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“London Underground” (2016) Alan Schaller crédit: What will you remember
TRAINS
Tumblr, this is sincerely the nerdiest thing I’ve done and that’s a high damn bar. Hope you like trains.
If you’re anything like me, you enjoy trains. You think to yourself, gee, me, I like trains. I wish there were more Transformers that turned into trains. You say, there’s lots of trains out there. Why aren’t there more train Transformers? I have wondered this exact thing many times, dear reader.Â
There are many factors that contribute to this dearth. First, there is only one prominent character with a train alt mode in the original G1 cartoon. Second, the aesthetic choices made by most elements of the Transformers franchise since G1 have made train alternate modes difficult or unlikely. Third, it is highly uncommon for Transformers to have altmodes more than a handful of years old, or that aren’t famous or widely used at the time of their release. Considered in inverse, these challenges constitute a set of criteria that determine whether or not a train is likely to have a Transformer. The most significant reason that there are very few train Transformers is not, fundamentally, that HasTak simply don’t make many trains because of these challenges. Rather, it is that almost all of the trains toys that can be created with these constraints have already been created.Â
   Although Transformers has featured a diversity of franchises with unique art styles, characters and toy design, HasTak have continued to draw on some of the most successful elements of the original G1 cartoon in almost all of their subsequent media. Nearly every single Transformers cartoon features Optimus and Megatron characters, and oftentimes much of the supporting cast is also heavily inspired by G1. For example, Transformers: Prime contains a Cliffjumper, an Arcee, a Ratchet, a Smokescreen, a Wheeljack, a Starscream, a Soundwave, a Shockwave, and even a Breakdown, all of whom have G1 counterparts. (ItsWalky, Transformers) Even in franchises like Transformers: Armada, where the departure from G1 templates is more pronounced, they are still invoked as a source of character names and broad strokes concepts. Armada Cyclonus is different in many particulars from G1 Cyclonus; however, both are flying evil henchmen. (ChrisMcFeely, Mendou) With the contemporary omnipresence of Generations and other CHUG lines, the already large influence of G1 has grown even more pronounced.Â
   What has this to do with trains, you might well ask? Of all the many characters in the G1 cartoon, only one, Astrotrain, turns into a train. (ItsWalky, Astrotrain) Moreover, Astrotrain is not simply a train Transformer, but rather a triple changer; he turns into both a train and a space shuttle. (ItsWalky, Astrotrain) As noted in my Transformers: Universe essay, figures of characters with multiple alternate modes tend to be larger (although Astrotrain himself has a deluxe class figure), and often pose more design challenges. (ItsWalky, Astrotrain) This added difficulty in producing and selling toys likely has steered HasTak away from using the Astrotrain template. Indeed, although present in various comic series, convention media, and CHUG lines, a character did not use the Astrotrain template until 2020’s Transformers: Cyberverse. (MSipher) Since Astrotrain is the only template, and is demonstrably difficult to employ, the number of new train characters is severely restricted.Â
   Of course, far from everything in Transformers is a G1 homage. Almost every franchise introduces completely new characters and designs based on the aesthetics of that franchise. However, for one reason or another, many of these aesthetics have a difficult time integrating trains. Beast Wars obviously didn’t introduce any characters that turned into trains, and Beast Wars or Machines product was on shelves for a good five years. Micheal Bay’s Transformers films, one of the dominant media pillars of the franchise since the release of the first film in 2007, focus heavily on the most sleek, modern sports cars or the most fearsome military vehicles, leaving little room for trains.Â
From the perspective of cartoons, Armada, Animated and other franchises largely revolved around futuristic, blocky cybertronian vehicles, which precluded the use of classic steam locomotives or even more modern diesel engines. Of course, this does not prevent the design of a train Transformer with some imagined cybertronian train mode, or a more cartoony train. Indeed, this is a route that Energon opted to explore with Omega Supreme. (RolonBolon) However, a common criticism of cybertronian altmodes is that they are somewhat unfocused, and this is particularly true of the two extant cybertronian trains. Both Omega Supreme and Titans Return Astrotrain stretch the concept of train to its very limits, and the resulting designs can be somewhat challenging to parse.(RolonBolon; ItsWalky, Astrotrain) This is not to say that these designs are objectively bad, or that this potential difficulty would prohibit HasTak from pursuing this avenue altogether. Rather, this argument is to emphasize that HasTak’s primary consideration is to sell toys. If design constraints increase the likelihood that a child will find a toy unappealing, it decreases the likelihood HasTak will create a toy with those constraints.Â
