Played a few sessions of Pathfinder 2e and itās still all so exciting to me. I hope itās not just the novelty and the flaws are just less readily apparent. Some early thoughts:
Rounds are fast. Positioning is important. Weapons are interesting. No bullshit spells.
Itās a fluke that Iāve stumbled on one of the better designed classes ā the Rogue. Tons of skills and feats to build around, though Iām probably fooling myself into thinking that I can do everything. Iād definitely play the class again, which is a good sign.
Thief is clearly the best racket, though. Iām playing a Ruffian, but that was before I realised that medium armor isnāt necessarily an improvement, and most useful weapons are agile anyway.
By comparison, a (bow-based) Ranger looks pretty boring, and spellcasters seem quite weak at these early levels.
Athletics and Medicine seem too generally applicable, but besides those, skill choices seem niche. Healing between combat with Medicine seems like an unwritten rule which I wish was more explicit (and didnāt feel like a feat tax). I can see all of my low-level characters looking similar.
I wish archetypes offered a little more ā progression is a little slow and only the multiclass dedications seem like complete packages. Weāre playing with Free Archetype. Iām ambivalent, but anything giving more feats should make character building interesting.
The game is great on Foundry, but it seems like it wouldnāt work so well at a table where not everyone knows the rules.
Random gripes (when the system is so vast, itās easy to criticise):
I would definitely streamline ādeadlyā and āfatalā and a host of other things. Armor Class is a āspecial difficulty classā, immunity to bleed isnāt found in the stat blocks, creatures with immunity to critical hits still take critical effects.
Head Stomp and The Harder They Fall, two similarly situational feats, occupy the same slot. Gang Up, already an oppressively strong choice, gets even better in the remaster. Plant Evidence, which might be used once in a campaign (with middling odds of success), really ought to be a skill feat.
The remaster is annoying. Iām pretty turned off buying any of the material and just using online resources.