business by failing to listen to the fans, whereas Jackson thrived by listening to his audience.
 This idea of participatory fandom is becoming more popular throughout new media. Web 2.0 has set the bar for audiences to no longer just consume media but be actively be involved in the development process. I personally believe we no longer live in a world where filmmakers can just focus on creating great films; we need to be reached across multiple technological platforms in new and exciting ways. Would love to hear more examples of filmmakers interacting with participatory fandoms.
References
Attractions Magazine. 2010. âTour the Star Wars Celebration V hall floor with Jedi Mindy.â YouTube video posted August 16, 2010. Accessed April 4, 2014. http://youtu.be/LBb0sbOLgfY
Nakediowa. 2009. âLord of the Rings Fan Film Trailer.â YouTube video posted July 30, 2009. Accessed April 4, 2014. http://youtu.be/YQl6BoB7SA0
Shefrin, Elana. 2004. Lord of the Rings, Star Wars, and Participatory Fandom: Mapping new congruencies between the Internet and media entertainment culture.â In Critical Studies in Media Communication, 261 â 281. London: Routledge. Accessed April 4, 2014
New Media Labour, are the Targets Blissfully Unaware?
The characteristics of todayâs new media landscape are more interesting and concerning than ever before. Not only do users need to be aware of the type of content they generate, we need to look more closely at what exactly it is used for. Web 2.0 brings with it the blurring of lines between âconsumption and production, work and play and waged and un-waged labourâ (Sauter 2014). This week completely changed some of my views of web 2.0 as I was introduced to new ideas and questions that hadnât previously crossed my mind.
In Jonathan Zittrainâs video âMinds for saleâ he raised some thought-provoking points about the evolving world of cloud computing in which he provides âa fascinating (and non-scare-mongering) view of a future in which nearly any mental act can be bought and soldâ. Zittrain brings up the crowdsourcing Internet marketplace Amazon Mechanical Turk, a controversial program that allows any person with a computer and the Internet to âoffer their services for a wide range of jobs, most paying well below the minimum wageâ (Dobson 2013). Users have âno security, no employment contracts, no holidays, no sick pay, no payment for equipment â nothing but the payment of a few dollars or cents into their amazon accountâ (Dobson 2013). These âturkersâ donât even know for whom they are completing these tasks. Its weird to think that something we might believe to be âartificial intelligenceâ is actually a person who may be answering your question. So what about the similar programs that people donât even get paid for using?
 I believe users are somewhat unaware of organisations capitalising on their uses of social media, we allow companies to âoutsource paid labour time to consumers or fans that work for freeâ (Fuchs 2013). Coca-Cola is an excellent example of companies who use crowdsourcing for a way in which to âharness collective resources (knowledge, money, creativity) to solve problems and/or produce thingsâ (Sauter 2014) in order to increase profits. In their âWhere Will Happiness Strike?â campaign they asked social media users to contribute ideas about creating happiness to allow them to develop videos for their social media marketing. They also requested online suggestions for âmarketing [their] products more effectively, once again tying social media to co-creationâ (Jartese 2013).
 Although there are many disadvantages to new media labour there are also benefits, consumers are provided with increased opportunities to not only be consumers of media but also to participate in the production process. According to Sauter (2014) we are âharnessing the power of the crowd to do things that would otherwise be difficult to achieveâ. In the case of crowdsourcing it really is up to the individual about their particular views of the issue and how much they are willing to participate in companies using the tools they have to capitalise. What the readers view on this subject? Who has the control is this situation the consumer or the company? Please leave a comment below.
References
Coca-Cola. 2013. âCoca-Cola Creates Park: Roll Out Happiness.â YouTube video, posted October 1, 2013. Accessed March 29, 2014. http://youtu.be/6Ih0Drtuufc.
Dobson, Julian. 2013. "Mechanical Turk: Amazon's New Underclass." The Blog, February 19. Accessed March 29, 2014. http://www.huffingtonpost.com/zoe-chaves/amazon-mechanical-turk_b_4181977.html.