   Trains also confront several core difficulties, independent of the aesthetic idiosyncrasies of a franchise. Trains are much larger than most other common types of vehicle, in turn making the Transformers that turn into trains much larger than their compatriots (although lord knows this doesn’t stop them from making fighter jets). Traditionally, characters that are much, much larger than their peers have, for logistical reasons, limited screen time. It is difficult for that character to be involved in the intricacies of planning a battle when they don’t fit in the same room as their allies. This limited screen time in turn makes it more difficult to sell toys.Â
   Similarly, trains require rails to move. This creates something of an awkward dilemma from a writing perspective. Either all of your action must take place within easy reach of train tracks, or you must abandon a quite noticeable level of realism in your storytelling. The G1 cartoon opted to abandon realism, which was a reasonable choice in an environment where Megatron and the other Decepticons could themselves fly with no visible means of propulsion. However, in a more serious and dramatic show like Transformers: Prime, such a lapse would likely feel out of place and silly. Perhaps even more than size, the difficulty posed by rails complicates the inclusion of any potential train based character in a new franchise.Â
   In the real world, trains occupy a significantly different design space than cars. Cars are a consumer good, and there are significant financial incentives to continually introduce new generations of cars. In contrast, trains tend to be costly infrastructure investments, either by companies or governments. For trains, the incentive structure runs much more towards long lifetimes, and as a result few new generations. Moreover, not only are new trains somewhat scarce, but many of the most iconic train designs are very old indeed; steam locomotives have been around for almost two hundred years.Â
   This is a significant limitation from the perspective of Transformers alternate modes. It is extremely uncommon for a Transformer that turns into a real world vehicle to turn into something more than a handful of years older than the toy. There are some exceptions, of course; Movieverse Starscream turns into an F-22 Raptor despite the age of the plane, partially because the Raptor continues to see widespread use, and partially because it is extremely iconic. However, it is almost unheard of for a Transformer to turn into a Model-T, for example, or even old airplanes like the p-51. This is a natural consequence of the overriding imperative to sell toys; children are more likely to desire a figure that reflects something in their environment to which they have a preexisting connection. Because of both the infrequent generations of train design and the huge body of classic trains, this simple fact presents an almost insurmountable obstacle to the creation of many train Transformers.Â
   With all these challenges, one would not be unreasonable to ask if there are any train Transformers at all. Yet there are! For all the difficulties posed, seven Transformers in the modern era are based on trains, and even more in the later stages of G1. These figures have been created because they manage to slip through all of the barriers outlined above. An inversion of our above challenges allows for the formulation of an explicit set of criteria governing the creation of train Transformers. All of the extant train figures meet one or more of these criteria; more remarkably, almost every single train that meets these criteria has a corresponding Transformer. Phrased a different way, the most fundamental cause for the lack of train Transformers is not that, for one reason or another, train Transformers are not made. Rather, it is because almost all of the train Transformers that can exist, do.Â
   The first criteria for the creation of a train Transformer is, simply put, that it should be of Astrotrain. Although much of the proceeding discussion concerning Astrotrain was focused on limitations, he is still a G1 character, and a popular one at that. Where cartoons have neglected him, media and toylines targeted at collectors have been much kinder. Astrotrain has received a number of figures over the years, and is far from forgotten.Â
