Inzektor Hopper
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Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the Graveyard; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect.
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Can Be Found In: Order of Chaos (ORCS-EN081)
Inzektors is an archetype all about using their monsters as equipment for each other, by default allowing them to obtain Level and stat boosts for different purposes. While this might seem a riskful strategy that will waste all their resources in a few turns, the fact that Inzektors can be reused from the Graveyard gives them a powerful engine that can last for most of the Duel while keeping key cards at hand for later use. As soon some Inzektors land in the Graveyard, the rest of the archetype will obtain a pool of effects to choose depending of the situation on the field without disrupting the momentum as the Duel progresses.
"Inzektor Hopper" might be one of the most situational members Inzektors can offer, but gradually became a solid choice thanks ot its high stats and an ability that can finish off the opponent with ease. Like the rest of Inzektors "Hopper" can equip members from our hand or the Graveyard to obtain their respective effects, as otherwise will become their equipment to grant a Level increase of four. While equipped, "Hopper" can be sent to the Graveyard to allow its target the ability to direct attack for the rest of the turn, but as a drawback the rest of our monsters will be unable to attack. While "Hopper" has some clear flaws to become a stable choice, as one of their strongest members statwise and the archetype's ability to equip Inzektors from the Graveyard gives it a solid position in the build to either get powered up by other members or time its direct attack ability in the best target at the moment.
With the archetype's ability to equip Inzektors from our hand or Graveyard, a monster like "Hopper" can be easily obtained for either be summoned or become equipment for other members. Most of the build will gather "Hopper" and other Inzektors with the effects of both "Inzektor Centipede" ability to add cards in our hand and "Inzektor Dragonfly" summoning them instead, triggered once their equipment is sent to the Graveyard. Many Inzektors are Level 3, so we can summon one of them to follow with "Insect Imitation" so gets replaced by "Hopper" from inside our Deck and even equip the disposed monster afterwards. Like most Inzektors "Hopper" will be used as equipment once in the Graveyard for all kinds of uses, so we can instead use milling effects like "Armageddon Knight" and "Foolish Burial" to take it away from inside our Deck and become available for the rest of Inzektors.
"Hopper" might not have the most prevalence on the Duel as its main effect might become situational, but still has several chances to shine with the rest of the archetype. With 1700 ATK makes it one of the strongest members to interact with the Inzektor's core gameplay, becoming a tough monster in battles as gets boosts from cards like "Inzektor Sword - Zektkaliber" and members such as "Inzektor Hornet" and "Inzektor Ladybug". As equipment, "Hopper" will often be used to increase the Level of our Inzektors so we can easily achieve expensive Xyz Summons with its assistance. But these purposes won't overshadow the chance to obtain a direct attack regardless of the situation on the opposite field, as since "Hopper" can be equipped from the Graveyard we can time this ability right when we have a strong Inzektor like "Inzektor Giga-Mantis" or another copy of "Hopper" to deal solid damage to the point of finishing off the opponent in late game.
"Inzektor Hopper" is far from being one of the most important Inzektors the build can offer, but has several aspects that makes it useful under several circumstances. As one of the strongest Inzektors by stats alone, "Hopper" will become the main offense and primary target of many stat boosts to pressure the opponent. Granting direct attacks might not become a prevalent ability as shuts down the rest of our attacks except its target, but since "Hopper" can be equipped from the Graveyard we can either time this effect for the perfect Battle Phase or simply exploit its Level increase each turn. Overall, although "Hopper" might not have the exploits of other well-known Inzektors, still has a solid position from early to late game.
+ One of the strongest members statwise
+ Can equip an Inzektor monster from our hand or Graveyard
+ If equipped on an Inzektor it will provide a Level increase
+ Can be sent to the Graveyard while equipped to allow its target to direct attack
- If we use its direct attack effect we will only be able to attack with the affected monster
- The ability to direct attack can become situational