Fuchs, Christian. 2013. âChapter 5 : The Power and Political Economy of Social Media.â In Social media : a critical introduction, 97 â 125. London: Sage Publications. Accessed March 29, 2014. http://blackboard.qut.edu.au.
 Jartese. 2013. â5 Examples of Companies Innovating with Crowdsourcing.â Perspectives on Innovations. October 18. Accessed March 29, 2014. http://www.innocentive.com/blog/2013/10/18/5-examples-of-companies-innovating-with-crowdsourcing/
 Sauter, Theresa. 2014. âKCB206 Internet, Self and Beyond: Week 4 lecture notes.â Accessed March 29, 2014. http://blackboard.qut.edu.au.
 Zittrain, Jonathan. 2009. âMinds for Sale.â Video, posted November 18, 2009. Accessed March 29, 2014. http://cyber.law.harvard.edu/interactive/events/2009/11/berkwest.
As the technologically savvy generation y and z, we are continually online checking websites, emails, blogs; you name it if its online we want to know about it. We even create our own profiles on social networking sites, enabling us to develop relationships, interact and share information with our peers. However âthe volume, range and method of sharing personal information across a variety of publics and audiences on SNSs pose an issue of growing concern for usersâ (Papacharissi & Gibson, 2011). The lines are continually blurring between our private and public lives. Are we over sharing personal information about ourselves online? Or are we completely in control of who can view this information?
I continually ask my self why our generation feels the need to post everything we do on Facebook or other social networking sites. Do we believe that checking in to an expensive restaurant or a popular bands concert will build our social status? The reason to me is quite obvious; we take advantage of this digital environment to develop profiles to present ourselves favourably the way in which we want others to perceive us (Boyd, 2011). We can no longer separate our reality from our online presence, âour life is [now] lived in, rather than with media â we are living a media lifeâ. An excellent example of this convergence of ones reality and online presence is that âwe are now all living inside our very own Truman Show (referring to the 1998 movie by director Peter Weir): a world characterized by pervasive and ubiquitous media that we are constantly and concurrently deeply immersed in, that we are the stars of, and that dominate and shape all aspects of our everyday lifeâ (Deuze, 2011).
Having divulged this information about ourselves on social networking sites, we need to question how much control we really have over the information we share. By default privacy settings on social networking sites âprompt users to be more public with their informationâ, in order to disable these default privacy settings the user must âmonitor, adjust and masterâ the revised settings to control who sees their posts. However âthe persistence, replicability, scalability, and searchability of personal data deposited as individuals to forge social connections present privacy challengesâ. We regard privacy as âcontrol over information about oneselfâ, therefore the highly concerning underlying issue is how the information we disclose is being used. The US allows âdigital traces of consumer behaviour that remain on partner and third party sites that users visit, like, or share, to be further exploitedâ without permission from those individuals. (Papacharissi & Gibson, 2011). Privacy is fast becoming a luxury, that we are subconsciously willing to give up so we can remain socially active online. On these sites we need to be aware that it is much âeasier to share information than it is to hide itâ (Papacharissi & Gibson, 2011) and we shouldnât post personal information that we arenât willing to share with the world. Â
Now I pose to you the question how comfortable are you with giving up control over your personal information on social networking sites?
References
Boyd, Danah, (2011). Chapter 2: Social Network Sites as Networked Publics â Affordances, Dynamics, and Implications. In Papacharissi, Zizi, A networked self â identity, community, and culture on social network sites. 39 - 5. New York: Routledge.
Papacharissi, Zizi and Paige L. Gibson. 2011. â15 minutes of Privacy: Privacy, Sociality, and Publicity on Social Network Sites.â In Privacy Online: Perspectives on Privacy and Self-Disclosure in the Social Web, edited by Sabine Trepte and Leonard Reinecke, 75-89. Heidelberg and New York: Springer.
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