   Second, the figure should be in a toyline largely dedicated to licensed, real world alternate modes. This avoids all the design difficulties associated with cybertronian train modes. Moreover, real world alternate modes have something of an existing natural sample space. Where a cartoon has any number of imaginary cars it could exploit, licensed vehicle focused lines can only exploit a handful of real models from a handful of real manufacturers.Â
   Third, the figure should be of a train that is either extremely iconic, or that has come out in the last five years or so. More explicitly, it should be a train that children can have attachment to. Although this criteria stems from age of train, it encapsulates more than that. It is crucial that Transformers has two separate audiences, because of the dual ownership of the property. Hasbro aims at American children, and Takara aims at Japanese children. In the United States, trains are not widely used, and do not have the meaningful cultural impact of, say, cars. In Japan, however, where many Transformers are at least in part designed, trains are a much more normal part of daily life, and have a correspondingly larger cultural footprint. So, for a child to have attachment to a train, it should not only be new and iconic; it should be Japanese.Â
   The first two of these criteria are for figures, and the third is for the trains used for alternate modes. Before discussing each modern figure and its relation to the first two criteria, the third criteria will be applied to gain some understanding of the scope of the crucial limiting reagent, the pool of plausible trains. When the third criteria is applied to this pool, it shrinks dramatically. Almost every train made before 1960 falls away, eliminating most steam locomotives at a blow. Similarly, all American trains are eliminated. Indeed, even most Japanese trains are eliminated. However, there is one group that remains; the Shinkansens.Â
   The Shinkansen is Japan’s high speed rail system. The Shinkansen is iconic, especially in Japan. One of the very first high speed railways in the world, the incredible reliability of the trains, both in terms of punctuality and safety, has made it famous.(Shinkansen) The technology and trains have been exported to other countries the world over. (Shinkansen) These trains are Japanese, they are iconic, and, in part due to their widespread usage, have frequent generations. Because of all these factors, we would expect to find Shinkansens dramatically overrepresented among train Transformers, and indeed, this is exactly what we find. Of the twenty six different train molds, fully eleven are Shinkansens. More, of the eleven, eight are of the hundreds series of trains, the series containing the very first Shinkansen. This is remarkable, because there are only eight kinds of hundreds series trains; every single hundreds series train has a corresponding Transformer. (Shinkansen) Indeed, of the other three Shinkansens, two are based on or modifications of 100 series trains. Not only are the most viable series of trains dramatically overrepresented, they are represented with a stunning completeness.Â
   Having reviewed in general what pool of trains is viable for Transformers production, we will now conduct a figure by figure survey of the 100 series trains and the existing modern train figures to examine how they relate to the first two criteria.Â
0 series: ShoukiÂ
   The Transformer representing the 0 series of trains is the Headmasters character Shouki. The leader of the Trainbot combiner team, Shouki was released (exclusively in Japan) in 1987. (M Sipher, Shouki) Although the first 0 series trains began running in 1964, they continued running until 2008. (Shinkansen) Moreover, their status as the very first Shinkansen makes them unquestionably iconic. Although headmasters was not a line focused on realistic vehicle modes, Shouki and his team were originally developed for the pre-Transformers Diaclone line, which was. (M Sipher, Shoki). Shouki, not being Astrotrain, meets two of our three criteria.Â
100 series: Leaf and SparkÂ
   The 100 series of trains is represented by two characters, Leaf and Spark. Both are members of the Liner Team combiner team, and can merge to form Sixliner. Interestingly, although they share an altmode, the two are unique molds. The 100 series began running in 1985, and Leaf and Spark were released in 1991, under the Return of Convoy line, again only in Japan.(Shinkansen; Deceptitran; Repowers) Leaf and Spark are interesting, since though they themselves are real vehicles, Return of Convoy most decidedly is not focused on that. They meet one of our three criteria, namely the third. (Deceptitran; Repowers)Â
200 series: YukikazeÂ
   Another member of the Trainbots combiner team, Headmasters character Yukikaze represents the 200 series of trains. The 200 series began running in 1982, and, like Shouki, Yukikaze was released in 1987. (M Sipher, Yukikaze; Shinkansen) Again like Shouki, Yukikaze meets two of the three criteria. (Most characters are not, in fact, Astrotrain).Â
300 series: DesireÂ
   Desire is a retool of Spark, and a member of the Train Team combiner team. Although the TFwiki identifies him as a “Hokkaido Bullet Train” , Desire has several features characteristic of the 300 series, primarily the headlights, the high seated windows, the skirt, and blue stripe. (Dr Spengler; 300 Series) Desire was released in 1992 in the Operation: Combination line, the same year the 300 series began to run. (Dr Spengler; Shinkansen) Operation: Combination was retools or redecos of existing G1 toys, many of which were real life vehicles. Desire meets two of the three criteria.Â
400 series: WindyÂ
   Like Desire, Windy is a member of the Train Team, and was released in the Operation: Combination line in 1992. (Rosicrucian) Unlike Desire, and all the other members of her team, Windy is not a retool of a member of the Liner Team; rather, she is a new mold. (Rosicrucian) The TFwiki identifies her as a “Yamagata "Tsubasa" bullet train”. (Rosicrucian) The 400 series was “introduced in 1992 on Yamagata Shinkansen Tsubasa services” (Shinkansen). This, in combination with the visual features Windy shares with the 400 series, is a compelling positive identification. With her release coinciding with the release of the 400 series and featuring in the Operation: Combination, Windy meets two of the three criteria.Â
500 series: RailspikeÂ
   A member of Team Bullet Train, Railspike was one of the first modern train transformers. (M Sipher, Railspike) He transforms into a 500 series Shinkansen, accurate down to the 500 printed on his side. Railspike combines with the other members of his team to form Rail Racer.(M Sipher, Railspike) The 500 series began running in 1997, and Railspike was released in 2001 as part of the Robots in Disguise line. (Shinkansen; M Sipher, Railspike) RID was not exclusively focused on real vehicles, as it contained many Beast Wars figures, among other things, but almost all of the autobots had real alt modes. (Siax) Railspike meets two of the three criteria.Â
600 series: No oneÂ
   The 600 series of Shinkansens doesn’t actually exist. (Shinkansen) It could be argued that Midnight Express, another modern train toy who turns into an e4 Shinkansen, is in spirit a 600 series, as the 200 series served many of the same lines.(M Sipher, Midnight; Shinkansen) However, this argument is tenuous at best, given the 400 series served entirely different routes. (Shinkansen)Â
700 series: Rapid RunÂ
   The third member of Team Bullet Train, along with Railspike and Midnight Express, and one of the seven modern train toys, Rapid Run transforms into a 700 series Shinkansen, specifically, the Hikari Rail Star. (M Sipher, Rapid) The 700 series began running in 1999, and Rapid Run was released in 2001. As with Railspike, he meets two of the three criteria.Â
800 series: AstrotrainÂ
   Although Astrotrain’s G1 toy turns into a JNR Class D51, in 2006 he received an update in the Classics line. (S.H.I.E.L.D Agent 47) Instead of his original alt mode, Classics Astrotrain turns into the more modern 800 series Shinkansen. (S.H.I.E.L.D Agent 47) The 800 series began running in 2004. (Shinkansen) Classics was a complex line with many facets; although many altmodes were made up out of whole cloth, many were also based on real vehicles at least loosely. (Nevermore) Astrotrain, being Astrotrain, meets all three criteria.Â
Three modern train figures have not been discussed in the survey of hundreds series Shinkansens. Two of these are Astrotrain figures; Titans Return Astrotrain and Siege Astrotrain. Titans Return Astrotrain turns into a cybertronian armored train, and Siege Astrotrain turns into an approximation of his JNR Class D51 mode. (S.H.I.E.L.D Agent 47) Both figures meet only one criteria, namely being Astrotrain. However, this is a powerful criteria indeed and in many ways can replace the third criteria of age and attachment, especially in the current collector driven market. Although children don’t have a connection to Astrotrain’s altmode, collectors certainly do. HasTak are therefore able to sell toys, the primary driver of the third criteria.Â
The last remaining modern train figure is… unusual, by any metric. Released in the 2014 japanese exclusive toyline Transformers:GO, Optimus Exprime is a version of Optimus Prime that can turn into a train resembling a 700 series Shinkansen, a Dragon, and can combine with other figures from the line.(SanityorMadness) This figure meets zero of the criteria, on its face. Speaking personally for a moment, I honestly don’t know how this exists, or why. It appears that one day, Takara simply decided to… make a train Transformer. In many respects, this undermines the primary thesis of this essay. It is not part of a line oriented towards realistic vehicles, it is not Astrotrain, and it's not readily identifiable as a 700 series, but rather cartoonish and genericized. If Takara made such a thing once, what is to prevent them from doing it on other occasions? Perhaps, as argued with the Astrotrain figures, the sheer power of the name Optimus Prime is enough to overcome all the strangeness of the figure and make it attractive to children. After all, G1 Optimus Prime has turned into some truly silly things. This appears to be a reasonably compelling argument, enough to at least award the figure half a criteria. Although Optimus Exprime is exceptional, the fact that it is an Optimus Prime figure makes it work where a new character might, unfortunately, not.Â
As mentioned previously, there are some 15 train toys that have not been discussed here, all from G1 or immediately subsequent japanese toylines. Almost every one of these is either part of the Trainbots, the Liner Team, or the Train Team, and almost all of them are Japanese trains. Although many of these are older trains, I suspect many of them, like the JNR Class D51, are iconic in their own way, although this is difficult to verify without much more in depth research. Moreover, despite the age of the trains, these figures were created in an era in which almost literally every figure was based on a real vehicle, regardless of the obscurity. Although this essay is somewhat more expansive, the general scope of the Transformers Aesthetics survey does not include G1; as a result, these figures have not been given as much attention here.Â
Other than the hundreds series, there is one other primary series of Shinkansens that is not as well represented in Transformers, namely the E series. There are some compelling temporal reasons this series has been ignored. The E1 was released in 1994, in the thick of Beast Wars; Takara would have been unable to release a new train figure at the time. (Shinkansen) The E2, E3, and E4 were all released at the same time, in 1997. (Shinkansen) As mentioned previously, the E4 was released as Midnight Express; it makes sense that Takara could only release one of the trains from this generation, especially given that they had chosen to use two other train figures to make the 500 and 700 series at roughly the same time. Simple explanations are more difficult for the E5, E6, and E7, which were all released much more recently. (Shinkansen) The explanation may to some extent lie in the shape of the E series; unlike the hundreds series trains, the E series does not tend to be sleek and bullet shaped, but oddly duckbilled. (Shinkansen) Perhaps the explanation lies in the aesthetics of the then concurrent cartoons; it would have been quite difficult to work trains into either Transformers: Prime or Transformers: Robots in Disguise (2015).Â
This almost completely exhausts the pool of available trains as defined by the three criteria outlined above. Most of the other Shinkansen trains are either very niche, or some variation of the 700 series. (Shinkansen) Although it would take further research to verify, I suspect that subway cars and regular commuter trains are significantly less iconic in Japan, and therefore suffer greatly under the third criteria.Â
So, although there are many, many kinds of trains, for one reason or another, most of them are very difficult to make as commercially successful Transformers. Those trains that have the potential to work have almost all already been created. Moreover, those trains, like the E1, that might have at one point been viable but were not made as toys due to an accident of timing are now supremely unlikely to see release; the E1 is almost 25 years old. (Shinkansen) Although Takara has demonstrated a willingness to make a random train in the past, it was tied to Optimus Prime, arguably the strongest single Transformers character. Moreover, Takara acting on their own is increasingly unlikely in the wake of the brand unification initiated during Power of the Primes. While a train figure could theoretically be made for an older train or a less iconic, non-Shinkansen train, the difficulty these toys might encounter at general retail will likely keep them from existing. Moreover, Siege Astrotrain is, in many ways, the definitive version of the character, being hyper accurate to his robot mode and both vehicle modes. (S.H.I.E.L.D Agent 47) It is unlikely Astrotrain will receive another update for some time. This means that any new toy of, say, the E1, or a subway car, would require a new character. Given both the aesthetics of the recent Transformers: Cyberverse cartoon, and its recent end, it is unlikely that a new character with a train alternate mode could find a home there.Â
What does this imply for the future release of train Transformers? Depending on the aesthetics of the next cartoon, we might see a release of an E8 when it begins service in 2024. (Shinkansen) However, given that the last cartoon that meaningfully involved real vehicles was RID 2001, it seems unlikely. It seems that the hundreds series is more popular than the E series; it is possible that if and when the 900 is released, we would see a figure of that in some way, shape or form. However, the gap between the releases of hundreds series trains appears to be 5 or so years, and the 800 came out in 2004, and on a more minor line at that. (Shinkansen) Moreover, JR seems to be favoring upgrades to the 700 series, with the N700 in 2007 and the S700 in 2019. (Shinkansen). A possible 900 series seems a long way off indeed.Â
Given the limited potential of future trains being released, it seems the greatest chance of new train figures being realized as figures lies in HasTak choosing to revitalise some of the G1 designs. There seems to be something of a good chance of this; Takara revealed a banner with a silhouette resembling Raiden, the combined form of the Trainbots, that appeared to hint at a masterpiece release. (william-james88).Â
Although Siege and Earthrise have been releasing updated micromaster figures, there has not even been a whisper of a rumor about the micromaster sixteam combiners being revitalized. Updated versions of the Liner team and Train Team seem quite unlikely, especially given the shift in emphasis of Kingdom to Beast Wars. Overall, it seems that the next release of a train in Transformers will come from Masterpiece Raiden.Â
   Well, dear reader, there you have it. Why aren’t there more Transformers trains? It turns out they’re quite difficult to make successfully, and many of the trains that could be used in this way have already been taken. In many respects, it’s truly amazing how many train figures we’ve gotten over the past few years, and how complete in particular the hundreds series is. The past is expansive, the future is somewhat bright, although more limited than one might wish. What more can one ask for?Â
Well, a really sick steam locomotive. Or one of the BNSF trains. How cool would that be?Â
Choo choo.Â
        Works Cited
ChrisMcFeely et al. “Cyclonus (G1)” TFwiki.Â
https://tfwiki.net/wiki/Cyclonus_(G1) Accessed 9/20/2020
Deceptitran et al. “Leaf” TFwiki. https://tfwiki.net/wiki/Leaf Accessed 9/20/2020
Dr Spengler et al. “Desire” TFwiki. https://tfwiki.net/wiki/Desire Accessed 9/20/2020Â
ItsWalky et al. “Astrotrain (G1)” TFwiki.Â
https://tfwiki.net/wiki/Astrotrain_(G1) Accessed 9/20/2020Â
ItsWalky et al. “Transformers: Prime (Cartoon)” TFwiki. https://tfwiki.net/wiki/Transformers:_Prime_(cartoon) Accessed 9/20/2020
Mendou et al. “Cyclonus (Armada)” TFwiki. https://tfwiki.net/wiki/Cyclonus_(Armada) Accessed 9/20/2020
Monzo et al.“Beast Wars:Transformers(toyline)”, TFwiki,
https://tfwiki.net/wiki/Beast_Wars:_Transformers_(toyline) Â Â Accessed 4/25/2020Â
M Sipher et al. “Astrotrain (disambiguation)” TFwiki. https://tfwiki.net/wiki/Astrotrain_(disambiguation) Accessed
M Sipher et al. “Midnight Express (RID)” TFwiki. https://tfwiki.net/wiki/Midnight_Express_(RID) Accessed 9/20/2020
M Sipher et al. “Railspike (RID)” TFwiki. https://tfwiki.net/wiki/Railspike_(RID) Accessed 9/20/2020
M Sipher et al. “Rapid Run (RID)” TFwiki. https://tfwiki.net/wiki/Rapid_Run_(RID) Accessed 9/20/2020Â
9/20/2020
M Sipher et al. “Shouki” TFwiki. https://tfwiki.net/wiki/Shouki Accessed 9/20/2020
M Sipher et al. “Yukikaze” TFwiki. https://tfwiki.net/wiki/Yukikaze_(Headmasters) Accessed 9/20/2020
Nevermore et al. “Transformers: Classics” TFwiki.https://tfwiki.net/wiki/Transformers:_Classics Accessed 5/11/2020Â
Repowers et al. “Spark (ROC)” TFwiki. https://tfwiki.net/wiki/Spark_(ROC) Accessed 9/20/2020
Rolonbolon et al. “Omega Supreme (Energon)” TFwiki. https://tfwiki.net/wiki/Omega_Supreme_(Energon) Accessed 9/20/2020
Rosicrucian et al. “Windy (OC)” TFwiki. https://tfwiki.net/wiki/Windy_(OC) Accessed 9/20/2020Â
Saix et al. “Transformers: Robots in Disguise (2001 toyline)” TFwiki.https://tfwiki.net/wiki/Transformers:_Robots_in_Disguise_(2001_toyline) Accessed 6/13/2020
SanityorMadness et al. “Optimus Prime (WFC)/toys” TFwiki. https://tfwiki.net/wiki/Optimus_Prime_(WFC)/toys#Go.21 Accessed 9/22/2020
S.H.I.E.L.D Agent 47 et al. “Astrotrain(G1)/toys” TFwiki. https://tfwiki.net/wiki/Astrotrain_(G1)/toys Accessed 9/20/2020
William-james88 “Possible Masterpiece Raiden Coming” Siebertron https://www.seibertron.com/transformers/news/possible-masterpiece-raiden-coming/44268/ Accessed 9/20/2020
“300 Series Shinkansen” Wikipedia. https://en.wikipedia.org/wiki/300_Series_Shinkansen Accessed 9/20/2020
“Shinkansen” Wikipedia. https://en.wikipedia.org/wiki/Shinkansen#Types_of_lines Accessed 9/20/2020

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